Qualen Murnig, Male Gnome [Permalink]
Personal [hide]
Description: This northern man is wearing a long, tan, dusty cloak. His clothes are grease stained in places. His red hair is lengthy. His brown eyes have a joyful gleam in them most of the time.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He also is a firm believer in the manly ideal.
History: He served in the navy to pay for his family's outstanding loans. He dropped out of school before completing his studies. He left for the north, certain he would find work there.
Motivation: He wants nothing more than to rejoin the army; and to share knowledge with the world
Ideals: Logical. Flaws: Sensitive, Impulsive. Bonds: Poor, Immigrant, Military. Occupation: Baker
Voice: Slurs words
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 36 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 16 (+3) | 4 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Gnome, Goblin, Gnoll, Draconic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 31000 sp.
Jarana Fallack, Female Dwarf [Permalink]
Personal [hide]
Description: She stands about 4'2" and wears just a grey suit. Her right leg appears badly burned and disfigured. She wears her silver hair down. She is very pretty but has cold, dead eyes.
Personality: Prone to second guessing herself, she comes off as nervous. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Sold as a small child to a necromancer, Jarana was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has set out to sabotage the competition.
Motivation: She is wracked by social anxiety.
Flaws: Shy, Fearful. Bonds: Attractive, Mentor. Occupation: Locksmith
Voice: Timid voice
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 18 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 17 (+3) | 15 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 7000 cp.
Fabien Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright blue and violet, and wears rings and necklaces with large, colorful gems. He carries with him a set of swords, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He has a very tight haircut. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now mingles about in high society.
Motivation: Retire the richest man in the north.
Ideals: Fighting, Entrepeneur, Artistic. Flaws: Mundane. Bonds: Rich, Religious. Occupation: Sage
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 9)
Armor Class 13
Hit Points 72 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 18 (+4) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Ignan
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +5
Possessions: Just what you see.
Spear Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She keeps her lavender fur in a flapper bob. She has gleaming, smiling amber eyes.
Personality: Calm and collected, she is a well trained Ruler. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Spear was born in the east. At a young age she loved to build and create. A gifted student she started as a Actor, but she got bored and became a Ruler. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Balancing her hectic life and new Ruler responsibilities is difficult.
Ideals: Persistence. Flaws: Mundane. Bonds: Job, Enemies. Occupation: Ruler
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'10") Tabaxi, Lawful Evil (CR 4)
Armor Class 10
Hit Points 5 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 7 (-2) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 300 gp. Chalcedony (60 gp). Alexandrite (700 gp). Peridot (60 gp).
Jezebeth Calm, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears tattered old clothes. She is muscular with a powerful set of arms. Her silver hair is still thick. Her silver unseeing eyes seem to look past you.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She also has developed a complete distrust of the Map Maker profession.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Stableman arts, while her father instructed her in etiquette, music and courtly manner. She was an apprentice working in her mother's forge. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is greedy; and expand her business
Flaws: Ugly, Disease, Antagonistic. Bonds: Job, Rich. Occupation: Stableman
Voice: Speaks with a cold
Attributes [hide]
Medium (4'7") Tiefling, Lawful Good (CR 4)
Armor Class 8
Hit Points 18 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 6 (-2) | 11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Auran, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3
Possessions: Aquamarine (1000 gp). Rock crystal (80 gp).
Caramip Murnig, Female Gnome [Permalink]
Personal [hide]
Description: An older woman who wears bulky blue painted plate armor, she is not a threatening figure. With wild white hair. Her blue eyes dart from person to person.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Gnome in existence. She would rather hide behind her crafts than deal with other people.
History: Caramip hails from a village terrorized by illithids. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Someone believes her a fraud; and she has money and likes to spend it
Ideals: Justice, Artistic. Flaws: Shy. Bonds: Enemies, Rich. Occupation: Laborer
Voice: Soft and melodious
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 17 (+3) | 7 (-2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 10 pp.
Drifting Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a pastel small hat and pastel clothes. Her yellow fur is greasy and uncared for. Her eyes are yellow and catlike.
Personality: While she acts the brute, she is far gentler than she would appear. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was born the only child of a wealthy merchant. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Drifting took refuge in the old dungeon and found the beat up longsword and armor she uses now. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Athletic, Fighting, Entrepeneur. Flaws: Ugly, Forgetful. Bonds: Nature. Occupation: Barber
Voice: Smooth and feminine
Attributes [hide]
Medium (4'7") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 11 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 140 gp. Chrysoberyl (90 gp). 1 Masterwork Common Ranged Weapon.
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