Curran Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a well pressed and immaculate suit (or dress). He has a small bristly mustache and wavy white hair. He has a dull look in his gray eyes.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born in the south. There was a wharf not far from home where he often wandered off to fish. He left for the south, certain he would find work there.
Motivation: To find somewhere to settle down; and to end his boredom
Ideals: Optimist, Entrepeneur. Flaws: Mundane. Bonds: Immigrant, Nature. Occupation: Dyer
Voice: American accent
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 14)
Armor Class 12
Hit Points 101 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 11 (+0) | 7 (-2) | 6 (-2) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1
Possessions: 2000 gp. Large well-done wool tapestry (200 gp). Jeweled anklet (3000 gp). Black velvet mask with numerous citrines (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Three Moon, Female Tabaxi [Permalink]
Personal [hide]
Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a brown coat over a red low-cut shirt, and a feathered hat upon her head. Her brown fur is still thick. This yellow eyed northerner is not easily forgotten.
Personality: She will rave to anyone who will listen. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was born a particularly ugly child, much to the horror of her parents. She moved from fad to fad and when she turned 15 she discovered writing. She has been saving her money to try and buy her brother's freedom.
Motivation: To unite with her brother; and wants to raise her children well
Ideals: Artistic. Flaws: Ugly, Insane, Impulsive. Bonds: Family. Occupation: Bellfounder
Voice: Loud with bravado
Attributes [hide]
Medium (5'6") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 14 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Auran, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Masterwork studded leather.
Ulla Maekkelferce, Female Gnome [Permalink]
Personal [hide]
Description: A 3'2" western woman, she is dressed in a clean blue cloak covering her clean studded leather. She sports red long hair. Her hazel eyes peer out from beneath her top blue hat.
Personality: A deeply religious woman she believes everything happens for a reason. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Through the years after Ulla was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Ulla's father didn't care for her much, and the feeling was mutual. She was always very intelligent and has formed a secret society of philosophers.
Motivation: She doesn't get along with people that don't share her tastes; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Hedonist, Antagonistic, Secretive. Bonds: Religious. Occupation: Seamstress
Voice: Scandinavian accent
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 500 sp.
Vanchu Harper, Female Half-Orc [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. With wild red hair. Her eyes are likewise blue. Her teeth are yellowed and unaligned.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She plays an instrument quite well.
History: She was born to a criminal king-pin and mafia family She moved out south to avoid the crime she committed. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature longbow.
Motivation: To settle down with her crush; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Artistic. Flaws: Ugly. Bonds: Criminal record, Adventurer, Has a crush. Occupation: Architect
Voice: High pitched, excited
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 11 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 7 (-2) | 10 (+0) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Ootah Southey, Female Half-Orc [Permalink]
Personal [hide]
Description: This dark-skinned female has the majority of her body covered in plate. She is tall, broad shouldered and powerfully built. Her hair is cut close to her head. Her thin eyebrows rest above her beady amber eyes.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born blind and as such lacked many opportunities for work. Ootah abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Obtaining odd cultural Tiefling artifacts is her passion.
Flaws: Ugly, Selfish, Disease. Bonds: Adventurer. Occupation: Farmer
Voice: Scandinavian accent
Attributes [hide]
Medium (6'1") Half-Orc, Neutral Good (CR 7)
Armor Class 10
Hit Points 2 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 5 (-3) | 6 (-2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 1 Minor magic item.
Dimble Munggen, Male Gnome [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and he perpetually has his longbow ready. He has no hair. He has several tiny emerald earrings on each ear.
Personality: Prone to second guessing himself, he comes off as nervous. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born in the east. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Rich, Enemies, Immigrant. Occupation: Navigator
Voice: Rolls R's
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 37 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 17 (+3) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: Solid gold idol (800 gp). Brass mug with jade inlays (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).
Modean Sympathy, Male Tiefling [Permalink]
Personal [hide]
Description: This malnourished man wears many layers of old clothing at all times. His hair is brown and very short. His otherwise smooth face is marked with small tiny scars.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When Modean reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was always very intelligent and has formed a secret society of specialists.
Motivation: He feels the way he acts is they only way to get by in the world; and he is currently in port desperately looking for someone to get him out
Ideals: Impeccable. Flaws: Ugly, Secretive. Bonds: Poor, Slave, Military. Occupation: Bowyer
Voice: Dark and ominous
Attributes [hide]
Medium (5'4") Tiefling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 9 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 5 (-3) | 8 (-1) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 10000 cp. 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
