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NPC Generator

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Advanced [show]


Bernard Rayden, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His white hair has been sun bleached extensively. He has a tattooed face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Further he is a bit of a stoner and is frequently out of it.

History: Bernard lived on a farm with his mother, near the main road leading to a nearby town. He made a point of taking high paying jobs and getting most of it up front. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to raise his children well.

Flaws: Shy, Addict. Bonds: Adventurer, Family, Nature. Occupation: Farmer

Voice: Soft and mumbly

Attributes [hide]

Bernard Rayden, Male Human Warrior 1
Medium (6'2") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)10 (+0) 10 (+0)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 gp. Jade (110 gp).


Social Check DCs


Helja Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears dull brown sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed mace, just in case. Her silver hair is greying along the sides and has receded to reveal a widow's peak. She has a dull look in her green eyes.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was born to loving parents in a slum to the east. When money was particularly tight she was walking through alleys when she overheard a Stableman hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. After a long history of fighting, Helja and her spouse have recently divorced.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she feels kind of lost in life

Flaws: Depressed, Antagonistic. Bonds: Poor, Enemies. Occupation: Stableman

Voice: Smoker's lung

Attributes [hide]

Helja Rubyeye, Female Dwarf Wizard 4
Medium (3'10") Dwarf, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 31 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 20 (+5)17 (+3) 10 (+0)10 (+0)
Skills Acrobatics +5, Animal Handling +2
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Ignan, Giant
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343200000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Beiro Fidget, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who is generally shirtless and showing off his tattooed chest. His head has been shaved. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born several months after his mother was called into army service. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life.

Ideals: Joker. Flaws: Ugly, Insane, Emotional, Depressed. Bonds: Military. Occupation: Knight

Voice: Loud with bravado

Attributes [hide]

Beiro Fidget, Male Half-Elf Ranger 13
Medium (5'7") Half-Elf, Lawful Evil (CR 13)
Armor Class 12
Hit Points 84 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)13 (+1) 6 (-2)15 (+2)
Skills Perception +2, Stealth +6
Senses Passive Perception 16
Languages Common, Elven, Draconic
Attacks Melee +3 / 4d4-1, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 pp. Rich purple corundum (800 gp). Deep blue spinel (500 gp). Black pearl (500 gp). Violet garnet (500 gp). Golden yellow topaz (500 gp). Tiger eye turquoise (14 gp). Silver pearl (40 gp). Azurite (14 gp). Onyx (80 gp). Rose (80 gp).


Social Check DCs


Mardnab Boondiggles, Female Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is renowned for her bright tan dresses and hats. Her red hair is cut short with large spiked bangs in the front. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Mardnab hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She is obsessed with her god.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Layabout work with an outfit from a few towns over. Layabout work suited her well, and with each successful project, she earned more gold and more respect from her peers. She inherited the family business which she has now maintained for 15 years.

Motivation: Marry her brother to traveling adventurers; and her relatives are trying to arrange a marriage

Ideals: Artistic. Flaws: Insomniac. Bonds: Religious, Immigrant, Job, Family. Occupation: Layabout

Voice: Posh accent

Attributes [hide]

Mardnab Boondiggles, Female Gnome Adept 2
Small (3'6") Gnome, Chaotic Good (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 17 (+3)13 (+1) 12 (+1)9 (-1)
Skills History +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 180 gp.


Social Check DCs


Shamil Leffery, Female Gnome [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She tends to wear a large tan jacket. Her red hair is kept up in a ponytail inside a feathered hat. Her half smiles and blue eyes are beguiling and draw you in.

Personality: She is a hateful person. She taunts others and blames them for her problems. She receives visions of the future at random moments

History: Shamil was born the youngest of three triplets. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her father, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. Due to her spouse's obsession with being a Knight they were divorced and she won custody of their son. She worked as a Carter, and she later adopted a second son.

Motivation: Regain custody of her son; and marry her brother to traveling adventurers

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Attractive, Family, Criminal record. Occupation: Carter

Voice: Dutch accent

Attributes [hide]

Shamil Leffery, Female Gnome Expert 4
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 26 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)15 (+2) 9 (-1)13 (+1)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common, Gnome, Terran, Halfling
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 10 pp. 1 Minor magic item.


Social Check DCs


Myathethil Samuel, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She sports auburn long hair. She has green eyes and a violet hat with a white feather.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: When she was but 7 years old her parents immigrated from the east. She has chosen to use the inheritance that was left to her frivolously. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She is greedy; and she has money and likes to spend it

Ideals: Extrovert, Entrepeneur. Flaws: Shy. Bonds: Rich, Immigrant. Occupation: Map Maker

Voice: Nasally tone

Attributes [hide]

Myathethil Samuel, Female Half-Elf Fighter 11
Medium (5'2") Half-Elf, Lawful Evil (CR 11)
Armor Class 12
Hit Points 79 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)16 (+3) 15 (+2)8 (-1)
Skills Survival +6
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Celestial, Druidic
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2

Possessions: 2300 gp. A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). A delicate silver chain set with a tourmaline (50 gp). Embroidered silk and velvet mantle with numerous moonstones (2100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Gold dragon comb with red garnet eye (1000 gp). 1 Minor magic item.


Social Check DCs


Spring Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears dark leathers with embroidery. She sports a flattop fur cut. Her eyes, though not visible through her cowl, are green.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Spring was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She now travels the world, in search of power and loot.

Motivation: Her relatives are trying to arrange a marriage; and to reunite with her absent mother

Ideals: Gifted. Flaws: Sensitive. Bonds: Adventurer, Poor, Family. Occupation: Server

Voice: Dutch accent

Attributes [hide]

Spring Candle, Female Tabaxi Commoner 1
Medium (5'8") Tabaxi, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 14 (+2)15 (+2) 15 (+2)16 (+3)
Skills Investigation +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Draconic, Infernal
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 30 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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