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NPC Generator

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Advanced [show]


Alston Offund, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He has a large tan mantle and cape that has been intricately interwoven into his green robe. He wears his hair in dreadlocks. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Due to his spouse's obsession with being a Crown-heir they were divorced and he won custody of their son. He worked as a Assassin, and he later adopted a second son.

Motivation: To reunite with his absent father; and his relatives are trying to arrange a marriage

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Family, Military. Occupation: Assassin

Voice: Slurs words

Attributes [hide]

Alston Offund, Male Gnome Wizard 4
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 22 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)10 (+0) 9 (-1)14 (+2)
Skills Deception +4, Investigation +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp.


Social Check DCs


Cora Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: She is dressed in an above average manner. She has a slight overbite and is overall scrawny. Her hair is always cut to a buzz. She has gleaming, smiling blue eyes.

Personality: Confrontational and typically high on some drug or another. As long as the job gets done she does not care how it got done.

History: Gifted from a young age, Cora studied abroad. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She's since become an addict/alcoholic.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Professionalism, Gifted, Fighting. Flaws: Addict. Bonds: Attractive. Occupation: Merchant

Voice: Pronounces difficult words wrong

Attributes [hide]

Cora Fastfoot, Female Halfling Cleric 6
Small (3'1") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 45 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)13 (+1) 15 (+2)13 (+1)
Skills Investigation +4, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Celestial
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Euron Fear, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears silk and lounges about seductively. He wears a feathered hat to hide his balding. He wears a mask on his face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tiefling in existence. He invites people to come help in his community garden.

History: He was born to loving parents in a slum to the north. His first spouse was a Locksmith, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his brother recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Justice, Philantrophist. Bonds: Attractive, Poor, Family. Occupation: Scribe

Voice: Hard of hearing, loud

Attributes [hide]

Euron Fear, Male Tiefling Ranger 8
Medium (6'4") Tiefling, Lawful Evil (CR 8)
Armor Class 14
Hit Points 31 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 11 (+0)14 (+2) 17 (+3)15 (+2)
Skills Intimidation +5, Nature +5
Senses Passive Perception 13
Languages Common, Giant, Auran
Attacks Melee +2 / 2d10-1, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 400 gp.


Social Check DCs


Kelter Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His brown hair is lengthy. He has brown eyes and a red hat with a green feather.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He also is a firm believer in the manly ideal.

History: Born to a Adventurer, his father struggled to pay the bills. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: To end his boredom.

Flaws: Mundane, Impulsive. Bonds: Attractive, Poor, Enemies. Occupation: Tailor

Voice: Old Prospector

Attributes [hide]

Kelter Fatrabbit, Male Halfling Barbarian 1
Small (3'4") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)11 (+0) 13 (+1)9 (-1)
Skills Performance +1, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 120 gp. Lapis lazuli (9 gp).


Social Check DCs


Ahrim Mayhem, Male Tiefling [Permalink]

Personal [hide]

Description: He wears long strands of sapphire and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is physically well-built. He wears a colorful flower in his chestnut hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He plays an instrument quite well.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Miller arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He's also a talented Banker, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Artistic. Flaws: Terse. Bonds: Rich, Attractive, Job. Occupation: Miller

Voice: Strong lisp

Attributes [hide]

Ahrim Mayhem, Male Tiefling Sorcerer 6
Medium (6'0") Tiefling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 28 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)12 (+1) 17 (+3)14 (+2)
Skills Investigation +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: 700 gp.


Social Check DCs


Pelt Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a lot of dark rich colors, with gold accents. His red fur is slicked back into a classic pompadour. He wears large thick round spectacles.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He cannot resist a sob story and will often dote over anyone who has one.

History: Pelt was raised in a hard working conservative environment. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Pelt grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Pelt. He has set out to sabotage the competition.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Job, Criminal record. Occupation: Crown-heir

Voice: Nasally tone

Attributes [hide]

Pelt Wind, Male Tabaxi Paladin 3
Medium (6'2") Tabaxi, True Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)15 (+2) 14 (+2)17 (+3)
Skills Athletics +1, Religion +4
Senses Passive Perception 12
Languages Common, Auran, Draconic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2600 sp.


Social Check DCs


Mozikth Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears loose pants and a collared shirt complete with sweater beneath his coat. His scarlet crest is slicked back into a classic pompadour. His red eyes are passionate and lively.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in a small forest village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has since lost track of the people in his past.

Motivation: He feels threatened by others; and an old rival family wants him found

Ideals: Optimist. Flaws: Fearful. Bonds: Nature, Family. Occupation: Shoemaker

Voice: Pirate accent

Attributes [hide]

Mozikth Hshhsstoroth, Male Dragonborn Rogue 14
Medium (6'8") Dragonborn, Neutral Good (CR 14)
Armor Class 11
Hit Points 63 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)11 (+0) 14 (+2)15 (+2)
Skills Animal Handling +7, Arcana +5
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +3

Possessions: 6000 gp. Malachite (12 gp). Blue quartz (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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