Paelias Dalanthan, Male Half-Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is constantly adorned with expensive silk clothing, often dyed in bright violet and pastel, and wears rings and necklaces with large, colorful gems. He has a small bristly mustache and wavy golden hair. His blue eyes peer out from beneath his broad violet hat.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is frequently practicing swordplay.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hasn't been sleeping well lately.
Motivation: He wants nothing more than to rejoin the army; and to get a good night's sleep
Ideals: Justice. Flaws: Ugly, Disease, Insomniac. Bonds: Rich, Military. Occupation: Animal Trainer
Voice: Pronounces O like U
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Neutral (CR 13)
Armor Class 9
Hit Points 96 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 14 (+2) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Aquan, Giant, Celestial
Attacks Melee +6 / 4d4+2, Ranged +3 / 4d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 |
Possessions: 4000 gp. Smoky quartz (50 gp). Emerald (800 gp). Sardonyx (50 gp). Star rose quartz (50 gp). Freshwater pearl (6 gp). Moss agate (6 gp). Silver pearl (140 gp). Zircon (50 gp). Golden yellow topaz (1600 gp). Violet garnet (1600 gp). 1 Medium magic item.
Ekemon Wish, Male Tiefling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his dark red hair in a pixie cut. His eyes are likewise white.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Ekemon enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born on a small isolated farm. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He wants to meet his childhood hero.
Ideals: Athletic, Disciplined. Flaws: Hedonist. Bonds: Adventurer, Nature. Occupation: Butcher
Voice: Posh accent
Attributes [hide]
Medium (6'4") Tiefling, Lawful Good (CR 6)
Armor Class 11
Hit Points 39 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 15 (+2) | 5 (-3) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Draconic, Terran
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 800 gp.
Wrenn Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is generally shirtless and showing off his tattooed chest. His red hair is unkempt and raggedy. His eyes, though not visible through his cowl, are hazel.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Wrenn is combative with any and all who dare try his patience in the slightest.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His childhood dream was to be a Fletcher, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Balancing his hectic life and new Herbalist responsibilities is difficult; and he has a rivalry with the church that dominates his actions
Ideals: Disciplined, Justice. Flaws: Ugly. Bonds: Poor, Religious, Job. Occupation: Herbalist
Voice: Prounounces S like Z
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 41 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 16 (+3) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 300 gp. Azurite (5 gp). Sard (20 gp).
Torbera Orcfoe, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She is wearing the road beaten gear of a warrior. She has no hair. Her eyes are likewise violet.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She cannot resist a sob story and will often dote over anyone who has one.
History: She was born in the north, but her parents moved at a very young age to the west. Torbera was born on a far northern desert where she grew up under the tutelage of her mother, an expert Sage. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Torbera fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She feels threatened by others; and she's repulsed by the pc
Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Sage
Voice: Whispers
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 49 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 9 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
Possessions: 600 gp.
Morana Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: She is a husky woman, who wears very tight pants and wife beaters, though occasionally she sports a grey coat. Her hair is red and curly. Her eyes are likewise brown. Her teeth are yellowed and unaligned.
Personality: While she acts the brute, she is far gentler than she would appear. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Miller arts, while her father instructed her in etiquette, music and courtly manner. She was an apprentice working in her mother's forge. She became a Miller soon after.
Motivation: To be a Bowyer again; and she is greedy
Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Rich, Job. Occupation: Miller
Voice: Spits and sputters
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 12 (+1) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 310 gp. 1 Masterwork Artisan’s tools.
William Alston, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy golden stubble. He wears tattered old clothes. He has a hunchback. His golden hair is slicked back into a classic pompadour. His violet eyes are slightly larger than normal.
Personality: He dislikes all the random violence that takes place in the east. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: William was born in the east. At a young age he loved to build and create. In his 15th year, his parents were killed by a giants raid, leaving William alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it.
Ideals: Pacifist, Entrepeneur, Persistence. Flaws: Ugly. Bonds: Enemies. Occupation: Blacksmith
Voice: Whispers
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20 pp. Jade (140 gp).
Spear Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a pastel costume with the symbols of the four houses of cards on his torso. He keeps his long orange fur kept up in a rat tail. He has several tiny emerald earrings on each ear.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born in the east to a Cook, Spear learned a great deal about his mother's area of expertise. He struck it rich when he found rare goods in large quantities. He then took over the family business and is one of the better Cook for hire.
Motivation: Further expansion of business; and his spouse's relatives view him with great suspicion
Ideals: Fighting, Logical. Bonds: Rich, Job, Family. Occupation: Cook
Voice: Eastern European accent
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Evil (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 400 gp. 1 Minor magic item.
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