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Advanced [show]


Mantus Sorrow, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man wears tight fitting clothing which further accentuates his frame. He has wavy black hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born in a small desert village. He went to a religious school and was inspired by the priests there in charitable deeds. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Sabotage a competitor; and he is compelled to act according to his religious beliefs

Ideals: Impeccable. Bonds: Attractive, Poor, Job, Nature, Religious. Occupation: Laborer

Voice: Rolls R's

Attributes [hide]

Mantus Sorrow, Male Tiefling Commoner 9
Medium (6'10") Tiefling, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 32 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)17 (+3) 14 (+2)12 (+1)
Skills Animal Handling +5, Nature +6
Senses Passive Perception 12
Languages Common, Abyssal, Infernal, Draconic
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tarak Oakes, Male Half-Orc [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears white leather gloves, a white jacket, and tight pants. His red hair is thinning but still full. He is baby faced.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Athletic, Persistence. Flaws: Ugly, Fearful, Disease. Occupation: Dyer

Voice: Low and grunting

Attributes [hide]

Tarak Oakes, Male Half-Orc Paladin 5
Medium (6'7") Half-Orc, Lawful Good (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 12 (+1)16 (+3) 7 (-2)12 (+1)
Skills Medicine +1, Religion +6
Senses Passive Perception 8
Languages Common, Orc, Undercommon, Dwarven, Gnome
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. Freshwater pearl (15 gp). Malachite (15 gp). Silver pearl (120 gp). Black opal (1000 gp).


Social Check DCs


Geoffrey Clinton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a faded coat and loose pants complete with broad hat. He wears his silver hair down. His eyes are blue and beady.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a poor family in the city he treasured whatever gifts he got. He was taken from his home at a very young age. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Disciplined. Flaws: Ugly. Bonds: Adventurer, Poor, Slave. Occupation: Shoemaker

Voice: Switch between two voices

Attributes [hide]

Geoffrey Clinton, Male Human Bard 7
Medium (6'0") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 38 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)16 (+3) 15 (+2)13 (+1)
Skills Athletics +2, Investigation +6
Senses Passive Perception 12
Languages Common, Abyssal, Elven, Ignan
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 60000 cp.


Social Check DCs


Nedda Goodbarrel, Female Halfling [Permalink]

Personal [hide]

Description: She tends to wear a large red jacket. She is portly but not overly obese. Her chestnut hair is singed and shortened. She wears large thick round spectacles.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She got into the Bricklayer business at a young age. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has achieved small success as a Bricklayer.

Motivation: She has a crush on the local Butcher; and she is wracked by social anxiety

Ideals: Entrepeneur. Flaws: Ugly, Selfish, Fearful. Bonds: Job, Has a crush. Occupation: Bricklayer

Voice: Speaks with squeezed throat

Attributes [hide]

Nedda Goodbarrel, Female Halfling Commoner 3
Small (2'8") Halfling, Lawful Good (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 9 (-1)12 (+1) 9 (-1)14 (+2)
Skills History +3, Intimidation +4
Senses Passive Perception 9
Languages Common, Halfling, Druidic
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1400 sp. Silver comb with moonstones (200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp). Large well-done wool tapestry (400 gp). 1 Alchemist’s fire. 1 Alchemist’s fire.


Social Check DCs


Fonkin Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: This man is very fat, and wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a rapier, but if one is not available he will default to his warhammer. His chestnut hair is cut jaggedly and amateurishly. He wears crescent spectacles with a black brim.

Personality: He is a Brewer first and foremost. He believes firmly that knowledge should be universal. Fonkin is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He struck the Brewer job and began his own company from there.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Flaws: Ugly, Mundane. Bonds: Job, Family. Occupation: Brewer

Voice: Soothing and warm

Attributes [hide]

Fonkin Tarkelby, Male Gnome Bard 4
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)14 (+2) 9 (-1)15 (+2)
Skills Persuasion +4, Religion +4
Senses Passive Perception 9
Languages Common, Gnome, Goblin, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: Just what you see.


Social Check DCs


Sarai Smoothhands, Female Halfling [Permalink]

Personal [hide]

Description: This slender woman stands about 2'11". She does not wear sleeves and tends to eschew shirts when she can avoid it. Her white hair is kept up in a ponytail inside a deerstalker hat. Her eyes are likewise brown. Her teeth are white and perfect.

Personality: Calm and collected, she is a well trained Blacksmith. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was born on a small isolated farm. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has drifted from career to career and currently works as a Blacksmith.

Motivation: She's looking for her big break.

Bonds: Attractive, Job, Enemies, Nature, Adventurer. Occupation: Blacksmith

Voice: Slurs words

Attributes [hide]

Sarai Smoothhands, Female Halfling Barbarian 2
Small (2'11") Halfling, Neutral Evil (CR 2)
Armor Class 15
Hit Points 19 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 15 (+2)16 (+3) 13 (+1)6 (-2)
Skills Investigation +5, Religion +5
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Gnoll, Druidic
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4

Possessions: 1 Masterwork Thieves’ tools.


Social Check DCs


Mardnab Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'3" when asserting herself. Her hair is long and blonde with streaks of brown, and is pulled back with small blue clips. Her face is covered beneath a completely black helmet.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is obsessed with her god.

History: Mardnab was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Jeweler. She inherited the family business which she has now maintained for 11 years.

Motivation: She's repulsed by the PC; and expand her business

Flaws: Selfish, Antagonistic. Bonds: Religious, Poor, Job. Occupation: Jeweler

Voice: Breathy voice

Attributes [hide]

Mardnab Oomtrowl, Female Gnome Cleric 10
Small (3'3") Gnome, Neutral Good (CR 10)
Armor Class 13
Hit Points 61 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)9 (-1) 15 (+2)14 (+2)
Skills Insight +6, Religion +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14644332

Possessions: 1700 gp. Red garnet (50 gp). Star rose quartz (80 gp). Carnelian (80 gp).


Social Check DCs

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