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NPC Generator

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Advanced [show]


Orsik Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears loose pants and a collared shirt complete with sweater beneath his coat. He is muscular with a powerful set of arms. He keeps his long blonde hair kept up in a rat tail. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He served in the navy to pay for his family's outstanding loans. Cursed with unlife at a very young age, Orsik has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He seems to be bored by most things; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Mundane, Disease. Bonds: Attractive, Military. Occupation: Tailor

Voice: Timid voice

Attributes [hide]

Orsik Gorunn, Male Dwarf Rogue 4
Medium (4'1") Dwarf, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)13 (+1) 16 (+3)14 (+2)
Skills Deception +4, Religion +3
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. Amethyst (120 gp). Jasper (70 gp). 1 Minor magic item.


Social Check DCs


Ogthrak Westcott, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a large white mantle and cape that has been intricately interwoven into his tan robe. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a rose on it. His silver hair is unkempt and raggedy. He has violet eyes.

Personality: His tongue was cut out and he uses sign language. He never wears the same outfit twice, unless he absolutely has to.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Ogthrak was left his father's suit of armor and trained in its use and care. He has never given up on his writing dream.

Motivation: He wants nothing more than to rejoin the army; and find a way to reverse the transformation of his sister

Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Poor, Military. Occupation: Bowyer

Voice: Tuts and clicks tongue

Attributes [hide]

Ogthrak Westcott, Male Half-Orc Warlock 12
Medium (6'10") Half-Orc, True Neutral (CR 12)
Armor Class 8
Hit Points 77 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 14 (+2)9 (-1) 11 (+0)13 (+1)
Skills History +3, Intimidation +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 3d10+3, Ranged +2 / 3d10-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Marbas Vice, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who wears suspenders and green workpants. His shirt is grey, and he wears a heavy green leather apron most of the time. He has chestnut hair. His silver eyes peer out from beneath his deerstalker green hat.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Carter arts, while his father instructed him in etiquette, music and courtly manner. From there he went from mercenary job to mercenary job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's looking for his big break.

Flaws: Antagonistic. Bonds: Rich, Adventurer. Occupation: Carter

Voice: Russian accent

Attributes [hide]

Marbas Vice, Male Tiefling Adept 5
Medium (5'7") Tiefling, Lawful Good (CR 5)
Armor Class 10
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)12 (+1) 18 (+4)13 (+1)
Skills Deception +4, Sleight of Hand +3
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15321000

Possessions: 600 gp.


Social Check DCs


Adrex Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'8" has a big stupid grin on his face most of the time. He is generally well dressed albeit a few years behind the times. His crest, while still mostly silver, has prominent grey streaks. He has red eyes.

Personality: He acts crazy and hedonistic. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Adrex was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He dropped out of school before completing his studies. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and to share knowledge with the world

Ideals: Logical. Flaws: Hedonist. Bonds: Attractive, Adventurer, Poor. Occupation: Doctor

Voice: Jamaican accent

Attributes [hide]

Adrex Clethtinthiallor, Male Dragonborn Ranger 12
Medium (6'8") Dragonborn, Neutral Good (CR 12)
Armor Class 11
Hit Points 84 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)12 (+1) 12 (+1)15 (+2)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Celestial
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 1000 gp. Old masterpiece painting (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). A roughly beaten golden orb (140 gp). A large tome filled with over one hundred recipes written by a former royal chef. (140 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp).


Social Check DCs


Cask Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She prefers to wear flannel. Her yellow fur is knotted and matted. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She has all her life been fascinated with music.

History: Sold as a small child to a slaver, Cask was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She took every job she could get her hands on, but the opportunities for Tabaxis in the east were limited. She hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Optimist, Artistic. Flaws: Insomniac. Bonds: Immigrant, Mentor. Occupation: Courier

Voice: Complex vocabulary, royal

Attributes [hide]

Cask Of Storm, Female Tabaxi Cleric 4
Medium (6'4") Tabaxi, Lawful Good (CR 4)
Armor Class 10
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)16 (+3) 10 (+0)13 (+1)
Skills Athletics +3, Religion +5
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 12000 sp.


Social Check DCs


Sindri Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a moderate pudge and is not very fit. He wears a colorful flower in his red hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born to a criminal king-pin and mafia family From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to trick people and travel the world for free.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Optimist. Flaws: Insane. Bonds: Attractive, Criminal record. Occupation: Roofer

Voice: Sounds elderly

Attributes [hide]

Sindri Horcusporcus, Male Gnome Warlock 13
Small (3'4") Gnome, Chaotic Evil (CR 13)
Armor Class 14
Hit Points 70 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 13 (+1)12 (+1) 8 (-1)10 (+0)
Skills Performance +4, Stealth +7
Senses Passive Perception 9
Languages Common, Gnome, Halfling
Attacks Melee +2 / 4d4-2, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433

Possessions: 400 pp. Chrysoprase (50 gp). Brown diamond (4000 gp). Eye agate (11 gp). Malachite (11 gp). Brown-green garnet (110 gp). Sardonyx (50 gp). Fiery yellow corundum (900 gp). Bloodstone (50 gp). Black star sapphire (900 gp).


Social Check DCs


Delg Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: A 3'11" southern man, he has the majority of his body covered in plate. He keeps his golden hair in a flapper bob. He wears round tiny glasses practically rammed into his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also is a firm believer in the manly ideal.

History: Delg was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better kind of golem.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Flaws: Antagonistic, Impulsive. Bonds: Poor, Adventurer. Occupation: Bellfounder

Voice: Gruff and masculine

Attributes [hide]

Delg Deepdelver, Male Dwarf Adept 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)16 (+3) 16 (+3)11 (+0)
Skills Acrobatics +3, Persuasion +2
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Sylvan, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 320 gp. 1 Half-Plate.


Social Check DCs

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