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NPC Generator

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Advanced [show]


Althaea Erenaeth, Female Elf [Permalink]

Personal [hide]

Description: 4'8" and lanky with angular features, she is an attractive figure. She wears a faded coat and loose pants complete with top hat. With wild silver hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: From birth she was tutored by a cruel and relentless mentor. Her arcane abilities were realized during a raid on her village. She was granted arcane powers by her dying brother.

Motivation: She has a crush on the local Apothecary; and she's in love

Ideals: Gifted. Bonds: Attractive, Family, Mentor, Has a crush. Occupation: Miner

Voice: Rolls R's

Attributes [hide]

Althaea Erenaeth, Female Elf Expert 13
Medium (4'8") Elf, Lawful Good (CR 13)
Armor Class 12
Hit Points 34 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)10 (+0) 7 (-2)13 (+1)
Skills Athletics +5, Survival +2
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2

Possessions: 2000 gp. Malachite (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norûk Wentworth, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His blonde hair is cut jaggedly and amateurishly. His eyes are likewise green.

Personality: He is overprotective of those who hire his services. He has a small toy that he constantly fidgets with.

History: Born in the north to a Fortune-teller, Norûk learned a great deal about his mother's area of expertise. Norûk abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He ran away from his former home and has been making his living as a Fortune-teller for the past few years.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and balancing his hectic life and new fortune-teller responsibilities is difficult

Flaws: Addict. Bonds: Guardian, Job, Adventurer, Enemies. Occupation: Fortune-teller

Voice: Russian accent

Attributes [hide]

Norûk Wentworth, Male Half-Orc Aristocrat 7
Medium (5'1") Half-Orc, Lawful Evil (CR 7)
Armor Class 10
Hit Points 23 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 8 (-1)9 (-1) 9 (-1)14 (+2)
Skills Nature +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 8000 sp. Eye agate (10 gp). Black star sapphire (800 gp). Black star sapphire (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naill Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: He wears a blue armored body suit, with a simple black line shooting up and back down. He carries with him a set of shortspears, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He has a small bristly mustache and wavy golden hair. His violet eyes dart from person to person to random spaces in the air.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a font of random trivia from the lore and stories he has discovered

History: He was born to a pair of big game hunters, but was frequently ill as a child. He dropped out of school before completing his studies. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Naill fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world; and he's repulsed by the pc

Ideals: Fighting, Logical. Flaws: Antagonistic, Disease. Occupation: Stableman

Voice: Excited and jittery

Attributes [hide]

Naill Xistsrith, Male Elf Aristocrat 12
Medium (5'5") Elf, True Neutral (CR 12)
Armor Class 13
Hit Points 94 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)10 (+0) 8 (-1)10 (+0)
Skills Animal Handling +3, Persuasion +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3

Possessions: A miniature golden chest with tiny emeralds lining the top (70 gp). Solid gold idol (500 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Large well-done wool tapestry (100 gp). A miniature golden chest with tiny emeralds lining the top (70 gp). Embroidered silk and velvet mantle with numerous moonstones (2800 gp). A silver and pearl hairclip (90 gp).


Social Check DCs


Mamnen Justice, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man is generally shirtless and showing off his tattooed chest. His purple hair is smooth and relatively long. His black eyes dart from person to person to random spaces in the air.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Spice Merchant responsibilities is difficult.

Ideals: Fighting. Flaws: Shy, Disease. Bonds: Poor, Nature, Job. Occupation: Spice Merchant

Voice: Posh accent

Attributes [hide]

Mamnen Justice, Male Tiefling Cleric 7
Medium (6'6") Tiefling, True Neutral (CR 7)
Armor Class 12
Hit Points 9 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 6 (-2)10 (+0) 12 (+1)14 (+2)
Skills Investigation +3, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 110 pp. Fire opal (800 gp). Red garnet (110 gp). Black opal (800 gp). Aquamarine (1200 gp).


Social Check DCs


Dalgal Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a simple burlap shirt and baggy pants. He conceals his axe with his veritable burlap sack of a shirt. His hair is white and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He got into the Map Maker business at a young age. His homeland was ravaged by war and he spent much of his life rebuilding it. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Many drow want him driven away; and sabotage a competitor

Flaws: Terse, PTSD. Bonds: Job, Guardian, Enemies. Occupation: Map Maker

Voice: Speaks through clenched teeth

Attributes [hide]

Dalgal Torevir, Male Dwarf Expert 12
Medium (3'11") Dwarf, Chaotic Evil (CR 12)
Armor Class 9
Hit Points 74 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)10 (+0) 13 (+1)15 (+2)
Skills Investigation +4, Nature +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +1

Possessions: Bloodstone (70 gp). Bloodstone (70 gp). Brown-green garnet (150 gp). Moss agate (4 gp). Azurite (4 gp). Lapis lazuli (4 gp). Star rose quartz (70 gp). Rhodochrosite (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bucklal Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a simple white robe with grey stripes complete with hood. His tied-back hair is blonde. His amber eyes peer out from beneath his Stetson white hat.

Personality: He has always had a great fascination with Half-Elven culture. He plays an instrument quite well.

History: He was born the only child of a wealthy merchant. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is compelled to act according to his religious beliefs; and half-elven compassion

Ideals: Artistic, Entrepeneur. Flaws: Racist, Fearful. Bonds: Religious. Occupation: Performer

Voice: Speaks with lips pursed

Attributes [hide]

Bucklal Swiftwhistle, Male Halfling Sorcerer 12
Small (3'1") Halfling, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 48 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)12 (+1) 5 (-3)6 (-2)
Skills Insight +1, Survival +1
Senses Passive Perception 7
Languages Common, Halfling, Infernal
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 2000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). Brass mug with jade inlays (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Driindar Linxakasendalor, Female Dragonborn [Permalink]

Personal [hide]

Description: She very much looks the part of a Cartwright. She carries with her a set of greataxes on her belt, each one with a emerald on the hilt. Her copper crest is thinning but still full. Her ears are large.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She uses divination through singing.

History: Driindar was raised in a hard working conservative environment. She worked as a nervous Cartwright and found it very stressful. She became a Cartwright soon after.

Motivation: Expand her business; and wants to open a new tavern

Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Cartwright

Voice: Sighs a lot, exhausted

Attributes [hide]

Driindar Linxakasendalor, Female Dragonborn Cleric 10
Medium (6'7") Dragonborn, True Neutral (CR 10)
Armor Class 10
Hit Points 31 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 8 (-1)13 (+1) 14 (+2)12 (+1)
Skills Acrobatics +4, Perception +6
Senses Passive Perception 16
Languages Common, Draconic
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464433

Possessions: 1500 gp. 1 Minor magic item.


Social Check DCs

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