Orryn Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Gnome, and stands approximately 3'2". He wears a blue tunic with pastel highlights, and long grey pants that bunch up around his shoes, and his gloved hand is found clutching a shield. He has a black handlebar mustache and slicked back black hair. His face is scarred and worn.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: He was born in the east. A gypsy cursed him at a young age, leading to his ugly appearance. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and to find somewhere to settle down
Ideals: Optimist. Flaws: Ugly, Shy, Mundane. Bonds: Immigrant. Occupation: Herbalist
Voice: Posh accent
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 14)
Armor Class 11
Hit Points 67 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 17 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Giant, Sylvan, Undercommon
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 4 | 4 | 4 | 4 | 3 | 3 | 2 |
Possessions: 100 pp. Large well-done wool tapestry (300 gp). Gold music box (4000 gp). Brass mug with jade inlays (300 gp). Embroidered and bejeweled glove (4000 gp). 1 Medium magic item.
Tagga Clapham, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears black leather gloves, a black jacket, and tight pants. With bright chestnut hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She works hard and plays hard.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Sellsword arts, while her mother instructed her in etiquette, music and courtly manner. She has chosen to use the inheritance that was left to her frivolously. She has worked as a Sellsword like her father before her.
Motivation: She's attracted to the PC; and expand her business
Flaws: Antagonistic, Hedonist. Bonds: Rich, Job, Has a crush. Occupation: Sellsword
Voice: Nasally tone
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 31 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 10 (+0) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Gnome, Auran
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 400 gp. Fire opal pendant on a fine gold chain (400 gp). Gold music box (1000 gp).
Roge Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft brown waves gently in the breeze. He wears his hair in dreadlocks. His fierce amber eyes like to dwell on things.
Personality: Confrontational and typically high on some drug or another. He also hits on women, regardless of circumstances.
History: He was born to a pair of big game hunters, but was frequently ill as a child. From there he went from mercenary job to mercenary job. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: He has money and likes to spend it; and he wants to get laid
Flaws: Addict, Disease. Bonds: Rich, Has a crush, Adventurer. Occupation: Sellsword
Voice: Spits and sputters
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 15)
Armor Class 15
Hit Points 88 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 15 (+2) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +5 / 4d8+0, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 700 pp. Gold and topaz bottle stopper cork (700 gp). A delicate brass dragon egg (80 gp). A small bag of saffron. (80 gp). Solid gold idol (1200 gp). Sapphire pendant on gold chain (2700 gp). Solid gold idol (1200 gp). Solid gold idol (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tûmûg Dalton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He is renowned for his bright white suits and hats. Beneath his clothing is a huge mess of scar tissue. He has moderate length black hair. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Tûmûg is depressed about a lot of things. He tends to be a nihilist. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He is compelled to act according to his religious beliefs; and a need for knowledge about a nearby landmark
Ideals: Entrepeneur, Gifted. Flaws: Depressed. Bonds: Slave, Adventurer, Religious. Occupation: Animal Trainer
Voice: Eastern European accent
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 76 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 17 (+3) | 11 (+0) | 3 (-4) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +8 / 3d4+5, Ranged +6 / 3d4+3, Grapple +5
Possessions: 90000 cp. Sardonyx (30 gp). Citrine (30 gp). Rock crystal (30 gp).
Lance Hailey, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. His hair is blonde, silky, and of moderate length. His eyes are gray and catlike.
Personality: Cocky and sure of himself, he believes he is the best Mason born in the past three hundred years. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was raised in a white middle class family as the only child. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He tends to his Mason job now, and dutifully fulfills any obligations he has.
Motivation: His religion dominates his actions; and wants to open a new tavern
Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Job, Religious. Occupation: Mason
Voice: Farmer accent
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 9 (-1) | 10 (+0) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: Just what you see.
Isabella Camden, Female Human [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She wears her silver hair up in a very large beehive style do. Her eyes are likewise green.
Personality: She is business-like. She takes instructions and follows them to the letter. She receives visions of the future at random moments
History: She was born to a criminal king-pin and mafia family Brilliant and gifted she never wanted to apply herself. She now travels the world, in search of power and loot.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and wants her loneliness to end
Ideals: Athletic, Professionalism, Gifted. Bonds: Criminal record, Adventurer, Has a crush. Occupation: Adventurer
Voice: Switch between two voices
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 120 gp. 1 Masterwork Common Ranged Weapon.
Cimer Liberty, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He has a moderate pudge and is not very fit. His blue hair is kept up in a ponytail inside a broad hat. This silver eyed northerner is not easily forgotten.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. Energy wise he seems alert and responsive.
History: Cimer was raised in a hard working conservative environment. Cimer abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to have a good time and be beloved; and balancing his hectic life and new spice merchant responsibilities is difficult
Ideals: Professionalism, Optimist. Bonds: Attractive, Job, Adventurer. Occupation: Spice Merchant
Voice: Strong lisp
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Good (CR 5)
Armor Class 10
Hit Points 26 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Elven, Halfling
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5
Possessions: 3000 sp. Freshwater pearl (6 gp). Alexandrite (900 gp). Emerald (1400 gp). Alexandrite (900 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!