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NPC Generator

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Advanced [show]


Baradad Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears green leather gloves, a green jacket, and tight pants. His rusty crest is still thick. He is baby faced.

Personality: Stoic and calm, he prefers to meditate than take action. He is a big fan of imagination and believes people should spend more time reading and writing.

History: When he was but 8 years old his parents immigrated from the east. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things.

Ideals: Disciplined, Logical, Impeccable. Flaws: Mundane. Bonds: Immigrant. Occupation: Navigator

Voice: Italian accent

Attributes [hide]

Baradad Ophinshtalajiir, Male Dragonborn Commoner 2
Medium (6'3") Dragonborn, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)13 (+1) 16 (+3)6 (-2)
Skills Insight +5, Religion +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 190 gp.


Social Check DCs


Baern Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: This man very much looks the part of a Masseuse. He is muscular with a powerful set of arms. His auburn hair has been sun bleached extensively. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is obsessed with a lost civilization.

History: A powerful necromancer made him what he is. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He has achieved small success as a Masseuse.

Motivation: A deep hatred of giants; and someone believes him a fraud

Bonds: Job, Attractive, Enemies, Adventurer, Mentor. Occupation: Masseuse

Voice: Sore throat, cough

Attributes [hide]

Baern Strongheart, Male Dwarf Commoner 7
Medium (4'5") Dwarf, Neutral Good (CR 7)
Armor Class 11
Hit Points 49 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)16 (+3) 10 (+0)6 (-2)
Skills Deception +1, Religion +6
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Goblin, Gnome
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 10000 sp. Rose (60 gp).


Social Check DCs


Werydd Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a grey armored body suit, with a simple green line shooting up and back down. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her hair is white, silky, and of moderate length. She tend to wears goggles to shield her eyes.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. Werydd enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She served in the navy to pay for her family's outstanding loans. She was an apprentice working in her father's forge. She tends to her Unemployed job now, and dutifully fulfills any obligations she has.

Motivation: Further expansion of business.

Flaws: Hedonist. Bonds: Attractive, Job, Military. Occupation: Unemployed

Voice: Sighs a lot, exhausted

Attributes [hide]

Werydd Steelfist, Female Dwarf Monk 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)15 (+2) 9 (-1)5 (-3)
Skills Deception -1, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Giant, Aquan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 60 pp.


Social Check DCs


Melissa Springfield, Female Human [Permalink]

Personal [hide]

Description: This woman is very fat, and wears a grey collared shirt and violet skirt. She accessorizes with a tan scarf around the waist and a strap diagonally across her shirt. Her hair is chestnut and curly. She wears an eyepatch.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born into a rich family. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Melissa took refuge in the large cave and found the beat up nunchaku and armor she uses now. After a long history of fighting, Melissa and her spouse have recently divorced.

Motivation: She is greedy.

Flaws: Ugly, Antagonistic, Hedonist. Bonds: Rich, Nature. Occupation: Junk Dealer

Voice: Irish accent

Attributes [hide]

Melissa Springfield, Female Human Fighter 1
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)14 (+2) 15 (+2)9 (-1)
Skills Arcana +4, Nature +4
Senses Passive Perception 12
Languages Common, Druidic, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 pp. Bloodstone (40 gp).


Social Check DCs


Valafar Benevolence, Male Tiefling [Permalink]

Personal [hide]

Description: He very much looks the part of a Tanner. He has a slight overbite and is overall scrawny. His chestnut hair is thinning but still full. His eyes are white.

Personality: Valafar is depressed about a lot of things. He tends to be a nihilist. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He became a Tanner soon after.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Extrovert. Flaws: Depressed. Bonds: Job, Religious, Mentor. Occupation: Tanner

Voice: Low rumbling, strings words together

Attributes [hide]

Valafar Benevolence, Male Tiefling Aristocrat 8
Medium (5'1") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 40 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)16 (+3) 12 (+1)15 (+2)
Skills Intimidation +5, Investigation +6
Senses Passive Perception 11
Languages Common, Gnoll, Dwarven, Giant
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pikar Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing a long, red cloak. His auburn hair is unkempt and raggedy. His eyes are a pleasant brown.

Personality: He is very quiet and rarely speaks above a whisper. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His mother raised him in a mountain cabin. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has a rivalry with the Church that dominates his actions; and revenge

Flaws: Ugly, Shy, Forgetful. Bonds: Poor, Nature, Religious. Occupation: Farmer

Voice: Booming voice

Attributes [hide]

Pikar Shadowquick, Male Halfling Warlock 4
Small (3'3") Halfling, Lawful Good (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 12 (+1)16 (+3) 15 (+2)12 (+1)
Skills Perception +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Halfling, Elven, Sylvan, Druidic
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133220000

Possessions: 300 gp. Moonstone (60 gp). Alexandrite (300 gp). 1 Minor magic item.


Social Check DCs


Mormo Mercy, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is generally well dressed albeit a few years behind the times. His black hair has been sun bleached extensively. His silver eyes are slightly larger than normal.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He receives visions of the future at random moments

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his youth he was a Stableman, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mormo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Gifted, Fighting. Flaws: PTSD. Bonds: Attractive. Occupation: Herbalist

Voice: Sensual and smooth

Attributes [hide]

Mormo Mercy, Male Tiefling Druid 5
Medium (6'4") Tiefling, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 15 (+2)9 (-1) 14 (+2)12 (+1)
Skills Persuasion +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: Eye agate (16 gp).


Social Check DCs

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