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NPC Generator

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Advanced [show]


Hlin Silveraxe, Female Dwarf [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner. She has a very tight haircut. Her fierce gray eyes like to dwell on things.

Personality: Prone to second guessing herself, she comes off as nervous. She is harsh and unforgiving.

History: From birth she was tutored by a cruel and relentless mentor. In her 12th year, her parents were killed by a gnolls raid, leaving Hlin alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Hlin was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the gnolls.

Motivation: Someone believes her a fraud.

Flaws: Shy, Antagonistic. Bonds: Attractive, Mentor, Enemies. Occupation: Shoemaker

Voice: Uses lots of figures of speech

Attributes [hide]

Hlin Silveraxe, Female Dwarf Commoner 10
Medium (4'3") Dwarf, Neutral Good (CR 10)
Armor Class 9
Hit Points 58 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 16 (+3)9 (-1) 17 (+3)7 (-2)
Skills Persuasion +2, Stealth +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +3 / 3d6-1, Grapple +2

Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Virra Timbers, Female Gnome [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she prefers to wear blue pants and tee shirts. Her hair is greying and her face has many wrinkles. Her thin eyebrows rest above her beady blue eyes.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is obsessed with her god.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She moved from fad to fad and when she turned 15 she discovered music. She now travels the world, in search of power and loot.

Motivation: Her religion dominates her actions; and a need for knowledge about a nearby landmark

Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Adventurer, Religious. Occupation: Engraver

Voice: Smoker's lung

Attributes [hide]

Virra Timbers, Female Gnome Druid 4
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 13 (+1)17 (+3) 12 (+1)13 (+1)
Skills Animal Handling +3, Performance +3
Senses Passive Perception 11
Languages Common, Gnome, Orc, Undercommon, Elven
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 600 gp. 1 Half-Plate. 1 Banded mail. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Krimmon Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a red cloak and cross-gartered green stockings. He wears a top hat to cover his moderate length silver hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Gifted from a young age, Krimmon studied abroad. He was an apprentice working in his father's forge. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has money and likes to spend it; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Shy. Bonds: Job, Adventurer, Rich. Occupation: Blacksmith

Voice: Relaxed voice

Attributes [hide]

Krimmon Stoutbridge, Male Halfling Warrior 5
Small (3'4") Halfling, Neutral Evil (CR 5)
Armor Class 14
Hit Points 40 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)14 (+2) 12 (+1)16 (+3)
Skills Animal Handling +4, Arcana +5
Senses Passive Perception 11
Languages Common, Halfling, Terran, Ignan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Conrad Rutherford, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears just a brown suit. His blonde hair is thinning but still full. His thin eyebrows rest above his beady amber eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Like his father and his brother before him, after school he went straight into learning to become a Marshal. He inherited the family business which he has now maintained for 9 years.

Motivation: Wants to open a new tavern.

Ideals: Passionate. Flaws: Ugly, Disease. Bonds: Rich, Job. Occupation: Marshal

Voice: Aggressive tone

Attributes [hide]

Conrad Rutherford, Male Human Druid 9
Medium (5'0") Human, Chaotic Neutral (CR 9)
Armor Class 14
Hit Points 31 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 7 (-2)12 (+1) 13 (+1)15 (+2)
Skills Deception +5, Survival +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126443

Possessions: 1800 gp. Aquamarine (1300 gp). Amethyst (60 gp). Deep green spinel (60 gp). Aquamarine (1300 gp). Tiger eye turquoise (6 gp).


Social Check DCs


Edge In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: This man has a large pastel mantle and cape that has been intricately interwoven into his red robe. He is muscular with a powerful set of arms. He has moderate length gray fur. He wears an eyepatch.

Personality: While he acts the brute, he is far gentler than he would appear. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born several months after his father was called into army service. A few years later when the south was not economically sound they moved to his current location. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and someone believes him a fraud

Ideals: Fighting. Flaws: Ugly. Bonds: Enemies, Military, Immigrant. Occupation: Detective

Voice: Dark and ominous

Attributes [hide]

Edge In Woods, Male Tabaxi Rogue 3
Medium (5'8") Tabaxi, Neutral Good (CR 3)
Armor Class 13
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)8 (-1) 13 (+1)8 (-1)
Skills Athletics +2, Religion +1
Senses Passive Perception 11
Languages
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Gilbert Fulton, Male Human [Permalink]

Personal [hide]

Description: 5'5" and lanky with angular features, he is an attractive figure. He wears a simple burlap shirt and baggy pants. He conceals his warhammer with his veritable burlap sack of a shirt. His brown hair is kept up in a ponytail inside a broad hat. His half smiles and green eyes are beguiling and draw you in.

Personality: He is happy with his job as a Barrister. He turns his eye from what people do, preferring to live and let live. He is frequently practicing swordplay.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Gilbert took refuge in the large cave and found the beat up warhammer and armor he uses now. He tends to his Barrister job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and he is greedy

Bonds: Attractive, Job, Military, Rich, Nature. Occupation: Barrister

Voice: Prounounces S like Z

Attributes [hide]

Gilbert Fulton, Male Human Fighter 1
Medium (5'5") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)14 (+2) 10 (+0)11 (+0)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Giant, Ignan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 6000 cp.


Social Check DCs


Nirgel Art, Male Tiefling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears a robe, a symbol of magic around his neck, and a shortbow on his belt. He has a hunchback. His hair is cut close to his head. His face is scarred and worn.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born a particularly ugly child, much to the horror of his parents. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Nirgel grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Nirgel. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: To unite with his sister; and a rival would like him out of the picture

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Family, Criminal record. Occupation: Mason

Voice: Complex vocabulary, royal

Attributes [hide]

Nirgel Art, Male Tiefling Aristocrat 4
Medium (5'0") Tiefling, True Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)8 (-1) 13 (+1)14 (+2)
Skills Animal Handling +3, Athletics +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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