Mijira Delmirev, Female Dragonborn [Permalink]
Personal [hide]
Description: This southern woman very much looks the part of a Priest. Her clothes are grease stained in places. Her crest is blue and curly. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Abrasive and pushy, she has a hard time making friends. She is a bit of a xeno-phobe, disliking non-Dragonborns.
History: Born in the south to a Priest, Mijira learned a great deal about her mother's area of expertise. When money was particularly tight she was walking through alleys when she overheard a Priest hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She tends to her Priest job now, and dutifully fulfills any obligations she has.
Motivation: Further expansion of business; and sabotage a competitor
Flaws: Antagonistic, Racist. Bonds: Job, Poor, Immigrant. Occupation: Priest
Voice: Pronounces O like U
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 14 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 11 (+0) | 10 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 300 gp. 1 Masterwork Thieves’ tools. 1 Good lock.
Anselm Horineth, Male Half-Elf [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.
Personality: He snorts whenever he laughs or is feeling confident. He plays an instrument quite well.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has achieved small success as a Sailor.
Motivation: To be a Stableman again; and to reunite with his old friends
Ideals: Artistic. Bonds: Mentor, Job, Adventurer. Occupation: Sailor
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Good (CR 11)
Armor Class 11
Hit Points 42 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Large well-done wool tapestry (600 gp). Embroidered silk and velvet mantle with numerous moonstones (2400 gp). Gold and topaz bottle stopper cork (1000 gp).
Naal Amakiir, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and is dressed in an above average manner. His hair is red and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Naal was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His arcane abilities were realized during a raid on his village. He has recently gotten a pet goose that steals things from people.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is not mentally stable, and does not behave rationally
Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Criminal record, Poor. Occupation: Carter
Voice: Breathy voice
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 3 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 7 (-2) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 900 sp.
Katherine Alton, Female Human [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She wears skinny pants and wears a grey and brown robe with the hood down. Her whole body is exceptionally muscular. She keeps her auburn hair in a flapper bob. Her blue eyes dart from person to person.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She pushes her goals aggressively. She is also a coward if confronted.
History: Katherine lived on a farm with her mother, near the main road leading to a nearby town. She has chosen to use the inheritance that was left to her frivolously. She left for the west, certain she would find work there.
Motivation: She feels kind of lost in life; and to unite with her brother
Flaws: Depressed, Fearful. Bonds: Immigrant, Family, Rich. Occupation: Butcher
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'8") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 15 (+2) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Terran, Ignan
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: 700 sp.
Ûggû Morley, Male Half-Orc [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a white shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. He has moderate length silver hair. His fierce hazel eyes like to dwell on things.
Personality: Always inclined to offer people food he seems plenty friendly. He is afraid of women and trembles around them
History: From birth he was tutored by a cruel and relentless mentor. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Wants to have a good time and be beloved; and he desires power and/or immortality
Ideals: Philantrophist, Optimist. Flaws: Shy. Bonds: Mentor, Adventurer. Occupation: Barkeep
Voice: Old thin voice
Attributes [hide]
Medium (6'8") Half-Orc, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Undercommon, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 100 gp.
Lilith Dread, Female Tiefling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a well pressed and immaculate suit (or dress). She wears her silver hair up. Her eyes are likewise silver.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was born into a rich family. She struck it rich when she found rare goods in large quantities. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: To pay off her debts; and she possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Antagonistic. Bonds: Job, Rich, Criminal record, Debt. Occupation: Navigator
Voice: Spanish accent
Attributes [hide]
Medium (5'10") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 10 (+0) | 11 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: Large well-done wool tapestry (200 gp).
Diesa Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: This woman prefers to wear brown pants and tee shirts. She has a penchant for wearing a ring with an oversized amber on her left hand. Her red hair is lengthy and is close to two feet long. She tend to wears goggles to shield her eyes.
Personality: A deeply religious woman she believes everything happens for a reason. Her job bores her to no end. She has decided to make it more interesting.
History: She comes from a rich southern family. As a young adult she joined a group advocating for an improvement in Dwarven conditions. She has dedicated herself to building a better kind of golem.
Motivation: A rival would like her out of the picture.
Flaws: Racist. Bonds: Rich, Religious, Adventurer, Criminal record. Occupation: Roofer
Voice: Spits words with contempt
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 24 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 14 (+2) | 9 (-1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Auran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 200 gp. Alexandrite (1200 gp). Citrine (70 gp). Blue quartz (14 gp). 1 Chain shirt. 1 Banded mail. 1 Chain shirt. 1 Banded mail.
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Their contribution stands as a beacon of hope for all adventurers!