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NPC Generator

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Advanced [show]


Drogo Churchill, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears long strands of jet and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His black hair is smooth and relatively long. He is very pretty but has cold, dead eyes.

Personality: He is fixated on the number 22. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Flattery will make him almost putty in your hands.

History: Born to a pair of adventurers, Drogo grew up listening to his father's many stories. He has chosen to use the inheritance that was left to him frivolously. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend.

Flaws: Insane, Selfish. Bonds: Rich, Attractive, Adventurer. Occupation: Painter

Voice: Italian accent

Attributes [hide]

Drogo Churchill, Male Human Wizard 1
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)8 (-1) 13 (+1)13 (+1)
Skills Insight +3, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp.


Social Check DCs


Orianna Tranquil, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents. Her chestnut hair has been sun bleached extensively. Her gold eyes are passionate and lively.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Like her father and her brother before her, after school she went straight into learning to become a Assassin. She tends to her Assassin job now, and dutifully fulfills any obligations she has.

Motivation: To prove her worth to the world; and expand her business

Ideals: Extrovert. Flaws: Disease, Impulsive. Bonds: Attractive, Job. Occupation: Assassin

Voice: Hard of hearing, loud

Attributes [hide]

Orianna Tranquil, Female Tiefling Druid 4
Medium (6'1") Tiefling, Chaotic Good (CR 4)
Armor Class 13
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)10 (+0) 17 (+3)16 (+3)
Skills Persuasion +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 20000 sp. Citrine (30 gp). 1 Half-Plate. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Vadania Dalanthan, Female Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears baggy tan pantaloons and a grey scarf. She wears her brown hair up. She has a tattooed face.

Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Vadania was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Cook. She inherited the family business which she has now maintained for 8 years.

Motivation: Expand her business; and her spouse's relatives view her with great suspicion

Ideals: Artistic, Extrovert. Bonds: Job, Family. Occupation: Cook

Voice: Slow speaker

Attributes [hide]

Vadania Dalanthan, Female Elf Bard 3
Medium (4'10") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)8 (-1) 17 (+3)9 (-1)
Skills Persuasion +1, Stealth +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Valafar Revulsion, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a black costume with the symbols of strength on his torso. His long white hair is drawn into a two foot long braid. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a ruthless business man, a trait he acquired from his mother.

History: He was born in a small mountains village. Valafar was born on a far western mountains where he grew up under the tutelage of his mother, an expert Tailor. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Immigrant, Family, Nature. Occupation: Tailor

Voice: Voice breaks

Attributes [hide]

Valafar Revulsion, Male Tiefling Fighter 2
Medium (5'6") Tiefling, Neutral Good (CR 2)
Armor Class 8
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 13 (+1)13 (+1) 14 (+2)15 (+2)
Skills Acrobatics +0, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +4

Possessions: An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp).


Social Check DCs


Vepar Talent, Female Tiefling [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a green shirt with thin white vertical stripes and blue pants. She wears a colorful flower in her silver hair. Her black eyes dart from person to person.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. Her job bores her to no end. She has decided to make it more interesting.

History: Born to a pair of adventurers, Vepar grew up listening to her mother's many stories. She moved out east to avoid the crime she committed. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: A need for knowledge about a nearby landmark; and she uses money and sex appeal to get what she needs

Ideals: Athletic. Bonds: Attractive, Adventurer, Criminal record, Rich. Occupation: Shoemaker

Voice: Farmer accent

Attributes [hide]

Vepar Talent, Female Tiefling Wizard 7
Medium (6'4") Tiefling, True Neutral (CR 7)
Armor Class 12
Hit Points 15 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)13 (+1) 11 (+0)17 (+3)
Skills Medicine +3, Nature +4
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124432

Possessions: 100000 cp.


Social Check DCs


Purban Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a white top hat and white clothes. He is bald on top and has large brown tufts of hair around his ears. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with a spirit at a very young age, Purban has worked very hard to control his curse. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Philantrophist, Fighting. Flaws: Ugly, Disease. Bonds: Nature, Rich. Occupation: Barkeep

Voice: French accent

Attributes [hide]

Purban Goodearth, Male Halfling Fighter 1
Small (3'3") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 9 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)17 (+3) 11 (+0)14 (+2)
Skills Deception +4, History +5
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Ignan, Draconic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 20 gp.


Social Check DCs


Elegant In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Mortician. Her fur is white and very short. Her eyes are a pleasant amber.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is harsh and unforgiving.

History: She was born in the west, but her parents moved at a very young age to the north. She took every job she could get her hands on, but the opportunities for Tabaxis in the west were limited. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable, Persistence. Flaws: Antagonistic. Bonds: Immigrant, Debt. Occupation: Mortician

Voice: Italian accent

Attributes [hide]

Elegant In the Wind, Female Tabaxi Aristocrat 10
Medium (4'9") Tabaxi, Neutral Evil (CR 10)
Armor Class 14
Hit Points 65 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)9 (-1) 9 (-1)13 (+1)
Skills Intimidation +5, Survival +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4

Possessions: 600 gp. Freshwater pearl (6 gp). Black pearl (200 gp). Golden yellow topaz (200 gp). Citrine (50 gp). Eye agate (6 gp).


Social Check DCs

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