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NPC Generator

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Advanced [show]


Sarah Marleigh, Female Human [Permalink]

Personal [hide]

Description: She wears a grey costume with the symbols of the four houses of cards on her torso. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her red hair is cut jaggedly and amateurishly. Her violet eyes are slightly larger than normal.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is an amazing painter.

History: Gifted from a young age, Sarah studied abroad. She was taken as a slave by a traveling circus and forced to perform Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Wants to have a good time and be beloved; and she seems to be bored by most things

Ideals: Gifted, Optimist. Flaws: Secretive, Mundane. Bonds: Slave. Occupation: Slave Trader

Voice: Puts emphasis on the wrong words

Attributes [hide]

Sarah Marleigh, Female Human Aristocrat 1
Medium (4'11") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)12 (+1) 9 (-1)13 (+1)
Skills Intimidation +3, Stealth +2
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 80 gp. Banded agate (15 gp). 2 Smokesticks.


Social Check DCs


Geoffrey Wakefield, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He has a penchant for wearing a ring with an oversized amethyst on his right hand. He has no hair. He has a tattooed face.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He also has developed a complete distrust of the Guard profession.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He has chosen to use the inheritance that was left to him frivolously. He's also a talented Guard, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and balancing his hectic life and new mason responsibilities is difficult

Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Job, Slave. Occupation: Mason

Voice: Sore throat, cough

Attributes [hide]

Geoffrey Wakefield, Male Human Commoner 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)9 (-1) 15 (+2)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 700 sp. Amber (150 gp). Tourmaline (150 gp). Blue quartz (4 gp). 1 Silk rope.


Social Check DCs


Thradal Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a faded coat and loose pants complete with small hat. He has a small bristly mustache and wavy blonde hair. His thin eyebrows rest above his beady blue eyes.

Personality: He dislikes all the random violence that takes place in the south. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised in a white middle class family as the only child. Thradal was born on a far southern desert where he grew up under the tutelage of his mother, an expert Seamstress. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is content; and to end his boredom

Ideals: Pacifist, Justice. Flaws: Ugly, Mundane. Bonds: Immigrant. Occupation: Seamstress

Voice: Slow speaker

Attributes [hide]

Thradal Burrowfound, Male Dwarf Monk 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)13 (+1) 11 (+0)12 (+1)
Skills Animal Handling +2, Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 9000 cp. 1 Simple lock.


Social Check DCs


Dagger Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light pastel in addition to tight pants. Her cinnamon fur has been sun bleached extensively. Her eyes are green.

Personality: She hates giants. She views them as having robbed her home of its proper glory. Dagger enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Slave Trader work with an outfit from a few towns over. Slave Trader work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has set out to sabotage the competition.

Motivation: She wants revenge against giants; and sabotage a competitor

Flaws: Hedonist. Bonds: Enemies, Religious, Job. Occupation: Slave Trader

Voice: Irish accent

Attributes [hide]

Dagger Prim Posies, Female Tabaxi Wizard 5
Medium (5'4") Tabaxi, Chaotic Good (CR 5)
Armor Class 14
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)15 (+2) 14 (+2)19 (+4)
Skills Performance +7, Persuasion +7
Senses Passive Perception 12
Languages Common, Abyssal, Terran
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13432100

Possessions: 500 gp. White opal (1300 gp). Moss agate (4 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oriel Iranapha, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She dresses like a well dressed Stylist does. Her silver hair is styled in orderly dreadlocks. Her eyes, though not visible through her cowl, are blue.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She is the product a well kept family trust fund and as such has never really known need. She struck it rich when she found rare goods in large quantities. She struck the Stylist job and began her own company from there.

Motivation: Obtaining odd cultural Dragonborn artifacts is her passion.

Ideals: Optimist. Bonds: Job, Adventurer, Rich, Religious. Occupation: Stylist

Voice: Draws out vowels

Attributes [hide]

Oriel Iranapha, Female Half-Elf Monk 5
Medium (5'9") Half-Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)15 (+2) 10 (+0)11 (+0)
Skills Arcana +5, History +5
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Terran
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 600 gp. 1 Full Plate. 1 Full Plate. 1 Darkwood Shield.


Social Check DCs


Jasmine Appleblossom, Female Halfling [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears silk and lounges about seductively. Her silver hair is thinning but still full. She wears large thick round spectacles.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She is the product a well kept family trust fund and as such has never really known need. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy; and she has money and likes to spend it

Ideals: Athletic. Flaws: Insomniac, Shy. Bonds: Attractive, Rich. Occupation: Weaver

Voice: Hissing voice

Attributes [hide]

Jasmine Appleblossom, Female Halfling Monk 4
Small (3'2") Halfling, True Neutral (CR 4)
Armor Class 12
Hit Points 22 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)12 (+1) 4 (-3)15 (+2)
Skills Deception +4, Medicine -1
Senses Passive Perception 7
Languages Common, Halfling, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 41000 sp. 1 Minor magic item.


Social Check DCs


Artin Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: She is a mite stocky and wears grey painted combat armor at almost all times. Her auburn hair is cut jaggedly and amateurishly. She has several tiny ruby earrings on each ear.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is able to fit into much smaller and tighter spaces than normal.

History: She was born the only child of a wealthy merchant. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She is greedy; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Gifted, Entrepeneur. Bonds: Rich. Occupation: Butcher

Voice: Timid voice

Attributes [hide]

Artin Rumnaheim, Female Dwarf Wizard 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)6 (-2) 16 (+3)10 (+0)
Skills Arcana +0, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 280 gp. 1 Masterwork Common Melee.


Social Check DCs

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