Lagazi Norton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She is wearing a long, white, dusty cloak. With wild black hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. A friendly and beautiful Half-Orc, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: The child of a Fletcher, who enjoyed hunting, Lagazi was taken on many hunting expeditions. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has built up a small fortune and can afford her own way.
Motivation: She is greedy.
Ideals: Athletic, Joker. Flaws: Insomniac. Bonds: Attractive, Nature, Rich. Occupation: Cook
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'10") Half-Orc, Chaotic Evil (CR 9)
Armor Class 10
Hit Points 59 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 13 (+1) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Terran, Infernal
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 200 pp. Aquamarine (800 gp). Carnelian (30 gp). Alexandrite (800 gp). Tourmaline (100 gp). Malachite (13 gp).
Hubert Nagel, Male Half-Elf [Permalink]
Personal [hide]
Description: He is dressed in a clean yellow cloak covering his clean studded leather. He carries with him a set of tridents on his belt, each one with a topaz on the hilt. His red hair is knotted and matted. His hazel eyes are passionate and lively.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. The war was a terrible time for him, and Hubert does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Sold as a small child to a necromancer, Hubert was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When Hubert reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hubert fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He feels kind of lost in life; and he wants nothing more than to rejoin the army
Ideals: Fighting, Disciplined. Flaws: Depressed. Bonds: Military, Mentor. Occupation: Jeweler
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 12 (+1) | 6 (-2) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
Possessions: 100 gp. 1 Bullseye lantern.
Silvo Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears an entirely white suit with brown socks and a vest with buckled shoes. His black hair is lengthy and is close to two feet long. This green eyed westerner is not easily forgotten.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Marshal arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Passionate, Logical. Flaws: Shy. Bonds: Rich, Religious. Occupation: Marshal
Voice: Italian accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 9)
Armor Class 11
Hit Points 44 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Goblin
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 | 2 | 1 |
Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ahrim Fortune, Male Tiefling [Permalink]
Personal [hide]
Description: He wears bulky green painted plate armor. He carries with him a set of scimitars on his belt, each one with a sapphire on the hilt. He has wavy chestnut hair. He tend to wears goggles to shield his eyes.
Personality: He snorts whenever he laughs or is feeling confident. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born the only child of a wealthy merchant. He was an apprentice working in his mother's forge. He then took over the family business and is one of the better Bricklayer for hire.
Motivation: He's looking for his big break; and obtaining odd cultural elven artifacts is his passion
Ideals: Fighting, Extrovert, Entrepeneur. Bonds: Job, Adventurer. Occupation: Bricklayer
Voice: Jamaican accent
Attributes [hide]
Medium (6'10") Tiefling, Neutral Good (CR 3)
Armor Class 9
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 8 (-1) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Ignan, Sylvan, Terran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 19000 cp. Rose (60 gp). Azurite (7 gp). Blue quartz (7 gp). 4 Antitoxin. 1 Smokesticks.
Rose Shadowquick, Female Halfling [Permalink]
Personal [hide]
Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. Her brown hair is wavy and long. She has green eyes.
Personality: She is extraordinarily eccentric. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her father had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.
Motivation: She wants revenge against gnolls; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Flaws: Insane, Mundane. Bonds: Criminal record, Rich, Enemies. Occupation: Servant
Voice: Excited and jittery
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 81 (10d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
Possessions: Silver comb with moonstones (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Embroidered and bejeweled glove (3000 gp). A small bag of saffron. (30 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Brass mug with jade inlays (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mreksh Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a large green jacket. His scarlet crest is drawn into a tight pony tail with a card scrunchie. He is very pretty but has cold, dead eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a small toy that he constantly fidgets with.
History: From birth he was tutored by a cruel and relentless mentor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He then took over the family business and is one of the better Sailor for hire.
Motivation: His relatives are trying to arrange a marriage; and further expansion of business
Flaws: Antagonistic, Addict. Bonds: Attractive, Mentor, Job, Family. Occupation: Sailor
Voice: Eastern European accent
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 11)
Armor Class 10
Hit Points 70 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 11 (+0) | 12 (+1) | 15 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Celestial, Dwarven
Attacks Melee +9 / 3d8+5, Ranged +4 / 3d8+0, Grapple +5
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ella Maekkelferce, Female Gnome [Permalink]
Personal [hide]
Description: She dresses in tan turtlenecks beneath a grey coat with brown slacks. She carries with her a set of warhammers on her belt, each one with a jet on the hilt. Her white hair is slicked back into a classic pompadour. She is baby faced.
Personality: She never swears and excessively uses polite adverbs when speaking. She takes great joy in being the best Mercenary in town.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Mercenary arts, while her father instructed her in etiquette, music and courtly manner. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She then took over the family business and is one of the better Mercenary for hire.
Motivation: She's looking for her big break; and expand her business
Ideals: Fighting, Optimist. Bonds: Job, Rich, Adventurer. Occupation: Mercenary
Voice: High pitched, excited
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 50 gp.
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