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NPC Generator

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Advanced [show]


River In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she very much looks the part of a Barber. She wears her orange fur up. She has hazel eyes.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: River hails from a village terrorized by giants. Her parents were killed by giants in a raid when she was still a young child. The giants captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She's also a talented Barrister, but doesn't like to broadcast it.

Motivation: Someone believes her a fraud; and she wants revenge against giants

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Nature, Enemies. Occupation: Barber

Voice: Rhymes sentences (sorry)

Attributes [hide]

River In Woods, Female Tabaxi Ranger 3
Medium (6'3") Tabaxi, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)13 (+1) 9 (-1)17 (+3)
Skills Arcana +3, Nature +3
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Arnold Carlisle, Male Human [Permalink]

Personal [hide]

Description: He wears brown trousers with white and blue striped suspenders. He wears various colorful collared shirts. He has a moderate pudge and is not very fit. His hair is silver and curly. His hazel eyes dart from person to person.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He enjoys reading and quiet.

History: Arnold was born the youngest of three triplets. Arnold liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he's looking for his big break

Ideals: Logical. Flaws: Greedy. Bonds: Adventurer, Family, Nature. Occupation: Body Guard

Voice: Posh accent

Attributes [hide]

Arnold Carlisle, Male Human Warrior 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 41 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 6 (-2)13 (+1) 14 (+2)11 (+0)
Skills Insight +5, Performance +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 50000 cp.


Social Check DCs


Sapply Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head, and carries halberds. His auburn hair is lengthy and is close to two feet long. He has blue eyes and a blue hat with a yellow feather.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a poor family in the city he treasured whatever gifts he got. Sapply was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Optimist, Philantrophist. Bonds: Poor, Religious. Occupation: Junk Dealer

Voice: Pronounces difficult words wrong

Attributes [hide]

Sapply Ironhide, Male Gnome Commoner 10
Small (3'2") Gnome, Neutral Good (CR 10)
Armor Class 11
Hit Points 43 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)17 (+3) 10 (+0)13 (+1)
Skills Investigation +7, Persuasion +5
Senses Passive Perception 10
Languages Common, Gnome, Orc, Undercommon, Celestial
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3

Possessions: 800 gp. Azurite (11 gp). Star rose quartz (60 gp).


Social Check DCs


Werydd Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears dark leathers with embroidery. Her black hair is still thick. Her amber eyes are slightly larger than normal.

Personality: Overbrimming with self-confidence, Werydd isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. As long as the job gets done she does not care how it got done.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She was an athlete and attended two major summer competitions. She never won. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To end her boredom.

Ideals: Impeccable, Professionalism, Athletic. Flaws: Mundane. Occupation: Spice Merchant

Voice: Laughs frequently while speaking

Attributes [hide]

Werydd Goldfinder, Female Dwarf Monk 1
Medium (4'3") Dwarf, Lawful Good (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)14 (+2) 15 (+2)11 (+0)
Skills Intimidation +2, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Celestial
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 60 gp. Hematite (9 gp).


Social Check DCs


Blendaeth Orexijandilin, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of strength around her neck, and a hammer on her belt. She carries with her a set of hammers, each one with a amber on the hilt. She only wears one on her belt and the other on her back. She wears her gold crest down. Her face is scarred and worn.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Her parents moved while she was still in utero so she is the first generation to be born here. A gypsy cursed her at a young age, leading to her ugly appearance. She left for the south, certain she would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is currently in port desperately looking for someone to get her out

Ideals: Fighting. Flaws: Ugly, Emotional. Bonds: Slave, Immigrant. Occupation: Assassin

Voice: Australian accent

Attributes [hide]

Blendaeth Orexijandilin, Female Dragonborn Commoner 9
Medium (6'3") Dragonborn, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 37 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)15 (+2) 13 (+1)16 (+3)
Skills Intimidation +6, Survival +4
Senses Passive Perception 11
Languages Common, Aquan, Halfling
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3

Possessions: 1500 gp.


Social Check DCs


Ruloth Argenthrixus, Female Dragonborn [Permalink]

Personal [hide]

Description: A middle-aged woman, she is wearing the road beaten gear of a warrior, and is pretty ugly. Her crest is cut close to her head. Her red eyes have a joyful gleam in them most of the time.

Personality: She snorts whenever she laughs or is feeling confident. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born to a poor family in the city she treasured whatever gifts she got. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has since lost track of the people in her past.

Motivation: She has a rivalry with the Church that dominates her actions; and she has comitted a past crime that haunts her to this day

Ideals: Fighting. Flaws: Ugly. Bonds: Criminal record, Poor, Family, Religious. Occupation: Bricklayer

Voice: Ums and uhs a lot

Attributes [hide]

Ruloth Argenthrixus, Female Dragonborn Monk 2
Medium (6'6") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)18 (+4) 6 (-2)13 (+1)
Skills Insight +0, Medicine +0
Senses Passive Perception 8
Languages Common, Gnome, Gnoll, Terran, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 500 sp.


Social Check DCs


Beast Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she usually wears her pastel robe and has her shield always slung over her shoulder. Her beige fur, when down, is lengthy. Her eyes, though not visible through her cowl, are copper.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Her job bores her to no end. She has decided to make it more interesting.

History: She was born on a small isolated farm. She was taken as a slave by a traveling circus and forced to perform When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She has comitted a past crime that haunts her to this day; and to reunite with her old friends

Ideals: Gifted. Bonds: Adventurer, Criminal record, Nature, Slave. Occupation: Bowyer

Voice: Jamaican accent

Attributes [hide]

Beast Of Ale, Female Tabaxi Cleric 10
Medium (4'10") Tabaxi, Neutral Evil (CR 10)
Armor Class 11
Hit Points 74 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)13 (+1) 14 (+2)19 (+4)
Skills Deception +8, Medicine +6
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464433

Possessions: 5000 sp.


Social Check DCs

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