Ownka Wentworth, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a simple black robe with red stripes complete with hood. She has a moderate pudge and is not very fit. Her chestnut hair, when down, is lengthy. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Ownka is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: She was born to a pair of big game hunters, but was frequently ill as a child. From her teen years she was always beautiful and desirable, so people have always doted on her. She became a Shepherd soon after.
Motivation: A strong sense of loyalty to Gnomish people; and marry her sister to traveling adventurers
Flaws: Disease, Racist. Bonds: Attractive, Family, Job. Occupation: Shepherd
Voice: Switch between two voices
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 7 (-2) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp. Chalcedony (80 gp). Fiery yellow corundum (900 gp). Golden yellow topaz (800 gp). Eye agate (13 gp).
Drogo Brady, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a lot of dark rich colors, with gold accents. His brown hair is slicked back into a classic pompadour. He has gleaming, smiling blue eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He comes from a rich western family. He has chosen to use the inheritance that was left to him frivolously. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drogo fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Money/treasure; and to clean up the streets
Ideals: Fighting. Bonds: Attractive, Guardian, Nature, Rich. Occupation: Detective
Voice: Posh accent
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 8 (-1) | 7 (-2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 1000 cp.
Shivering Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender man is dressed in earthy colors with a pastel and brown handkerchief worn on his right side. His red fur is knotted and matted. His green unseeing eyes seem to look past you.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has all his life been fascinated with writing.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He went to a religious school and was inspired by the priests there in charitable deeds. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: Money/treasure; and obtaining odd cultural halfling artifacts is his passion
Ideals: Artistic. Flaws: Disease, Antagonistic. Bonds: Religious, Adventurer, Rich. Occupation: Cook
Voice: Soothing and warm
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Neutral (CR 15)
Armor Class 13
Hit Points 70 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 16 (+3) | 14 (+2) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Celestial, Orc, Undercommon
Attacks Melee +9 / 4d8+4, Ranged +8 / 4d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 6000 gp. Gold cup set with emeralds (4000 gp). Fire opal pendant on a fine gold chain (700 gp). A roughly beaten golden orb (130 gp). Old masterpiece painting (700 gp). Gold music box (4000 gp). Brass mug with jade inlays (100 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). Jeweled anklet (4000 gp). Cloth of gold vestments (130 gp). 1 Medium magic item.
Paggen Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He has moderate length white hair. He has brown eyes and a blue hat with a red feather.
Personality: He snorts whenever he laughs or is feeling confident. He is obsessed with his god.
History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Further expansion of business; and sabotage a competitor
Flaws: Disease. Bonds: Attractive, Religious, Nature, Job. Occupation: Cook
Voice: Italian accent
Attributes [hide]
Small (3'7") Gnome, Chaotic Good (CR 2)
Armor Class 10
Hit Points 13 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 13 (+1) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Aquan
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: 340 gp. 1 Masterwork Common Melee.
Shifting Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a brown vest and prefers blue and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his orange fur up. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He uses divination through singing.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has drifted from career to career and currently works as a Apothecary.
Motivation: He's repulsed by the PC; and balancing his hectic life and new apothecary responsibilities is difficult
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Job. Occupation: Apothecary
Voice: Scandinavian accent
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 59 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 13 (+1) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 |
Possessions: 270 pp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp).
Five Paws, Female Tabaxi [Permalink]
Personal [hide]
Description: She dresses in collared shirts and wears a proper scarf over her head. She sports a flattop fur cut. Her eyes are green and she is always smoking a pipe.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: She was born to a criminal king-pin and mafia family She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. Recently she has begun working with bootleggers and crooks.
Motivation: Her spouse's relatives view her with great suspicion.
Ideals: Optimist, Gifted. Bonds: Family, In love, Criminal record. Occupation: Weaver
Voice: Scandinavian accent
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 14 (+2) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Aquan, Druidic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 70 gp.
Fibblestib Beren, Male Gnome [Permalink]
Personal [hide]
Description: This tall, slender man wears many layers of old clothing at all times. He wears his hair in dreadlocks. His thin eyebrows rest above his beady green eyes.
Personality: Prone to second guessing himself, he comes off as nervous. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He served in the navy to pay for his family's outstanding loans. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Gifted, Fighting. Flaws: Ugly, Shy. Bonds: Poor, Military. Occupation: Fletcher
Voice: Spits words with contempt
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 19 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 15 (+2) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Halfling, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
Possessions: 300 gp. Violet garnet (1100 gp). Rhodochrosite (10 gp). Golden pearl (80 gp). White pearl (80 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
