Ootah Budd, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a husky woman, who dresses like a well dressed Mortician does. Her chestnut hair is cut short with large spiked bangs in the front. She has a tattooed face.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: When she was but 7 years old her parents immigrated from the east. She was an apprentice working in her father's forge. She tends to her Mortician job now, and dutifully fulfills any obligations she has.
Motivation: To be a Animal Trainer again.
Ideals: Impeccable. Flaws: Impulsive. Bonds: Job, Immigrant. Occupation: Mortician
Voice: Posh accent
Attributes [hide]
Medium (5'10") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 34 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 13 (+1) | 9 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 600 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). Silver chalice with lapis lazuli gems (50 gp). 1 Minor magic item.
Right-Handed Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a pastel shirt with thin violet vertical stripes and blue pants, and he perpetually has his hammer ready. He wears a colorful flower in his lavender fur. He is very pretty but has cold, dead eyes.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is used to getting what he wants. In part because he is a meticulous planner.
History: Right-Handed was born with his mother's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Being a Crown-heir kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has a rivalry with the church that dominates his actions
Ideals: Fighting, Professionalism. Bonds: Attractive, Criminal record, Religious. Occupation: Crown-heir
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan, Draconic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp. Fire opal pendant on a fine gold chain (500 gp). Brass mug with jade inlays (500 gp).
Mormo Compassion, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears a simple burlap shirt and baggy pants. He conceals his mace with his veritable burlap sack of a shirt. He has a penchant for wearing a ring with an oversized topaz on his right hand. He wears a colorful flower in his red hair. He has a dull look in his silver eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend
Flaws: Antagonistic. Bonds: Rich, Attractive, Adventurer, Immigrant. Occupation: Shipwright
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 30 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 3 | 2 | 1 |
Possessions: 80 pp. 1 Minor magic item.
Mardnab Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a simple blue robe with tan stripes complete with hood. Her hair is short and auburn. She wears a mask on her face.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Mardnab lived on a farm with her father, near the main road leading to a nearby town. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She then took over the family business and is one of the better Unemployed for hire.
Motivation: Balancing her hectic life and new Unemployed responsibilities is difficult; and she wants revenge against orcs
Flaws: Ugly. Bonds: Job, Enemies, Family, Nature. Occupation: Unemployed
Voice: Low range voice
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 17 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Draconic, Celestial
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 380 gp. 1 Alchemist’s fire.
Taklinn Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears professional attire. His tied-back hair is white. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is lazy, self-centered, vain, and jealous.
History: Gifted from a young age, Taklinn studied abroad. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. Due to his spouse's obsession with being a Animal Trainer they were divorced and he won custody of their daughter. He worked as a Tailor, and he later adopted a second daughter.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Disciplined, Gifted. Flaws: Selfish. Bonds: Attractive. Occupation: Tailor
Voice: Slow speaker
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 14 (+2) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Giant
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 400 sp.
Crampernap Nackle, Male Gnome [Permalink]
Personal [hide]
Description: He wears a blue small hat and blue clothes, and he perpetually has his whip ready. His auburn hair is long and unkept. He wears crescent spectacles with a black brim.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born to a poor family in the city he treasured whatever gifts he got. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A strong sense of loyalty to Dragonborn people; and obtaining odd cultural dragonborn artifacts is his passion
Ideals: Fighting. Flaws: Ugly, Racist. Bonds: In love, Poor, Adventurer. Occupation: Bellfounder
Voice: Aggressive tone
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 61 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Gnome, Draconic, Druidic
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1100 gp.
Tree In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has beige fur. He has gleaming, smiling green eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. A true patriot, Tree would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Gifted from a young age, Tree studied abroad. He moved from fad to fad and when he turned 15 he discovered singing. He tends to his Miner job now, and dutifully fulfills any obligations he has.
Motivation: Balancing his hectic life and new Miner responsibilities is difficult; and sabotage a competitor
Ideals: Gifted, Artistic. Bonds: Attractive, Job, Military. Occupation: Miner
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Aquan, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 330 gp.
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