Ahrim Lithe, Male Tiefling [Permalink]
Personal [hide]
Description: A middle-aged man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and is pretty ugly. His hair is chestnut and curly. His eyes are likewise red.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a font of random trivia from the lore and stories he has discovered
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: He is content; and he seems to be bored by most things
Ideals: Logical. Flaws: Ugly, Shy, Mundane. Bonds: Rich. Occupation: Mortician
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'1") Tiefling, Lawful Neutral (CR 12)
Armor Class 10
Hit Points 74 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 8 (-1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
Possessions: 4000 gp. Black velvet mask with numerous citrines (40 gp). Fire opal pendant on a fine gold chain (1000 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Fire opal pendant on a fine gold chain (1000 gp). Solid gold idol (600 gp).
Dayereth Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He sports tan clothing, slightly heavier than average wear. With a patchy silver beard and wild silver hair. He wears large thick round spectacles.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He invites people to come help in his community garden.
History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He left for the north, certain he would find work there.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Philantrophist. Flaws: Ugly. Bonds: Immigrant, Religious, Mentor. Occupation: Miller
Voice: Low and grunting
Attributes [hide]
Medium (5'3") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 16 (+3) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Ignan, Abyssal, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
Bardryn Goldfinder, Female Dwarf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears dull brown sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed sword, just in case. She has dyed her greying white hair a little too much giving a sharp white color. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. The war was a terrible time for her, and Bardryn does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Her father raised her in a mountain cabin. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. After a long history of fighting, Bardryn and her spouse have recently divorced.
Motivation: She loathes her own lifestyle; and she feels kind of lost in life
Flaws: Antagonistic, Depressed, PTSD. Bonds: Military, Nature. Occupation: Bookbinder
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 40 gp. Jet (130 gp).
Dalaba Loofollue, Female Gnome [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears tan painted combat armor at almost all times. Her hair is black, silky, and of moderate length. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Dalaba enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She got into the Stableman business at a young age. She worked as a nervous Stableman and found it very stressful. She's also a talented Gardener, but doesn't like to broadcast it.
Motivation: She is unsatisfied with her job; and sabotage a competitor
Ideals: Athletic. Flaws: Hedonist. Bonds: Attractive, Job. Occupation: Stableman
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 500 gp. Fiery yellow corundum (400 gp). 1 Minor magic item.
Oskar Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears bulky grey painted plate armor. His red hair is long and unkept. His hazel eyes are passionate and lively.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. While studying, he fell in love. They married and had a daughter. Some 9 years later his spouse died after the birth of his daughter. Heartbroken, Oskar never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: His religion dominates his actions; and wishes to resurrect an old love
Ideals: Disciplined. Flaws: Ugly. Bonds: Religious, Slave, In love. Occupation: Dyer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +3
Possessions: 1000 sp. Alexandrite (200 gp).
Jaxi Lhamboldennish, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a black coat over a brown low-cut shirt, and a deerstalker hat upon her head. Her rusty crest is drawn into a tight pony tail with a cross scrunchie. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She feeds upon the attention of others.
History: Jaxi was born the youngest of three triplets. She worked as a nervous Detective and found it very stressful. She became a Detective soon after.
Motivation: Wants to raise her children well; and to reunite with her absent father
Flaws: Antagonistic. Bonds: Attractive, Family, Job. Occupation: Detective
Voice: pre-pubescent
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2100 sp.
Randal Remington, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His skin is fair and his fingers are delicate and long. His white hair and beard is wavy and long. He wears large thick round spectacles.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is able to make almost anything out of random pieces of junk.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Actor arts, while his father instructed him in etiquette, music and courtly manner. He was taken as a slave by a traveling circus and forced to perform He now mingles about in high society.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Rich, Slave. Occupation: Actor
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 19 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 |
Possessions: 9000 cp.
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