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NPC Generator

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Advanced [show]


Fenriz Hurt, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears professional attire. He keeps his white hair in a flapper bob. His eyes, though not visible through his cowl, are white.

Personality: He dislikes all the random violence that takes place in the west. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Fenriz is combative with any and all who dare try his patience in the slightest.

History: Fenriz was born with his father's beautiful face. Fenriz was born on a far western desert where he grew up under the tutelage of his father, an expert Bather. He moves from town to town, unable to find a place to settle.

Motivation: A deep hatred of brigands; and marry his sister to traveling adventurers

Ideals: Pacifist, Justice. Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Bather

Voice: Rolls R's

Attributes [hide]

Fenriz Hurt, Male Tiefling Paladin 8
Medium (6'9") Tiefling, Chaotic Good (CR 8)
Armor Class 13
Hit Points 89 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)14 (+2) 15 (+2)14 (+2)
Skills Acrobatics +6, Arcana +5
Senses Passive Perception 12
Languages Common, Undercommon, Halfling
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Abad Charisma, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a green feathered hat and green clothes. He has a penchant for wearing a ring with an oversized amethyst on his right hand. He has moderate length chestnut hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is frequently practicing swordplay.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His childhood dream was to be a Actor, but he was a colossal failure. He then took over the family business and is one of the better Body Guard for hire.

Motivation: Expand his business; and he is unsatisfied with his job

Flaws: Insane, Antagonistic, Disease. Bonds: Rich, Military, Job. Occupation: Body Guard

Voice: Laughs frequently while speaking

Attributes [hide]

Abad Charisma, Male Tiefling Wizard 3
Medium (5'4") Tiefling, Chaotic Good (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)7 (-2) 11 (+0)14 (+2)
Skills Animal Handling +2, Arcana +0
Senses Passive Perception 10
Languages
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp.


Social Check DCs


Kyle Connors, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'2", this man wears professional attire. His auburn hair and beard is wavy and long. He wears crescent spectacles with a black brim.

Personality: He never swears and excessively uses polite adverbs when speaking. He always tries to repair and not replace. It was this mentality that drove him into the Apothecary business.

History: Kyle was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His martial abilities were realized during a raid on his village. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is compelled to act according to his religious beliefs; and wants to work out more often

Ideals: Optimist, Persistence, Gifted. Bonds: Attractive, Poor. Occupation: Apothecary

Voice: Excited and jittery

Attributes [hide]

Kyle Connors, Male Half-Elf Monk 5
Medium (5'2") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 9 (-1)9 (-1) 9 (-1)12 (+1)
Skills Athletics +0, Religion +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +0 / 2d4-3, Ranged +4 / 2d4+1, Grapple +2

Possessions: 200 gp. Black pearl (700 gp). Malachite (11 gp).


Social Check DCs


Dondon Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white costume with the symbols of the four houses of cards on his torso. He has a moderate pudge and is not very fit. His silver hair is unkempt and raggedy. His fierce hazel eyes like to dwell on things.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Dondon was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He left for the south, certain he would find work there.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and he wants revenge against goblins

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Enemies, Immigrant. Occupation: Crown-heir

Voice: Rhymes sentences (sorry)

Attributes [hide]

Dondon Glenfellow, Male Halfling Commoner 1
Small (3'3") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)13 (+1) 16 (+3)8 (-1)
Skills History +3, Performance +1
Senses Passive Perception 13
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Sarah Warwick, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has done her best to style her black hair to look like a famous performer. This brown eyed westerner is not easily forgotten.

Personality: Aggressive, abrasive, and angry, Sarah embodies much of what other species detest in the Humans. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Sarah hails from a village terrorized by orcs. Ostracized due to the martial powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Many orcs want her driven away; and she wants revenge against orcs

Ideals: Athletic, Gifted. Flaws: Antagonistic, Impulsive. Bonds: Enemies. Occupation: Courier

Voice: Forgets to breathe while speaking

Attributes [hide]

Sarah Warwick, Female Human Druid 11
Medium (4'10") Human, Neutral Evil (CR 11)
Armor Class 12
Hit Points 51 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)11 (+0) 11 (+0)13 (+1)
Skills Investigation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 1800 gp. Gold dragon comb with red garnet eye (500 gp). A pair of silk slippers encrusted with tiny pearls. (30 gp). Silver comb with moonstones (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).


Social Check DCs


Delre Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft tan waves gently in the breeze. Her hair is always cut to a buzz. Her eyes are gray and beady.

Personality: She is business-like. She takes instructions and follows them to the letter. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She comes from a rich northern family. She has chosen to use the inheritance that was left to her frivolously. After a long history of fighting, Delre and her spouse have recently divorced.

Motivation: Her religion dominates her actions; and she is greedy

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Rich, Religious. Occupation: Sailor

Voice: Shortens vowels

Attributes [hide]

Delre Trueblood, Female Dwarf Druid 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)16 (+3) 14 (+2)9 (-1)
Skills Religion +5
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Auran, Gnome
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 800 sp. 3 Antitoxin.


Social Check DCs


Gillyd Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her hair is short and white. Her hazel eyes dart from person to person to random spaces in the air.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She is the product a well kept family trust fund and as such has never really known need. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She is searching for what she claims is her rightful reward.

Motivation: She is greedy; and she wants to meet her childhood hero

Flaws: Emotional. Bonds: Attractive, Adventurer, Rich, Nature. Occupation: Carter

Voice: Farmer accent

Attributes [hide]

Gillyd Daraln, Female Dwarf Warlock 12
Medium (3'11") Dwarf, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 105 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 20 (+5)16 (+3) 7 (-2)10 (+0)
Skills Intimidation +4, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Sylvan, Abyssal
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154333331

Possessions: 2000 gp.


Social Check DCs

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