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NPC Generator

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Advanced [show]


Tim Everly, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Layabout. He carries a battered bastard sword and tarnished greataxe as well. His black hair is matted, messy, and big. His blue eyes peer out from beneath his top grey hat.

Personality: He never swears and excessively uses polite adverbs when speaking. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He got into the Layabout business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Layabout. He tends to his Layabout job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Layabout

Voice: Tuts and clicks tongue

Attributes [hide]

Tim Everly, Male Human Fighter 1
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)13 (+1) 14 (+2)10 (+0)
Skills Acrobatics +4, Religion +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3

Possessions: Moss agate (13 gp).


Social Check DCs


Gilbert Sherwood, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'10" and is wearing a perfectly clean shirt and pair of pants. His left leg appears badly burned and disfigured. His blonde hair is cut short with large spiked bangs in the front. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He plays an instrument quite well.

History: He comes from a rich northern family. He helped his father out around the business and became quite the natural. He has never given up on his painting dream.

Motivation: He is unsatisfied with his job.

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Rich, Job. Occupation: Shepherd

Voice: Pronounces difficult words wrong

Attributes [hide]

Gilbert Sherwood, Male Human Rogue 11
Medium (5'10") Human, Lawful Neutral (CR 11)
Armor Class 8
Hit Points 51 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 15 (+2)11 (+0) 11 (+0)17 (+3)
Skills Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +2 / 3d8-2, Grapple +2

Possessions: 9000 sp.


Social Check DCs


Peter Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His long red hair reaches down to his waist. His brown eyes peer out from beneath his deerstalker yellow hat.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He helped his father out around the business and became quite the natural. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and to be a sage again

Flaws: Emotional, Mundane. Bonds: Rich, Attractive, Job. Occupation: Herbalist

Voice: High pitched and raspy

Attributes [hide]

Peter Floshem, Male Half-Elf Fighter 5
Medium (5'0") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)14 (+2) 12 (+1)13 (+1)
Skills Animal Handling +4, Performance +4
Senses Passive Perception 11
Languages Common, Elven, Giant, Aquan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ovina Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. Her red hair is greasy and uncared for. She has gray eyes and a grey hat with a violet feather.

Personality: She is business-like. She takes instructions and follows them to the letter. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Born to a poor family in the city she treasured whatever gifts she got. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is a bit of a kleptomaniac; and she's repulsed by the pc

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Mentor, Poor. Occupation: Gardener

Voice: Mumbles to self between sentences

Attributes [hide]

Ovina Hammerstone, Female Dwarf Warrior 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)14 (+2) 12 (+1)10 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Infernal
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 6000 cp.


Social Check DCs


Vorka Brady, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized white coat. She carries with her a set of glaives, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. She keeps her long white hair kept up in a rat tail. Her eyes, though not visible through her cowl, are amber.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is a bit of a xeno-phobe, disliking non-Half-Orcs.

History: She comes from a rich western family. Before the accident, she was one of the most outspoken anti-Half-Elven activists. She was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. She has built up a small fortune and can afford her own way.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a strong sense of loyalty to half-elven people

Ideals: Fighting, Disciplined. Flaws: Racist. Bonds: Rich. Occupation: Jeweler

Voice: Switch between two voices

Attributes [hide]

Vorka Brady, Female Half-Orc Wizard 7
Medium (5'5") Half-Orc, Lawful Good (CR 7)
Armor Class 10
Hit Points 18 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 10 (+0)12 (+1) 15 (+2)7 (-2)
Skills Animal Handling +5, History +4
Senses Passive Perception 12
Languages Common, Orc, Draconic
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 600 gp. Banded agate (6 gp). Deep blue spinel (1100 gp).


Social Check DCs


Gale Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears a simple burlap shirt and baggy pants. She conceals her longsword with her veritable burlap sack of a shirt. She sports a flattop fur cut. Her ears are large.

Personality: She loves telling others what to do and how they should feel about things. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was always a brilliant, if unscrupulous mind. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Opinionated, Logical, Fighting. Flaws: Ugly, Insane. Occupation: Slave Trader

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gale Plume, Female Tabaxi Barbarian 1
Medium (4'11") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)13 (+1) 8 (-1)16 (+3)
Skills Deception +5, Religion +3
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Smoky quartz (50 gp). 3 Thunderstones.


Social Check DCs


Grai Colton, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a black cloak and cross-gartered brown stockings. She has a moderate pudge and is not very fit. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. She is very pretty but has cold, dead eyes.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is harsh and unforgiving.

History: She got into the Carter business at a young age. A freak accident while working with her Layabout father left her crippled. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Balancing her hectic life and new Carter responsibilities is difficult; and a need for knowledge about a nearby landmark

Flaws: Antagonistic, Disease. Bonds: Attractive, Adventurer, Job. Occupation: Carter

Voice: French accent

Attributes [hide]

Grai Colton, Female Half-Orc Aristocrat 3
Medium (5'3") Half-Orc, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 30 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 18 (+4)9 (-1) 10 (+0)10 (+0)
Skills Investigation +1, Perception +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2000 sp.


Social Check DCs

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