Sun In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'10" has a big stupid grin on her face most of the time. She typically wears pastel cloth garments or leather armor. Her fur is short and yellow. She has a dull look in her copper eyes.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: She was born in the west, but her parents moved at a very young age to the north. She took every job she could get her hands on, but the opportunities for Tabaxis in the west were limited. She used her abilities to trick people and travel the world for free.
Motivation: Wants to have a good time and be beloved; and she has a rivalry with the church that dominates her actions
Ideals: Optimist, Justice. Bonds: Criminal record, Immigrant, Religious. Occupation: Actor
Voice: Posh accent
Attributes [hide]
Medium (4'10") Tabaxi, True Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Auran, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 1 Masterwork Uncommon Weapon.
Vondal Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 4'1" and wears a fine chain shirt which he covers with brown colored cloaks and clothing. His left leg appears badly burned and disfigured. He has done his best to style his chestnut hair to look like a famous performer. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He is almost excessively polite to everyone, even when angry. He misses his home and complains about the freezing weather, even in summer.
History: He was born the only child of a wealthy merchant. He took every job he could get his hands on, but the opportunities for Dwarves in the west were limited. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wishes to resurrect an old love; and retire the richest man in the west
Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Herbalist
Voice: Hollow voice
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 6)
Armor Class 9
Hit Points 57 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 16 (+3) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +3
Possessions: 500 gp.
Solomon Budd, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has moderate length auburn hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was born blind and as such lacked many opportunities for work. Solomon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has been saving his money to try and buy his sister's freedom.
Motivation: He has passion for adventuring and risk.
Flaws: Insomniac, Disease. Bonds: Attractive, Adventurer, Family. Occupation: Junk Dealer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 37 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Ignan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: 200 gp.
Rosalind Evans, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears a robe, a symbol of death around her neck, and a scimitar on her belt. She keeps her long chestnut hair kept up in a rat tail. Her eyes are likewise brown.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She can't help but pocket interesting objects she comes across
History: The child of a Ruler, who enjoyed hunting, Rosalind was taken on many hunting expeditions. She was taken as a slave by a traveling circus and forced to perform She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: A rival would like her out of the picture; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Fighting. Bonds: Adventurer, Criminal record, Nature, Slave. Occupation: Marshal
Voice: Farmer accent
Attributes [hide]
Medium (5'2") Half-Elf, True Neutral (CR 6)
Armor Class 11
Hit Points 60 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: Deep blue spinel (400 gp). Iolite (50 gp). Aquamarine (400 gp).
Griselda Van Es, Female Half-Elf [Permalink]
Personal [hide]
Description: A 4'9" western woman, she has the majority of her body covered in plate. She is bald on top and has large brown tufts of hair around her ears. Her thin eyebrows rest above her beady brown eyes.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She has a minor phobia of water and hates getting wet.
History: Griselda lived on a farm with her father, near the main road leading to a nearby town. Her first spouse was a Stableman, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has since lost track of the people in her past.
Motivation: To reunite with her absent father; and wants to raise her children well
Flaws: Ugly, Shy, Fearful. Bonds: Family. Occupation: Ruler
Voice: Spits and sputters
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 9 (-1) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Goblin
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 19000 cp.
Hadarai Amastacia, Male Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a blue deerstalker hat and blue clothes, and is pretty ugly. His brown hair is matted, messy, and big. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: This man loves painting and to teach people painting more than just about anything. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has never given up on his painting dream.
Motivation: To clean up the streets; and he is terrified, and will act out of fear
Ideals: Artistic, Logical. Flaws: Ugly, Fearful. Bonds: Religious, Guardian. Occupation: Priest
Voice: Jamaican accent
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 12)
Armor Class 12
Hit Points 63 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Orc, Gnome
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +7
Possessions: 3000 gp. Golden circlet with four aquamarines (4000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Adrex Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a fine chain shirt which he covers with green colored cloaks and clothing. His blue crest is kept up in a ponytail inside a Stetson hat. His eyes are likewise red.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Adrex enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born into a rich family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Unemployed work with an outfit from a few towns over. Unemployed work suited him well, and with each successful project, he earned more gold and more respect from his peers. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Disciplined. Flaws: Hedonist. Bonds: Rich, Job, Criminal record. Occupation: Unemployed
Voice: Soft and melodious
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Neutral (CR 16)
Armor Class 12
Hit Points 93 (16d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
Possessions: 1200 pp. Fire opal (500 gp). Red spinel (50 gp). Blue quartz (5 gp). Emerald (500 gp). Tiger eye turquoise (5 gp). Amethyst (50 gp). Rose (30 gp). Onyx (30 gp). Red garnet (50 gp). Lapis lazuli (5 gp). Golden pearl (50 gp). Hematite (5 gp). Azurite (5 gp). Deep blue spinel (1000 gp). Black pearl (1000 gp). Freshwater pearl (5 gp). Rich purple corundum (500 gp). Deep blue spinel (1000 gp). Peridot (30 gp). Iolite (30 gp). 1 Medium magic item. 1 Medium magic item.
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