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Advanced [show]


Lone Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his brown boots flare out at the collars, and carries monstrous two handed axes. He has styled his beige fur well, parting it to the right. His thin eyebrows rest above his beady hazel eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born in a small mountains village. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lone fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Antagonistic, Insane. Bonds: Nature. Occupation: Animal Trainer

Voice: Old Prospector

Attributes [hide]

Lone Mist, Male Tabaxi Wizard 10
Medium (5'0") Tabaxi, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 52 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)12 (+1) 12 (+1)13 (+1)
Skills Acrobatics +5, Perception +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 230 pp. Deep blue spinel (1200 gp). Rose (80 gp). Deep blue spinel (1200 gp). Red garnet (130 gp). Violet garnet (1200 gp). Chalcedony (80 gp).


Social Check DCs


Darrow Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'0" has a big stupid grin on his face most of the time. He wears dull red sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed ceremonial dagger, just in case. His head has been shaved. His blue unseeing eyes seem to look past you.

Personality: He is overprotective of those who hire his services. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Darrow was raised in a hard working conservative environment. A gifted student he started as a Stylist, but he got bored and became a Sellsword. He then took over the family business and is one of the better Sellsword for hire.

Motivation: Balancing his hectic life and new Sellsword responsibilities is difficult.

Ideals: Entrepeneur. Flaws: Ugly, Disease. Bonds: Guardian, Job. Occupation: Sellsword

Voice: Relaxed voice

Attributes [hide]

Darrow Warmwater, Male Halfling Fighter 6
Small (3'0") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 54 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)11 (+0) 9 (-1)15 (+2)
Skills Arcana +3, Deception +5
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nykkan Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a moderate pudge and is not very fit. He has green crest. His red eyes lackadaisically let the world flow into them.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is used to getting what he wants. In part because he is a meticulous planner.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has never given up on his singing dream.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Philantrophist, Professionalism, Artistic. Bonds: Attractive, Religious. Occupation: Locksmith

Voice: Jittery and nervous

Attributes [hide]

Nykkan Hashphronyxadyn, Male Dragonborn Warrior 1
Medium (6'1") Dragonborn, Neutral Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)12 (+1) 14 (+2)11 (+0)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 110 gp. Deep green spinel (90 gp).


Social Check DCs


Seraphina Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a tight fitting red shirt and pants. She has done her best to style her silver hair to look like a famous performer. Her eyes are likewise gray.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. From there she went from mercenary job to mercenary job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Obtaining odd cultural Tiefling artifacts is her passion; and her religion dominates her actions

Ideals: Athletic, Joker. Bonds: Has a crush, Adventurer, Religious. Occupation: Cartwright

Voice: Uses lots of figures of speech

Attributes [hide]

Seraphina Nimblefingers, Female Halfling Druid 6
Small (2'9") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 18 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 6 (-2)5 (-3) 11 (+0)12 (+1)
Skills Athletics +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 500 gp.


Social Check DCs


Rangrim Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He is portly but not overly obese. His brown hair is matted, messy, and big. His ears are large.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Rangrim grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Rangrim. He has recently gotten a pet goose that steals things from people.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a rival would like him out of the picture

Ideals: Fighting, Justice. Flaws: Ugly, Shy. Bonds: Criminal record. Occupation: Server

Voice: Speaks through clenched teeth

Attributes [hide]

Rangrim Glanhig, Male Dwarf Fighter 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)13 (+1) 13 (+1)7 (-2)
Skills Performance +0, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 700 sp.


Social Check DCs


Ar-Karo Elton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His auburn hair is slicked back into a classic pompadour. He has gray eyes and a black hat with a brown feather.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a ruthless business man, a trait he acquired from his father.

History: He was raised in a mountains tribe. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Ar-Karo took refuge in the large cave and found the beat up shortspear and armor he uses now. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He's looking for his big break; and he has a crush on the local seamstress

Ideals: Entrepeneur, Justice. Bonds: Adventurer, Nature, Has a crush. Occupation: Brewer

Voice: Can't modulate volume

Attributes [hide]

Ar-Karo Elton, Male Half-Orc Ranger 7
Medium (5'6") Half-Orc, Neutral Good (CR 7)
Armor Class 9
Hit Points 32 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 8 (-1)15 (+2) 7 (-2)2 (-4)
Skills History +5, Insight +1
Senses Passive Perception 8
Languages Common, Orc, Aquan, Ignan
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Citrine (40 gp).


Social Check DCs


Boddynock Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is generally well dressed albeit a few years behind the times. He has styled his red hair well, parting it to the left. He has gleaming, smiling green eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born into a rich family. His family was turned out during the war. He and his family wandered west to less war torn lands. He tends to his Bricklayer job now, and dutifully fulfills any obligations he has.

Motivation: To be a Herbalist again.

Flaws: Cynical, PTSD. Bonds: Attractive, Job, Rich. Occupation: Bricklayer

Voice: Shortens vowels

Attributes [hide]

Boddynock Fiddlefen, Male Gnome Rogue 4
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 18 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)16 (+3) 11 (+0)13 (+1)
Skills Animal Handling +2, Arcana +5
Senses Passive Perception 10
Languages Common, Gnome, Elven, Orc, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp.


Social Check DCs

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