Fargrim Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: An older man who wears grey painted combat armor at almost all times, he is not a threatening figure. His hair is red and curly. His green unseeing eyes seem to look past you.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Fargrim hails from a village terrorized by gnolls. A gifted student he started as a Cartwright, but he got bored and became a Banker. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To be a Cartwright again; and his name or reputation has been wronged in the past by gnolls, and he desires to right it
Flaws: Disease, Antagonistic. Bonds: Enemies, Job. Occupation: Banker
Voice: Farmer accent
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 18 (+4) | 8 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2000 cp. A small bag of saffron. (80 gp).
Fivin Osav, Male Half-Elf [Permalink]
Personal [hide]
Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He is wearing colorful clothing, dressed as a Mayor. His golden hair is singed and shortened. His eyes are hazel and he is always smoking a pipe.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He is able to make almost anything out of random pieces of junk.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Because his mother participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To be a Brewer again; and he is unsatisfied with his job
Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Immigrant, Adventurer, Job. Occupation: Mayor
Voice: Stutters
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 2 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 6 (-2) | 13 (+1) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Elven, Halfling
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: Large well-done wool tapestry (100 gp). Large well-done wool tapestry (100 gp). Large well-done wool tapestry (100 gp).
Nissa Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She does not wear sleeves and tends to eschew shirts when she can avoid it. She has shaved her head bald. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. The war was a terrible time for her, and Nissa does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born several months after her father was called into army service. Her father was a soldier and died while she was still young. Nissa was left her father's suit of armor and trained in its use and care. She moves from town to town, unable to find a place to settle.
Motivation: She loathes her own lifestyle.
Ideals: Disciplined. Flaws: Insomniac, Depressed. Bonds: Immigrant, Military. Occupation: Dyer
Voice: Soothing and warm
Attributes [hide]
Small (3'1") Gnome, Lawful Neutral (CR 14)
Armor Class 13
Hit Points 107 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 13 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Gnome, Dwarven
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 3 |
Possessions: An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Solid gold idol (800 gp). Gold dragon comb with red garnet eye (500 gp). Solid gold idol (800 gp). A necklace of small pink pearls (5000 gp). 1 Medium magic item.
Quillathe Ofandrus, Female Elf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her hair is chestnut and curly. She has hazel eyes.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Gifted from a young age, Quillathe studied abroad. Her psionic abilities were realized during a raid on her village. She was granted psionic powers by her dying brother.
Motivation: Wants to work out more often; and wants to open a new tavern
Ideals: Fighting, Athletic, Disciplined, Gifted. Bonds: Attractive. Occupation: Guard
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 9 (-1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 1100 sp.
Drusilia Nailo, Female Elf [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a tan suit, green shirt, and black tie. Her black hair is cut short with large spiked bangs in the front. Her eyes are hazel and catlike.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She uses divination through singing.
History: Born in the south to a Mason, Drusilia learned a great deal about her father's area of expertise. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She has drifted from career to career and currently works as a Mason.
Motivation: Money/treasure; and she has money and likes to spend it
Ideals: Gifted. Flaws: Shy. Bonds: Job, Rich. Occupation: Mason
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'10") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 12 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1000 sp.
Wobbles Daergel, Male Gnome [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears dark leathers with embroidery. His golden hair is styled in orderly dreadlocks. His half smiles and violet eyes are beguiling and draw you in.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Flattery will make him almost putty in your hands.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has money and likes to spend it.
Flaws: Shy, Selfish, Disease. Bonds: Attractive, Rich. Occupation: Interpreter
Voice: Timid voice
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 15
Hit Points 28 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 18 (+4) | 5 (-3) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Gnome
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 70 pp. 1 Buckler.
Gaaki Ogden, Female Half-Orc [Permalink]
Personal [hide]
Description: A 6'2" southern woman, she is constantly adorned with expensive silk clothing, often dyed in bright black and tan, and wears rings and necklaces with large, colorful gems. Her auburn hair is greasy and uncared for. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She receives visions of the future at random moments
History: From birth she was tutored by a cruel and relentless mentor. Her mother had invested heavily in several trade routes and wanted her to inherit them. She got away from her former life and has fallen to alcoholism.
Motivation: Money/treasure.
Ideals: Gifted. Flaws: Ugly, Addict, Emotional. Bonds: Rich, Mentor. Occupation: Slave Trader
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Evil (CR 6)
Armor Class 13
Hit Points 50 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 13 (+1) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Aquan
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
Possessions: Deep blue spinel (400 gp). Banded agate (9 gp). Fiery yellow corundum (1100 gp).
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Their contribution stands as a beacon of hope for all adventurers!