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NPC Generator

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Advanced [show]


Ermina Blakeley, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a warhammer, but if one is not available she will default to her shortbow. She has a very tight haircut. She has a dull look in her green eyes.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the north was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: She doesn't get along with people that don't share her tastes; and wants to have a good time and be beloved

Ideals: Optimist, Extrovert. Bonds: Poor, Immigrant. Occupation: Unemployed

Voice: Speaks fast with a slight lisp

Attributes [hide]

Ermina Blakeley, Female Human Bard 11
Medium (6'1") Human, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 42 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)11 (+0) 9 (-1)11 (+0)
Skills Acrobatics +7, Investigation +4
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 900 gp.


Social Check DCs


Maynild Tyndall, Female Human [Permalink]

Personal [hide]

Description: She wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. She is portly but not overly obese. Her golden hair is heavily combed to the right. She has a dull look in her hazel eyes.

Personality: Aggressive, abrasive, and angry, Maynild embodies much of what other species detest in the Humans. She receives visions of the future at random moments

History: She was born to a criminal king-pin and mafia family She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. Recently she has begun working with bootleggers and crooks.

Motivation: Seeks redemption; and sabotage a competitor

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Job. Occupation: Stableman

Voice: Australian accent

Attributes [hide]

Maynild Tyndall, Female Human Ranger 11
Medium (6'1") Human, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 70 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)4 (-3) 8 (-1)5 (-3)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 380 pp. Old masterpiece painting (1400 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp). Jeweled gold crown (7000 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp). Brass mug with jade inlays (200 gp). Finely wrought small gold bracelet (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sekhmet Shame, Female Tiefling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She likes to wear green tank tops with white skirt. Her hair is silver, silky, and of moderate length. Her black eyes dart around the room hyper actively observing anyone and anything.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born in the east, but her parents moved at a very young age to the west. Sekhmet was born on a far eastern plains where she grew up under the tutelage of her father, an expert Dilettante. She moves from town to town, unable to find a place to settle.

Motivation: Wants to raise her children well.

Ideals: Passionate. Flaws: Impulsive. Bonds: Attractive, Immigrant, Family. Occupation: Dilettante

Voice: Shortens vowels

Attributes [hide]

Sekhmet Shame, Female Tiefling Paladin 16
Medium (4'10") Tiefling, Chaotic Neutral (CR 16)
Armor Class 13
Hit Points 92 (16d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)14 (+2) 17 (+3)11 (+0)
Skills Animal Handling +8, Insight +8
Senses Passive Perception 13
Languages Common, Sylvan, Ignan
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1602211

Possessions: 5000 gp. Tourmaline (100 gp). Golden yellow topaz (1600 gp). Fire opal (1500 gp). Chrysoprase (20 gp). Black star sapphire (1500 gp). Golden yellow topaz (1600 gp). Chalcedony (20 gp). Emerald (1500 gp). Aquamarine (1600 gp). Lapis lazuli (12 gp). Pink pearl (100 gp). Alexandrite (1600 gp). Rhodochrosite (12 gp). Pink pearl (100 gp). Silver pearl (100 gp). 1 Medium magic item.


Social Check DCs


Synthrin Dhyrktelonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a black Stetson hat and black clothes, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'3" when asserting herself. She sports a flattop crest cut. This red eyed easterner is not easily forgotten.

Personality: Synthrin speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She got into the Roofer business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Roofer. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with her old friends; and she is not mentally stable, and does not behave rationally

Ideals: Impeccable. Flaws: Insane. Bonds: Slave, Job, Adventurer. Occupation: Roofer

Voice: Soft and mumbly

Attributes [hide]

Synthrin Dhyrktelonis, Female Dragonborn Commoner 8
Medium (6'3") Dragonborn, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 18 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)10 (+0) 14 (+2)17 (+3)
Skills Athletics +4, Performance +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +6

Possessions: 80 pp.


Social Check DCs


Charles Garrick, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and he perpetually has his scimitar ready. His silver hair is kept up in a ponytail inside a deerstalker hat. His eyes, though not visible through his cowl, are violet.

Personality: He is fixated on the number 45. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He uses divination through singing.

History: He was born into a rich family. After coming to the age of reason, Charles took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has achieved small success as a Bellfounder.

Motivation: He has passion for adventuring and risk; and to be a carpenter again

Ideals: Fighting, Gifted. Flaws: Insane. Bonds: Rich, Job, Adventurer. Occupation: Bellfounder

Voice: Old Prospector

Attributes [hide]

Charles Garrick, Male Human Monk 1
Medium (5'7") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)15 (+2) 9 (-1)16 (+3)
Skills Performance +5, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Ignan, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 500 sp.


Social Check DCs


Beatrice Marleigh, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 5'0" and is a bit bulky. She is very muscular particularly in the legs. She wears suspenders and grey workpants. Her shirt is pastel, and she wears a heavy grey leather apron most of the time. She has done her best to style her blonde hair to look like a famous performer. Her half smiles and brown eyes are beguiling and draw you in.

Personality: Abrasive and pushy, she has a hard time making friends. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She has chosen to use the inheritance that was left to her frivolously. She moves from town to town, unable to find a place to settle.

Motivation: She is greedy; and she feels threatened by others

Flaws: Antagonistic, Fearful. Bonds: Attractive, Immigrant, Rich. Occupation: Slave Trader

Voice: Smooth and feminine

Attributes [hide]

Beatrice Marleigh, Female Human Expert 1
Medium (5'0") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)10 (+0) 11 (+0)10 (+0)
Skills Arcana +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 160 gp.


Social Check DCs


Kite In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it, and sports empty pouches on his belt. He wears his cinnamon fur down. His eyes are a pleasant hazel.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is obsessed with a lost civilization.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Meet up once more with his childhood friend.

Ideals: Gifted. Flaws: Ugly, Sensitive. Bonds: Adventurer, Family. Occupation: Junk Dealer

Voice: Hard of hearing, loud

Attributes [hide]

Kite In the Morning, Male Tabaxi Adept 3
Medium (6'7") Tabaxi, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)13 (+1) 15 (+2)10 (+0)
Skills Deception +2, Survival +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs

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