Quick Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender man usually wears his pastel robe and has his axe always slung over his shoulder. His yellow fur is braided into rings. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He got into the Miller business at a young age. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He's attracted to the PC.
Flaws: Shy. Bonds: Attractive, Military, Job, Has a crush. Occupation: Miller
Voice: Creaky witch voice
Attributes [hide]
Medium (5'8") Tabaxi, True Neutral (CR 6)
Armor Class 13
Hit Points 35 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 12 (+1) | 17 (+3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Aquan, Halfling, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
Possessions: 600 gp. Alexandrite (800 gp). Aquamarine (800 gp). Aquamarine (800 gp). Brown-green garnet (90 gp). 1 Minor magic item.
Brakka Winthrop, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She wears her hair in dreadlocks. This violet eyed easterner is not easily forgotten.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She believes the world needs to unite to get rid of orcs once and for all.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She became a Jeweler soon after.
Motivation: Find a way to reverse the transformation of her sister; and doesn't want to be a jeweler and was forced into it by her family
Ideals: Gifted. Bonds: Poor, Job, Enemies, Family. Occupation: Jeweler
Voice: Slurs words
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 8 (-1) | 10 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 100 sp.
Ella Lingenhall, Female Gnome [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a tan top hat and tan clothes. Her blonde hair is kept up in a ponytail inside a top hat. Her eyes, though not visible through her cowl, are amber.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She was an athlete and attended two major summer competitions. She never won. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She's in love.
Ideals: Athletic, Joker. Flaws: Disease, Insomniac. Bonds: Has a crush, Adventurer. Occupation: Interpreter
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'0") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Terran, Druidic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4
Possessions: 200 gp. White pearl (70 gp). Blue star sapphire (1000 gp). Blue quartz (12 gp). Azurite (12 gp). 1 Minor magic item.
Fabien Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a blue coat over a brown low-cut shirt, and a deerstalker hat upon his head. He has a small bristly mustache and wavy golden hair. He wears an eyepatch.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Fabien was born in the east. At a young age he loved to build and create. Fabien was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Merchant. He moves from town to town, unable to find a place to settle.
Motivation: He is a bit of a kleptomaniac.
Ideals: Fighting, Persistence. Flaws: Ugly. Bonds: Criminal record, Immigrant. Occupation: Merchant
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 40 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 20 (+5) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 100 gp. Iolite (30 gp). 1 Minor magic item.
Cask Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a mite stocky and is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. His long yellow fur is drawn into a two foot long braid. His eyes are a pleasant yellow.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is used to getting what he wants. In part because he is a meticulous planner.
History: The child of a Spy, who enjoyed hunting, Cask was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He then took over the family business and is one of the better Butcher for hire.
Motivation: He has a rivalry with the Church that dominates his actions; and expand his business
Ideals: Professionalism. Flaws: Shy. Bonds: Nature, Job, Religious. Occupation: Butcher
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 14 (+2) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Terran
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
Possessions: 30 gp.
Melissa Deighton, Female Human [Permalink]
Personal [hide]
Description: A 5'0" eastern woman, she wears baggy grey pantaloons and a black scarf. Her silver hair is singed and shortened. Her violet eyes are passionate and lively.
Personality: Calm and collected, she is a well trained Mortician. She misses her home and complains about the freezing weather, even in summer.
History: She was born in a small island village. A gypsy cursed her at a young age, leading to her ugly appearance. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Sabotage a competitor.
Ideals: Logical. Flaws: Ugly. Bonds: Job, Immigrant, Nature. Occupation: Mortician
Voice: Shortens vowels
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Druidic, Halfling, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 80 gp.
Morana Balderk, Female Dwarf [Permalink]
Personal [hide]
Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She has slicked back golden hair. She has amber eyes and a brown hat with a pastel feather.
Personality: She is very quiet and rarely speaks above a whisper. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Sold as a small child to a wizard, Morana was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was an apprentice working in her mother's forge. She now owns her own business.
Motivation: To be a Fletcher again; and nothing but the best is good enough for her
Ideals: Impeccable. Flaws: Shy, Insane. Bonds: Religious, Mentor, Job. Occupation: Soapmaker
Voice: Jittery and nervous
Attributes [hide]
Medium (3'9") Dwarf, Neutral Good (CR 8)
Armor Class 13
Hit Points 61 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 16 (+3) | 15 (+2) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Dwarven, Orc, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
Possessions: 800 gp. Aquamarine (1400 gp). Freshwater pearl (14 gp). Deep green spinel (120 gp). Coral (120 gp).
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