Naivara Iranapha, Female Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her hair is auburn and curly. She tend to wears goggles to shield her eyes.
Personality: She acts crazy and hedonistic. When she's not drinking or sleeping the drinks off, she's doing dancing.
History: She was raised in a desert tribe. A gypsy cursed her at a young age, leading to her ugly appearance. She bought a longbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Meet up once more with her childhood friend; and she feels threatened by others
Ideals: Artistic. Flaws: Hedonist, Ugly. Bonds: Poor, Nature. Occupation: Miner
Voice: Low range voice
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: Just what you see.
Joan Allerton, Female Human [Permalink]
Personal [hide]
Description: She wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has auburn hair. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. She never wears the same outfit twice, unless she absolutely has to.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She's since become an addict/alcoholic.
Motivation: To unite with her sister.
Ideals: Justice, Artistic. Flaws: Addict. Bonds: Poor, Family. Occupation: Seamstress
Voice: Relaxed voice
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 9 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 130 gp.
Emeny Hartford, Female Human [Permalink]
Personal [hide]
Description: She is lean but muscular and sports grey clothing, slightly heavier than average wear. Her chestnut hair is cut jaggedly and amateurishly. She wears a mask on her face.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was raised in a forest tribe. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Emeny took refuge in the old dungeon and found the beat up sword and armor she uses now. She has never given up on her dancing dream.
Motivation: To find somewhere to settle down; and she is content
Ideals: Artistic. Flaws: Antagonistic, Mundane. Bonds: Religious, Nature. Occupation: Soapmaker
Voice: French accent
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 110 gp.
Moon Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a pastel collared shirt and black pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His lavender fur is heavily combed to the left. His copper eyes dart from person to person to random spaces in the air.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born on a small isolated farm. Moon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Nothing but the best is good enough for him; and he wants to meet his childhood hero
Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Nature, Adventurer. Occupation: Cook
Voice: Dark and ominous
Attributes [hide]
Medium (6'7") Tabaxi, Lawful Good (CR 13)
Armor Class 9
Hit Points 77 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 10 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 4d4+0, Ranged +3 / 4d4-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 |
Possessions: 1000 gp. Smoky quartz (40 gp). Black star sapphire (600 gp). Jasper (40 gp). Banded agate (11 gp). Silver pearl (80 gp). Eye agate (11 gp). Carnelian (40 gp). Amethyst (80 gp). Alexandrite (1100 gp). Rhodochrosite (11 gp). Star rose quartz (40 gp). Amber (80 gp). 1 Medium magic item.
Percival Tattersall, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a lot of dark rich colors, with gold accents. His chestnut hair is cut jaggedly and amateurishly. His violet eyes dart from person to person.
Personality: He does not believe in betrayal or weakness as things to be tolerated. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He is the product a well kept family trust fund and as such has never really known need. He went to a religious school and was inspired by the priests there in charitable deeds. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it
Ideals: Justice, Fighting. Bonds: Attractive, Religious, Rich. Occupation: Marshal
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 9 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Golden yellow topaz (1000 gp). Chrysoberyl (110 gp).
Dalgal Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears loose pants and a collared shirt complete with sweater beneath his coat. His silver hair is still thick. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Always inclined to offer people food he seems plenty friendly. He always tries to repair and not replace. It was this mentality that drove him into the Sculptor business.
History: He served in the navy to pay for his family's outstanding loans. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He wants nothing more than to rejoin the army; and he wants to meet his childhood hero
Ideals: Athletic, Philantrophist, Persistence. Bonds: Attractive, Military. Occupation: Sculptor
Voice: Indian accent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 1900 sp.
Kabbarg Hackney, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She keeps her blonde hair in a flapper bob. Her face is covered beneath a completely black helmet.
Personality: She dislikes all the random violence that takes place in the north. She is a very good compulsive liar and kleptomaniac.
History: Kabbarg was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. From there she went from mercenary job to mercenary job. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she has decided she is irredeemable
Ideals: Pacifist. Bonds: Criminal record, Poor, Adventurer. Occupation: Scribe
Voice: Scottish accent
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Neutral (CR 14)
Armor Class 11
Hit Points 73 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 2 | 1 | 1 | 0 |
Possessions: 6000 gp. Lapis lazuli (15 gp). Hematite (15 gp). Sardonyx (80 gp). Silver pearl (150 gp). Aquamarine (1100 gp). Deep blue spinel (1100 gp). Jet (150 gp). Rhodochrosite (15 gp). Deep blue spinel (1100 gp). Chrysoberyl (150 gp). Azurite (15 gp). Rose (80 gp). Fire opal (900 gp). Red spinel (150 gp). 1 Medium magic item.
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