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NPC Generator

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Advanced [show]


Azza Creed, Female Tiefling [Permalink]

Personal [hide]

Description: An older woman who is dressed in a clean green cloak covering her clean studded leather, she is not a threatening figure. She sports a flattop hair cut. She wears round tiny glasses practically rammed into her face.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is a bit of a xeno-phobe, disliking non-Tieflings.

History: Born to a pair of adventurers, Azza grew up listening to her father's many stories. Azza abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by lycanthropy.

Motivation: A strong sense of loyalty to Tabaxi people; and to unite with her sister

Flaws: Racist, Disease. Bonds: Job, Adventurer, Family. Occupation: Servant

Voice: Pronounces O like U

Attributes [hide]

Azza Creed, Female Tiefling Cleric 5
Medium (5'9") Tiefling, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)15 (+2) 6 (-2)20 (+5)
Skills Insight +1, Medicine +1
Senses Passive Perception 8
Languages Common, Undercommon, Terran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Minor magic item.


Social Check DCs


Art Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. He keeps his orange fur in a flapper bob. He wears large thick round spectacles.

Personality: He is a Healer first and foremost. He believes firmly that knowledge should be universal. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born to loving parents in a slum to the west. A few years later when the east was not economically sound they moved to his current location. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Ugly. Bonds: Immigrant, Job, Family, Poor. Occupation: Healer

Voice: French accent

Attributes [hide]

Art Of Stars, Male Tabaxi Ranger 9
Medium (5'9") Tabaxi, Lawful Evil (CR 9)
Armor Class 14
Hit Points 52 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 11 (+0)11 (+0) 14 (+2)12 (+1)
Skills Intimidation +4, Sleight of Hand +7
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 2000 sp. Golden pearl (90 gp). Tourmaline (90 gp). Zircon (80 gp). Deep blue spinel (600 gp). Rock crystal (80 gp). Silver pearl (90 gp). Blue star sapphire (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hamil Porridgepot, Male Halfling [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a white costume with the symbols of the sun god on his torso. His silver hair is unkempt and raggedy. His violet eyes have a joyful gleam in them most of the time.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His relatives are trying to arrange a marriage; and he's repulsed by the pc

Ideals: Artistic. Flaws: Ugly, Antagonistic, Shy. Bonds: Poor. Occupation: Performer

Voice: Laughs frequently while speaking

Attributes [hide]

Hamil Porridgepot, Male Halfling Bard 10
Small (3'3") Halfling, Lawful Evil (CR 10)
Armor Class 14
Hit Points 55 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)15 (+2) 11 (+0)12 (+1)
Skills Sleight of Hand +7, Survival +4
Senses Passive Perception 10
Languages Common, Halfling, Auran, Sylvan
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333200

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Marastyr Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). Her blonde hair is slicked back into a classic pompadour. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She would rather hide behind her crafts than deal with other people.

History: Marastyr was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and she wants nothing more than to rejoin the army

Ideals: Artistic. Flaws: Insane, Shy. Bonds: Attractive, Poor. Occupation: Mortician

Voice: Raspy

Attributes [hide]

Marastyr Caebrek, Female Dwarf Aristocrat 8
Medium (3'10") Dwarf, Lawful Evil (CR 8)
Armor Class 9
Hit Points 53 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 17 (+3)13 (+1) 10 (+0)8 (-1)
Skills Deception +2, Medicine +3
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1

Possessions: 180 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Luthra Lingenhall, Female Gnome [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across her face, she tends to wear a large tan jacket. Her brown hair is well kept. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is frequently practicing swordplay.

History: She served in the navy to pay for her family's outstanding loans. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Luthra grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Luthra. After a long history of fighting, Luthra and her spouse have recently divorced.

Motivation: Balancing her hectic life and new Jeweler responsibilities is difficult; and she feels that her past leaves her morally obligated to help

Flaws: Sensitive, Antagonistic. Bonds: Military, Criminal record, Job. Occupation: Jeweler

Voice: Hissing voice

Attributes [hide]

Luthra Lingenhall, Female Gnome Wizard 4
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 5 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)11 (+0) 11 (+0)8 (-1)
Skills Animal Handling +2, Investigation +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 34000 sp.


Social Check DCs


Spring In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: 5'2" and lanky with angular features, she is an attractive figure. She wears a pastel vest with golden trim over her white shirt. Her white leather gloves and pants are well-kept, and her pastel boots flare out at the collars. Her fur is short and gray. Her copper eyes dart from person to person.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: She was born on a small isolated farm. Brilliant and gifted she never wanted to apply herself. Days after completing her studies, news broke out that her hometown was attacked by brigands. Spring was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.

Motivation: Wants to have a good time and be beloved; and many brigands want her driven away

Ideals: Optimist, Gifted. Bonds: Attractive, Enemies, Nature. Occupation: Merchant

Voice: Excited and jittery

Attributes [hide]

Spring In Woods, Female Tabaxi Barbarian 1
Medium (5'2") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)18 (+4) 7 (-2)8 (-1)
Skills Insight +0, Performance +1
Senses Passive Perception 8
Languages Common, Giant, Draconic, Undercommon, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Elysande Marlowe, Female Human [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light grey in addition to tight pants, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'0" when asserting herself. Her small hat is riddled with cuts and holes. She is baby faced.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born a particularly ugly child, much to the horror of her parents. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has never given up on her poetry dream.

Motivation: Balancing her hectic life and new Guard responsibilities is difficult; and sabotage a competitor

Ideals: Artistic. Flaws: Ugly, Depressed, Secretive, PTSD. Bonds: Job. Occupation: Guard

Voice: Dutch accent

Attributes [hide]

Elysande Marlowe, Female Human Commoner 1
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)13 (+1) 15 (+2)12 (+1)
Skills Athletics +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2

Possessions: 80 gp.


Social Check DCs

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