Pogranix Clethtinthiallor, Female Dragonborn [Permalink]
Personal [hide]
Description: She tends to wear a large black jacket. She carries a battered greatsword and tarnished longbow as well. She has no crest. Her gold eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is a ruthless business woman, a trait she acquired from her father.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest woman in the south
Ideals: Fighting, Passionate, Entrepeneur. Flaws: Ugly, Addict. Bonds: Slave. Occupation: Junk Dealer
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 50 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 10 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 1 |
Possessions: Large well-done wool tapestry (300 gp). A necklace of small pink pearls (3000 gp). A silver and pearl hairclip (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 1 Minor magic item.
Margery Horineth, Female Half-Elf [Permalink]
Personal [hide]
Description: She is wearing a tight violet one piece outfit complete with pants, hood, and a cape. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She wears her blonde hair up in a very large beehive style do. She wears large thick round spectacles.
Personality: Prone to second guessing herself, she comes off as nervous. She is able to make almost anything out of random pieces of junk.
History: When she was but 3 years old her parents immigrated from the east. After coming to the age of reason, Margery took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She became a Farmer soon after.
Motivation: Her relatives are trying to arrange a marriage; and further expansion of business
Ideals: Gifted. Flaws: Shy. Bonds: Immigrant, Job, Family. Occupation: Farmer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 10 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 80 gp.
Marigold Wildheart, Female Halfling [Permalink]
Personal [hide]
Description: Standing 2'9", this woman wears a simple burlap shirt and baggy pants. She conceals her crossbow with her veritable burlap sack of a shirt. Her white hair is long and unkept. She has brown eyes and a white hat with a red feather.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Her parents moved while she was still in utero so she is the first generation to be born here. A gifted student she started as a Glassblower, but she got bored and became a Barkeep. She tends to her Barkeep job now, and dutifully fulfills any obligations she has.
Motivation: To share knowledge with the world; and expand her business
Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Barkeep
Voice: Hard of hearing, loud
Attributes [hide]
Small (2'9") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 9 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 8 (-1) | 12 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Terran
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 4000 cp.
Cockaby Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His top hat is riddled with cuts and holes. His eyes are a pleasant hazel.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cockaby abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has money and likes to spend it.
Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Rich, Adventurer. Occupation: Laborer
Voice: Gruff and masculine
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 4 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common, Gnome, Celestial, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 300 sp. White pearl (70 gp).
Ellywick Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: She dresses like a well dressed Apothecary does. She carries with her a set of daggers, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. She has red hair. Her blue eyes dart from person to person to random spaces in the air.
Personality: She is witty, but her monotone delivery comes off as unnerving She feeds upon the attention of others.
History: She comes from a rich northern family. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Apothecary work with an outfit from a few towns over. Apothecary work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now owns her own business.
Motivation: Balancing her hectic life and new Apothecary responsibilities is difficult; and she is greedy
Ideals: Fighting, Joker. Bonds: Job, Attractive, Rich. Occupation: Apothecary
Voice: Gruff and masculine
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 43 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 18 (+4) | 17 (+3) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Gnome, Auran, Elven, Aquan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3
Possessions: 20 pp. Obsidian (5 gp). Golden pearl (160 gp). 1 Minor magic item.
Trail Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a simple brown robe with violet stripes complete with hood. Her black fur is slicked back into a classic pompadour. Her face is scarred and worn.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She loves her children and doesn't want them to worry about her. She loves to share her singing with anyone who is interested.
History: She was born a particularly ugly child, much to the horror of her parents. She was taken as a slave by a traveling circus and forced to perform Due to her spouse's obsession with being a Shipwright they were divorced and she won custody of their son. She worked as a Jeweler, and she later adopted a second son.
Motivation: To unite with her brother; and to reunite with her absent mother
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Family, Slave. Occupation: Jeweler
Voice: Soft and mumbly
Attributes [hide]
Medium (4'8") Tabaxi, True Neutral (CR 10)
Armor Class 14
Hit Points 50 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 10 (+0) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Draconic, Abyssal
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item.
Habor Laughter, Male Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult man, he is wearing a tight black one piece outfit complete with pants, hood, and a cape. He wears a colorful flower in his blue hair. He wears round tiny glasses practically rammed into his face.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Habor fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to have a good time and be beloved; and he has a rivalry with the church that dominates his actions
Ideals: Gifted, Fighting, Optimist. Bonds: Attractive, Religious. Occupation: Sailor
Voice: Spits words with contempt
Attributes [hide]
Medium (6'8") Tiefling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 52 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Giant, Aquan
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1300 gp. Amethyst (130 gp). 1 Minor magic item.
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