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NPC Generator

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Advanced [show]


Sun Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears suspenders and pastel workpants. His shirt is tan, and he wears a heavy pastel leather apron most of the time. His black fur has been sun bleached extensively. His face is covered beneath a completely black helmet.

Personality: This man loves writing and to teach people writing more than just about anything. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: When he was but 7 years old his parents immigrated from the north. He was taken as a slave by a traveling circus and forced to perform He has never given up on his writing dream.

Motivation: He is greedy.

Ideals: Artistic. Bonds: Immigrant, Slave, Rich. Occupation: Apothecary

Voice: Farmer accent

Attributes [hide]

Sun Candle, Male Tabaxi Wizard 7
Medium (6'2") Tabaxi, Neutral Evil (CR 7)
Armor Class 14
Hit Points 12 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 9 (-1)12 (+1) 16 (+3)14 (+2)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common, Terran
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 500 gp. Gold dragon comb with red garnet eye (1500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Erky Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sword, but if one is not available he will default to his club. His whole body is exceptionally muscular. His white hair is cut short. He wears a mask on his face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. As long as the job gets done he does not care how it got done.

History: Gifted from a young age, Erky studied abroad. His druidic abilities were realized during a raid on his village. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Erky fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and nothing but the best is good enough for him

Ideals: Fighting, Professionalism, Gifted. Bonds: Immigrant. Occupation: Crown-heir

Voice: Squeaky

Attributes [hide]

Erky Horcusporcus, Male Gnome Sorcerer 3
Small (3'5") Gnome, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 18 (+4)10 (+0) 11 (+0)11 (+0)
Skills Acrobatics +3, Investigation +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 200 gp. Emerald (800 gp). 2 Antitoxin.


Social Check DCs


Thamuz Comedy, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is typically in his Baker uniform. He has no hair. His white eyes dart from person to person.

Personality: He can speak with the recently deceased. He is a great chef.

History: He was born blind and as such lacked many opportunities for work. Brilliant and gifted he never wanted to apply himself. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Expand his business; and to be a fisher again

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Job, Immigrant. Occupation: Baker

Voice: Speaks in third person

Attributes [hide]

Thamuz Comedy, Male Tiefling Adept 6
Medium (6'7") Tiefling, Lawful Good (CR 6)
Armor Class 12
Hit Points 21 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)14 (+2) 10 (+0)9 (-1)
Skills Deception +2, Medicine +3
Senses Passive Perception 10
Languages Common, Abyssal, Aquan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 400 gp. Brass mug with jade inlays (600 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). A delicate silver chain set with a tourmaline (10 gp). Fire opal pendant on a fine gold chain (1100 gp).


Social Check DCs


Baggi Nash, Female Half-Orc [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears skinny pants and wears a white and tan robe with the hood down. She has slicked back silver hair. She wears crescent spectacles with a black brim.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is obsessed with her god.

History: Sold as a small child to a necromancer, Baggi was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She went to a religious school and was inspired by the priests there in charitable deeds. She bought a sai and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She seems to be bored by most things; and she is compelled to act according to her religious beliefs

Flaws: Ugly, Mundane. Bonds: Religious, Mentor, Nature. Occupation: Servant

Voice: Mumbles to self between sentences

Attributes [hide]

Baggi Nash, Female Half-Orc Expert 2
Medium (5'11") Half-Orc, Chaotic Good (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)14 (+2) 14 (+2)13 (+1)
Skills Animal Handling +4, Deception +3
Senses Passive Perception 12
Languages Common, Orc, Druidic, Draconic
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 60 gp.


Social Check DCs


Nalral Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears rags and sports a simple walking cane. His black hair has been sun bleached extensively. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. A true patriot, Nalral would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He served in the navy to pay for his family's outstanding loans. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: Balancing his hectic life and new Spice Merchant responsibilities is difficult; and a need for knowledge about a nearby landmark

Ideals: Optimist. Bonds: Poor, Military, Attractive, Adventurer, Job. Occupation: Spice Merchant

Voice: Sounds elderly

Attributes [hide]

Nalral Stoutale, Male Dwarf Rogue 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)7 (-2) 10 (+0)9 (-1)
Skills Acrobatics +1, Nature +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 1600 sp.


Social Check DCs


Enialis Cithreth, Male Elf [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He sports a long golden beard, and similarly colored long hair. He wears round tiny glasses practically rammed into his face.

Personality: He is witty, but his monotone delivery comes off as unnerving He invites people to come help in his community garden.

History: His parents moved while he was still in utero so he is the first generation to be born here. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.

Motivation: He is a bit of a kleptomaniac; and find a way to reverse the transformation of his brother

Ideals: Joker, Philantrophist. Bonds: Attractive, Immigrant. Occupation: Jeweler

Voice: Shortens vowels

Attributes [hide]

Enialis Cithreth, Male Elf Paladin 12
Medium (4'8") Elf, True Neutral (CR 12)
Armor Class 12
Hit Points 94 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)11 (+0) 17 (+3)11 (+0)
Skills Athletics +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501110

Possessions: 2000 gp. An abacus with copper, silver and gold markers (50 gp).


Social Check DCs


Kugáluga Marlee, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a large white mantle and cape that has been intricately interwoven into his brown robe. He carries a battered scimitar and tarnished flail as well. His white hair and beard is wavy and long. His eyes are hazel.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born to a criminal king-pin and mafia family Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He was granted druidic powers by his dying brother.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Joker, Impeccable, Gifted. Bonds: Criminal record. Occupation: Banker

Voice: Smooth and feminine

Attributes [hide]

Kugáluga Marlee, Male Half-Orc Ranger 3
Medium (5'2") Half-Orc, True Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)9 (-1) 15 (+2)7 (-2)
Skills Animal Handling +4, Nature +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs

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