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NPC Generator

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Advanced [show]


Maynild Wilberforce, Female Human [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Sporting a blonde mohawk this woman's hair draws a lot of attention. Her eyes are gray and she is always smoking a pipe.

Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born several months after her mother was called into army service. Cursed with unlife at a very young age, Maynild has worked very hard to control her curse. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Adventurer, Military. Occupation: Doctor

Voice: French accent

Attributes [hide]

Maynild Wilberforce, Female Human Adept 1
Medium (5'4") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)8 (-1) 16 (+3)17 (+3)
Skills Medicine +5, Persuasion +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 5000 cp. 1 Masterwork Artisan’s tools.


Social Check DCs


Kilia Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her blonde hair has been sun bleached extensively. Her fierce hazel eyes like to dwell on things.

Personality: She is business-like. She takes instructions and follows them to the letter. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her mother had invested heavily in several trade routes and wanted her to inherit them. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Kilia was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.

Motivation: She has passion for adventuring and risk.

Ideals: Professionalism. Bonds: Adventurer, Family, Rich, Enemies. Occupation: Shepherd

Voice: Booming voice

Attributes [hide]

Kilia Holderhek, Female Dwarf Warlock 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)14 (+2) 5 (-3)8 (-1)
Skills Arcana +4, Persuasion +1
Senses Passive Perception 7
Languages Common, Dwarven, Gnome, Celestial
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 900 sp.


Social Check DCs


Serpent Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has wavy brown fur. Her hazel eyes dart from person to person.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was born at the edge of vast desert. She helped her mother out around the business and became quite the natural. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Serpent fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Balancing her hectic life and new Knight responsibilities is difficult; and to be a spice merchant again

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich, Job, Nature. Occupation: Knight

Voice: Can't modulate volume

Attributes [hide]

Serpent Plume, Female Tabaxi Druid 2
Medium (6'4") Tabaxi, Neutral Good (CR 2)
Armor Class 13
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 6 (-2)15 (+2) 14 (+2)17 (+3)
Skills Athletics +3, Deception +5
Senses Passive Perception 12
Languages Common, Auran, Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 190 gp.


Social Check DCs


Thamuz Bliss, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He keeps his long brown hair kept up in a rat tail. His half smiles and black eyes are beguiling and draw you in.

Personality: Thamuz speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He struck it rich when he found rare goods in large quantities. He hasn't been sleeping well lately.

Motivation: Money/treasure; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Impulsive, Disease, Insomniac. Bonds: Rich, Attractive. Occupation: Actor

Voice: Spits words with contempt

Attributes [hide]

Thamuz Bliss, Male Tiefling Expert 2
Medium (5'8") Tiefling, Lawful Good (CR 2)
Armor Class 7
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)4 (-3) 8 (-1)19 (+4) 11 (+0)13 (+1)
Skills Perception +2, Stealth -1
Senses Passive Perception 9
Languages Common, Gnoll, Terran, Goblin, Gnome
Attacks Melee +1 / 1d6-1, Ranged -1 / 1d6-3, Grapple -1

Possessions: 90 pp.


Social Check DCs


Reynard Othronus, Male Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He tends to wear a large violet jacket. He wears his brown hair up in a very large beehive style do. He is baby faced.

Personality: He is almost excessively polite to everyone, even when angry. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He moves from town to town, unable to find a place to settle.

Motivation: He has a crush on the local Navigator; and he is compelled to act according to his religious beliefs

Flaws: Ugly, Shy. Bonds: Immigrant, Religious, Enemies, Has a crush. Occupation: Gardener

Voice: Hard of hearing, loud

Attributes [hide]

Reynard Othronus, Male Half-Elf Fighter 3
Medium (5'7") Half-Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)11 (+0) 14 (+2)11 (+0)
Skills Religion +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Rangrim Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is wearing a long, brown cloak. His whole body is exceptionally muscular. His hair is golden and curly. His fierce amber eyes like to dwell on things.

Personality: He never swears and excessively uses polite adverbs when speaking. He feeds upon the attention of others.

History: When he was but 4 years old his parents immigrated from the north. He has chosen to use the inheritance that was left to him frivolously. He now spends his time doing works of charity.

Motivation: To clean up the streets; and he has money and likes to spend it

Ideals: Optimist, Philantrophist. Bonds: Immigrant, Attractive, Rich, Guardian. Occupation: Crown-heir

Voice: Sore throat, cough

Attributes [hide]

Rangrim Graybeard, Male Dwarf Monk 12
Medium (4'1") Dwarf, Neutral Good (CR 12)
Armor Class 7
Hit Points 67 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)4 (-3) 11 (+0)13 (+1) 7 (-2)13 (+1)
Skills History +5
Senses Passive Perception 8
Languages Common, Dwarven, Gnoll
Attacks Melee +5 / 3d10+1, Ranged +1 / 3d10-3, Grapple +1

Possessions: 2000 gp. Jade (80 gp).


Social Check DCs


Duergath Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear brown clothing when he does not wear armor. His blonde hair is smooth and relatively long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He never swears and excessively uses polite adverbs when speaking. He is lazy, self-centered, vain, and jealous.

History: He got into the Adventurer business at a young age. Duergath abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He desires power and/or immortality.

Ideals: Optimist. Flaws: Selfish. Bonds: Job, Adventurer. Occupation: Adventurer

Voice: Eastern European accent

Attributes [hide]

Duergath Daerdahk, Male Dwarf Adept 8
Medium (3'11") Dwarf, Neutral Evil (CR 8)
Armor Class 11
Hit Points 44 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)11 (+0) 13 (+1)11 (+0)
Skills Performance +3, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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