Right-Handed Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears brown leather gloves, a brown jacket, and tight pants. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears a colorful flower in her lavender fur. She has a tattooed face.
Personality: She is almost excessively polite to everyone, even when angry. She has a habit of throwing herself into exceedingly dangerous situations.
History: She served in the navy to pay for her family's outstanding loans. Her mother was a soldier and died while she was still young. Right-Handed was left her mother's suit of armor and trained in its use and care. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To prove her worth to the world; and she wants nothing more than to rejoin the army
Flaws: Shy, Impulsive. Bonds: Attractive, Military. Occupation: Glassblower
Voice: Sleepy voice
Attributes [hide]
Medium (4'10") Tabaxi, Neutral Good (CR 9)
Armor Class 13
Hit Points 28 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 19 (+4) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Terran, Infernal, Ignan, Celestial
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 700 gp. Large well-done wool tapestry (600 gp). A necklace of small pink pearls (1000 gp). Brass mug with jade inlays (600 gp). Golden circlet with four aquamarines (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Carrie Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: He has a large tan mantle and cape that has been intricately interwoven into his blue robe. He carries with him a set of greataxes on his belt, each one with a emerald on the hilt. His hair is white and very short. He has a dull look in his green eyes.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He believes the world needs to unite to get rid of brigands once and for all.
History: He was born at the edge of vast island. He moved out north to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Fighting. Bonds: Attractive, Enemies, Nature, Criminal record. Occupation: Architect
Voice: Timid voice
Attributes [hide]
Medium (5'1") Elf, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 11 (+0) | 8 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
Possessions: 30 pp. Zircon (20 gp). 1 Breastplate.
Beatrice Sutherland, Female Human [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears baggy grey pantaloons and a brown scarf. Her hair is silver and very short. She has blue eyes.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She has all her life been fascinated with painting.
History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She struck the Sculptor job and began her own company from there.
Motivation: To reunite with her old friends; and sabotage a competitor
Ideals: Artistic, Entrepeneur. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Sculptor
Voice: Draws out vowels
Attributes [hide]
Medium (4'11") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 9 (-1) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Auran, Druidic
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +5
Possessions: 200 sp. Blue quartz (13 gp). 1 Banded mail.
Jarsali Madden, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her golden hair is still thick. She is baby faced.
Personality: She is business-like. She takes instructions and follows them to the letter. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Jarsali was born in the south. At a young age she loved to build and create. Cursed with lycanthropy at a very young age, Jarsali has worked very hard to control her curse. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Retire the richest woman in the south; and she has a rivalry with the church that dominates her actions
Ideals: Entrepeneur, Professionalism, Persistence. Flaws: Disease. Bonds: Religious. Occupation: Knight
Voice: Boston accent
Attributes [hide]
Medium (5'6") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 13 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 9 (-1) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Elven, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jezean Delmirev, Female Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is wearing a perfectly clean shirt and pair of pants. She wears her bronze crest down. Her red eyes peer out from beneath her deerstalker black hat.
Personality: She is fixated on the number 44. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Jezean grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Jezean. She used her abilities to trick people and travel the world for free.
Motivation: Money/treasure; and she uses money and sex appeal to get what she needs
Ideals: Philantrophist, Artistic. Flaws: Insane. Bonds: Attractive, Criminal record, Rich. Occupation: Body Guard
Voice: French accent
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 50 gp. 1 Bullseye lantern.
Marastyr Goldfinder, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She sports grey clothing, slightly heavier than average wear. Her chestnut hair is cut short. She tend to wears goggles to shield her eyes.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is used to getting what she wants. In part because she is a meticulous planner.
History: She was born to loving parents in a slum to the north. From her teen years she was always beautiful and desirable, so people have always doted on her. She has never given up on her singing dream.
Motivation: She's repulsed by the PC.
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Poor, Attractive, Slave. Occupation: Bellfounder
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 15 (+2) | 11 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 270 gp. Eyepatch with mock eye of sapphire and moonstone (400 gp).
Decarabia Faith, Female Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her brown hair is lengthy and is close to two feet long. Her fierce white eyes like to dwell on things.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is able to fit into much smaller and tighter spaces than normal.
History: Decarabia was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Mayor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She now travels the world, in search of power and loot.
Motivation: She desires power and/or immortality; and obtaining odd cultural dragonborn artifacts is her passion
Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Attractive, Poor. Occupation: Mayor
Voice: Jittery and nervous
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 38 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Druidic, Aquan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 700 gp. Hematite (6 gp). Sardonyx (50 gp). Star ruby (1600 gp). Violet garnet (1500 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
