Kite On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. His cinnamon fur is lengthy. His copper eyes are slightly larger than normal.
Personality: He likes to make people angry or surprised. He is harsh and unforgiving.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Carter arts, while his father instructed him in etiquette, music and courtly manner. His first spouse was a Blacksmith, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Blacksmith they were divorced and he won custody of their son. He worked as a Carter, and he later adopted a second son.
Motivation: Sabotage a competitor; and he's repulsed by the pc
Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Family, Job. Occupation: Carter
Voice: Hissing voice
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 21 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 12 (+1) | 8 (-1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
Possessions: 100 gp.
Zogdûsh Kendal, Male Half-Orc [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a simple burlap shirt and baggy pants. He conceals his dagger with his veritable burlap sack of a shirt. He keeps his blonde hair in a pixie cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He cannot resist a sob story and will often dote over anyone who has one.
History: He is the product a well kept family trust fund and as such has never really known need. Zogdûsh was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: His religion dominates his actions.
Ideals: Philantrophist. Bonds: Attractive, Rich, Religious. Occupation: Jeweler
Voice: Slow speaker
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 38 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 10 (+0) | 11 (+0) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 3d8+4, Ranged +4 / 3d8+0, Grapple +4
Possessions: 2900 gp. An abacus with copper, silver and gold markers (70 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp). Fire opal pendant on a fine gold chain (2400 gp). Silver chalice with lapis lazuli gems (70 gp). Gold dragon comb with red garnet eye (1100 gp). Silver comb with moonstones (400 gp).
Gunnloda Strakeln, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she typically wears a sleeveless long coat of deep brown leather and dull blue iron scale mail. She wears a broad hat to cover her moderate length chestnut hair. Her eyes, though not visible through her cowl, are hazel.
Personality: She never swears and excessively uses polite adverbs when speaking. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Gunnloda was raised in a hard working conservative environment. She helped her mother out around the business and became quite the natural. She has worked as a Spy like her mother before her.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and further expansion of business
Ideals: Optimist. Flaws: Impulsive, Greedy. Bonds: Job. Occupation: Spy
Voice: German accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 11)
Armor Class 8
Hit Points 44 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 12 (+1) | 8 (-1) | 5 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +4 / 3d8+0, Ranged +2 / 3d8-2, Grapple +1
Possessions: 1400 gp. 1 Minor magic item.
Peren Berevan, Male Half-Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tight fighting clothing, which leaves very little to the imagination. His chestnut hair is thinning but still full. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He inherited the family business which he has now maintained for 8 years.
Motivation: To be a Carpenter again.
Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Job, Rich. Occupation: Sellsword
Voice: Gruff and masculine
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 6)
Armor Class 12
Hit Points 59 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 18 (+4) | 9 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 | 0 |
Possessions: 5000 sp.
Chaedi Mellerelel, Female Elf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her hair is greying and her face has many wrinkles. Her eyes are a pleasant green.
Personality: She is irascible and easily irritated. She is afraid of women and trembles around them
History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Healer mother left her crippled. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants her loneliness to end; and she wants to get laid
Ideals: Logical. Flaws: Antagonistic, Shy, Disease. Bonds: Has a crush. Occupation: Interpreter
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 4)
Armor Class 9
Hit Points 9 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 9 (-1) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +1
Possessions: 200 gp.
Emma Soames, Female Human [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She is dressed in earthy colors with a grey and black handkerchief worn on her left side. Her red hair is lengthy. She has brown eyes.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. Emma is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: Sold as a small child to a necromancer, Emma was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. By chance she met her brother recently and the two have been together since.
Motivation: Doesn't want to be a Barkeep and was forced into it by her family; and money/treasure
Ideals: Justice. Flaws: PTSD. Bonds: Family, Mentor, Rich. Occupation: Barkeep
Voice: Strong lisp
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 400 sp.
Umpen Turen, Male Gnome [Permalink]
Personal [hide]
Description: He has a missing right leg. He is wearing colorful clothing, dressed as a Hunter. He wears his golden hair down. His amber eyes dart from person to person to random spaces in the air.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Umpen is combative with any and all who dare try his patience in the slightest.
History: Umpen was raised in a hard working conservative environment. He took every job he could get his hands on, but the opportunities for Gnomes in the east were limited. He moves from town to town, unable to find a place to settle.
Motivation: Several ex partners dislike his way of doing things and want revenge; and sabotage a competitor
Ideals: Justice. Bonds: Attractive, Job, Immigrant, Enemies. Occupation: Hunter
Voice: Dark and ominous
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 3 |
Possessions: Onyx (60 gp).
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