Braak Walpole, Male Half-Orc [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a black vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his black boots flare out at the collars. His white hair is knotted and matted. He wears large thick round spectacles.
Personality: He acts crazy and hedonistic. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now owns his own business.
Motivation: Nothing but the best is good enough for him; and wants to open a new tavern
Ideals: Impeccable. Flaws: Hedonist, Antagonistic. Bonds: Military, Job. Occupation: Mayor
Voice: Thin and wheezing
Attributes [hide]
Medium (6'6") Half-Orc, Neutral Good (CR 4)
Armor Class 11
Hit Points 20 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 6 (-2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 10 pp. Hematite (6 gp). Emerald (700 gp). 1 Half-Plate.
Uraim Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears skinny pants and wears a brown and tan robe with the hood down. He is an epitome of beauty. His brown hair is knotted and matted. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: Uraim hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is frequently practicing swordplay.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His mother was a soldier and died while he was still young. Uraim was left his mother's suit of armor and trained in its use and care. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and he'd like to take his coworkers down a peg
Ideals: Artistic. Flaws: Disease, Insomniac. Bonds: Attractive, Military. Occupation: Mercenary
Voice: Loud with bravado
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 7)
Armor Class 11
Hit Points 72 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +4
Possessions: 500 gp. Sardonyx (40 gp). Amethyst (120 gp). Zircon (40 gp).
Grai Carlyle, Female Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has wavy blonde hair. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: A deeply religious woman she believes everything happens for a reason. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Grai lived on a farm with her father, near the main road leading to a nearby town. She went to a religious school and was inspired by the priests there in charitable deeds. She has since lost track of the people in her past.
Motivation: To clean up the streets; and she has a rivalry with the church that dominates her actions
Flaws: Fearful. Bonds: Poor, Religious, Family, Guardian. Occupation: Shoemaker
Voice: Soothing and warm
Attributes [hide]
Medium (6'1") Half-Orc, Neutral Good (CR 7)
Armor Class 10
Hit Points 36 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Dwarven, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 600 gp.
Ootah Dalton, Female Half-Orc [Permalink]
Personal [hide]
Description: 6'5" and muscular, this northern woman wears tattered old clothes. Her blonde hair is kept up in a ponytail inside a feathered hat. This hazel eyed northerner is not easily forgotten.
Personality: She hates Half-Orcs with a passion. As such she is filled with self loathing. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.
History: She was raised in a plains tribe. Ootah was born on a far northern plains where she grew up under the tutelage of her mother, an expert Merchant. She was recently attacked on the road and savagely beaten by bandits.
Motivation: A strong sense of loyalty to Half-Elven people; and wants to work out more often
Ideals: Athletic. Flaws: Ugly, Racist. Bonds: Immigrant, Nature. Occupation: Merchant
Voice: Hollow voice
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 9
Hit Points 45 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 15 (+2) | 12 (+1) | 12 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +6
Possessions: 1000 gp. Star ruby (600 gp). Freshwater pearl (12 gp). Silver pearl (140 gp). Chalcedony (60 gp). 1 Minor magic item. 1 Minor magic item.
Emmeline Fulton, Female Human [Permalink]
Personal [hide]
Description: She prefers to wear grey clothing when she does not wear armor. She wears her golden hair down. She has gleaming, smiling amber eyes.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is harsh and unforgiving.
History: She was born in a small forest village. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. Due to her spouse's obsession with being a Carter they were divorced and she won custody of their son. She worked as a Tailor, and she later adopted a second son.
Motivation: She is greedy; and her spouse's relatives view her with great suspicion
Flaws: Antagonistic. Bonds: Job, Nature, Family, Rich. Occupation: Tailor
Voice: Whispers
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 10 (+0) | 10 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
Possessions: 30 gp.
Suhnae Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He carries a battered bow and tarnished shield as well. His white hair is thinning but still full. His skin is flawless and his brown eyes scan people very quickly.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Around other people he will do his best to conceal his emotions and appear jolly.
History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Suhnae took refuge in the large cave and found the beat up shield and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Optimist. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Mortician
Voice: Breathy voice
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Direcris Verthisathurgiesh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a lot of dark rich colors, with gold accents. His crest is greying and his face has many wrinkles. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Stoic and calm, he prefers to meditate than take action. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Direcris hails from a village terrorized by brigands. Direcris abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sai.
Motivation: Wants to work out more often; and he desires power and/or immortality
Ideals: Athletic, Disciplined. Bonds: Attractive, Adventurer, Enemies. Occupation: Shoemaker
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 17)
Armor Class 10
Hit Points 134 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
21 (+5) | 10 (+0) | 16 (+3) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Ignan, Gnoll
Attacks Melee +11 / 5d4+5, Ranged +6 / 5d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 2 | 2 |
Possessions: 6000 gp. Peridot (80 gp). Iolite (80 gp). Obsidian (4 gp). Pink pearl (60 gp). Pink pearl (60 gp). Lapis lazuli (4 gp). Peridot (80 gp). Alexandrite (1600 gp). Deep blue spinel (1600 gp). Fire opal (1000 gp). Eye agate (4 gp). Peridot (80 gp). Silver pearl (60 gp). Deep blue spinel (1600 gp). Eye agate (4 gp). Obsidian (4 gp). Bloodstone (80 gp). Moss agate (4 gp). Pink pearl (60 gp). Deep blue spinel (1600 gp). Violet garnet (1600 gp). Moss agate (4 gp). 1 Medium magic item.
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