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NPC Generator

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Advanced [show]


Margery Hanes, Female Half-Elf [Permalink]

Personal [hide]

Description: Standing 4'10", this woman is generally well dressed albeit a few years behind the times. She wears her golden hair up in a very large beehive style do. Her eyes are gray and she is always smoking a pipe.

Personality: Prone to second guessing herself, she comes off as nervous. She is able to fit into much smaller and tighter spaces than normal.

History: She was born into a rich family. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: Retire the richest woman in the east; and she is greedy

Ideals: Gifted, Entrepeneur. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Ploughman

Voice: pre-pubescent

Attributes [hide]

Margery Hanes, Female Half-Elf Expert 5
Medium (4'10") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)15 (+2) 8 (-1)11 (+0)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Halfling
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Susannah Lindsey, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman wears baggy grey pantaloons and a brown scarf. She wears a deerstalker hat to hide her balding. Her eyes are gray and catlike.

Personality: She has a massive crush on the younger sibling of the Barrister who has hired her part-time. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was born in the west, but her parents moved at a very young age to the east. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Some 10 years later her spouse died after the birth of her son. Heartbroken, Susannah never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.

Motivation: She's in love; and wishes to resurrect an old love

Ideals: Optimist. Bonds: Has a crush, In love, Immigrant, Military. Occupation: Barrister

Voice: Italian accent

Attributes [hide]

Susannah Lindsey, Female Human Monk 1
Medium (4'9") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 10 (+0)14 (+2) 14 (+2)9 (-1)
Skills Athletics +2
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +2

Possessions: 110 gp.


Social Check DCs


Hadarai Ofandrus, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is light but he possesses many grey ritualistic tattoos. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His feathered hat is riddled with cuts and holes. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is calm most of the time but flees social interaction. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: He was born a particularly ugly child, much to the horror of his parents. He has had some formal poetry training, and achieved minor success. He has never given up on his poetry dream.

Motivation: He is greedy; and to get a good night's sleep

Ideals: Artistic. Flaws: Ugly, Insomniac, Shy. Bonds: Rich. Occupation: Sellsword

Voice: Jittery and nervous

Attributes [hide]

Hadarai Ofandrus, Male Half-Elf Fighter 5
Medium (4'11") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 7 (-2)10 (+0) 16 (+3)16 (+3)
Skills Athletics +3, Perception +6
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +6

Possessions: 30000 cp.


Social Check DCs


Bilbron Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a robe, a symbol of strength around his neck, and a hand crossbow on his belt. He has dyed his greying red hair a little too much giving a sharp red color. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Gifted from a young age, Bilbron studied abroad. His parents enrolled him in a Wizard school at a young age so that he could practice his martial talents. He was granted martial powers by his dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Fighting, Justice, Optimist, Gifted. Bonds: Attractive. Occupation: Navigator

Voice: Mousy voice

Attributes [hide]

Bilbron Gimlen, Male Gnome Wizard 4
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 31 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 20 (+5)14 (+2) 15 (+2)11 (+0)
Skills Deception +2, Religion +4
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Celestial
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 200 gp. Jeweled anklet (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). 1 Minor magic item.


Social Check DCs


Ilde Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She is wearing a tight grey one piece outfit complete with pants, hood, and a cape. Her whole body is exceptionally muscular. Her chestnut hair, when down, is lengthy. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She is business-like. She takes instructions and follows them to the letter. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Gifted from a young age, Ilde studied abroad. She found a children's book about a Dwarf Aristocrat who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She left for the south, certain she would find work there.

Motivation: She's attracted to the PC.

Ideals: Professionalism, Gifted. Bonds: Immigrant, Has a crush, Adventurer. Occupation: Navigator

Voice: Laughs frequently while speaking

Attributes [hide]

Ilde Gorunn, Female Dwarf Aristocrat 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)14 (+2) 11 (+0)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Auran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 40 gp. 1 Small steel mirror.


Social Check DCs


Millicent Reed, Female Human [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a tea of some kind. She is well dressed, constantly wearing a brown suit, black shirt, and brown tie, marred by teas. Her hair is always cut to a buzz. Her eyes are likewise blue. Her teeth are yellowed and unaligned.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born in the south, but her parents moved at a very young age to the north. Millicent was born on a far southern forest where she grew up under the tutelage of her mother, an expert Bather. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy; and she has money and likes to spend it

Ideals: Opinionated. Flaws: Ugly, Secretive. Bonds: Immigrant, Rich. Occupation: Bather

Voice: Speaks with lips pursed

Attributes [hide]

Millicent Reed, Female Human Expert 2
Medium (4'7") Human, Neutral Good (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)17 (+3) 8 (-1)17 (+3)
Skills Intimidation +5, Nature +5
Senses Passive Perception 9
Languages Common, Halfling, Giant, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 2000 sp. 1 Darkwood Buckler.


Social Check DCs


Art Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a weathered and beat up set of banded mail beneath an oversized brown coat. She has beige fur. Her eyes are likewise yellow. Her teeth are yellowed and unaligned.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Art grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Art. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Art fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Seeks redemption.

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Criminal record. Occupation: Seamstress

Voice: Creaky witch voice

Attributes [hide]

Art Candle, Female Tabaxi Warlock 10
Medium (6'0") Tabaxi, Neutral Evil (CR 10)
Armor Class 11
Hit Points 60 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)13 (+1) 10 (+0)9 (-1)
Skills Acrobatics +5, Performance +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134222

Possessions: 160 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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