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NPC Generator

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Advanced [show]


Immeral Holimion, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing colorful clothing, dressed as a Gardener. He keeps his chestnut hair in a flapper bob. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He plays an instrument quite well.

History: His parents moved while he was still in utero so he is the first generation to be born here. Immeral abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and to clean up the streets

Ideals: Disciplined, Artistic. Bonds: Immigrant, Adventurer, Guardian. Occupation: Gardener

Voice: Whispers

Attributes [hide]

Immeral Holimion, Male Half-Elf Wizard 9
Medium (5'6") Half-Elf, Chaotic Good (CR 9)
Armor Class 10
Hit Points 50 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 17 (+3)16 (+3) 15 (+2)12 (+1)
Skills Arcana +6, Performance +4
Senses Passive Perception 12
Languages Common, Elven, Orc, Gnoll, Druidic
Attacks Melee +1 / 3d4-2, Ranged +3 / 3d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144443210

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eva Marlee, Female Human [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears suspenders and brown workpants. Her shirt is black, and she wears a heavy brown leather apron most of the time. Her red hair is cut jaggedly and amateurishly. She has gleaming, smiling violet eyes.

Personality: She never swears and excessively uses polite adverbs when speaking. She is skeptical of what others tell her and is slow to trust.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Wants to have a good time and be beloved; and she wants nothing more than to rejoin the army

Ideals: Optimist. Flaws: Shy. Bonds: Attractive, Military, In love. Occupation: Guard

Voice: Pronounces O like U

Attributes [hide]

Eva Marlee, Female Human Druid 8
Medium (5'11") Human, Neutral Evil (CR 8)
Armor Class 12
Hit Points 32 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)14 (+2) 7 (-2)13 (+1)
Skills Investigation +5, Medicine +1
Senses Passive Perception 8
Languages Common, Giant, Celestial
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1100 gp.


Social Check DCs


Hamil Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 2'10" and wears a white shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His left hand appears badly burned and disfigured. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are brown and beady.

Personality: Abrasive and pushy, he has a hard time making friends. Around other people he will do his best to conceal his emotions and appear jolly.

History: Hamil hails from a village terrorized by drow. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by drow. Hamil was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Flaws: Ugly, Antagonistic, Shy. Bonds: Enemies. Occupation: Beggar

Voice: Aggressive tone

Attributes [hide]

Hamil Deephollow, Male Halfling Druid 12
Small (2'10") Halfling, Lawful Evil (CR 12)
Armor Class 13
Hit Points 47 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)9 (-1) 8 (-1)10 (+0)
Skills Athletics +3, Performance +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2000 gp. Red spinel (150 gp). Brown-green garnet (150 gp). Aquamarine (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Great Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: This malnourished woman is wearing the road beaten gear of a warrior. She keeps her beige fur in a pixie cut. Her yellow eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a Marshal, her father struggled to pay the bills. At a young age her father died while driving off some brigands. Her mother being the stubborn sort decided to stay and helped train her in morningstar use. She has set out to sabotage the competition.

Motivation: She feels threatened by others; and her name or reputation has been wronged in the past by brigands, and she desires to right it

Ideals: Fighting, Joker. Flaws: Fearful. Bonds: Poor, Enemies, Job. Occupation: Herbalist

Voice: Scratchy, weak

Attributes [hide]

Great Candle, Female Tabaxi Bard 5
Medium (5'10") Tabaxi, Chaotic Good (CR 5)
Armor Class 11
Hit Points 36 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)16 (+3) 9 (-1)12 (+1)
Skills Acrobatics +4, Performance +4
Senses Passive Perception 9
Languages Common, Infernal, Elven, Druidic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 600 gp.


Social Check DCs


Balimaar Copeland, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing the road beaten gear of a warrior. His hair is long and red with streaks of auburn, and is pulled back with small grey clips. His beard is auburn, braided, and well cared for. His amber eyes have a joyful gleam in them most of the time.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. The war was a terrible time for him, and Balimaar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has drifted from career to career and currently works as a Bowyer.

Motivation: To be a Stylist again.

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Job, Military, Poor. Occupation: Bowyer

Voice: Hard of hearing, loud

Attributes [hide]

Balimaar Copeland, Male Human Commoner 1
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 9 (-1)8 (-1) 14 (+2)12 (+1)
Skills Arcana +1, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0

Possessions: 40 gp.


Social Check DCs


Yevelda Ramsey, Female Half-Orc [Permalink]

Personal [hide]

Description: She dresses well, wearing black shirts, loose pants, and blazers most of the time. Her skin is fair and her fingers are delicate and long. She has shaved her head bald. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born in a small mountains village. Through the years after Yevelda was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Yevelda's father didn't care for her much, and the feeling was mutual. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Revenge; and someone believes her a fraud

Flaws: Antagonistic, Secretive. Bonds: Attractive, Nature, Enemies. Occupation: Stableman

Voice: Speaks like tongue is numb

Attributes [hide]

Yevelda Ramsey, Female Half-Orc Warrior 7
Medium (4'10") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 44 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 11 (+0)16 (+3) 6 (-2)10 (+0)
Skills Perception +1, Survival +1
Senses Passive Perception 11
Languages Common, Orc, Infernal, Elven, Halfling
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4

Possessions: Blue sapphire (1500 gp). Zircon (60 gp). Azurite (8 gp). Sard (60 gp). 1 Minor magic item.


Social Check DCs


Fenriz Felicity, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear flannel. His blue hair is greasy and uncared for. He is baby faced.

Personality: He snorts whenever he laughs or is feeling confident. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a Barrister, his father struggled to pay the bills. He was an apprentice working in his father's forge. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Further expansion of business.

Flaws: Ugly. Bonds: Adventurer, Poor, Job. Occupation: Brewer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Fenriz Felicity, Male Tiefling Druid 3
Medium (5'1") Tiefling, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)11 (+0) 11 (+0)15 (+2)
Skills Deception +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 100 gp. Red garnet (60 gp). Malachite (8 gp).


Social Check DCs

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