Lance Allerton, Male Human [Permalink]
Personal [hide]
Description: A 5'10" western man, he wears a faded coat and loose pants complete with wide-brimmed hat. He wears his chestnut hair up. His blue eyes are passionate and lively.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born the only child of a wealthy merchant. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mason work with an outfit from a few towns over. Mason work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently he has begun working with bootleggers and crooks.
Motivation: Expand his business; and to reunite with his old friends
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Criminal record, Job, Adventurer. Occupation: Mason
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 7)
Armor Class 12
Hit Points 57 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Terran
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 900 gp. Silver pearl (150 gp).
Emerald Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: He is scrawny and has patchy gray fur. He dresses in collared shirts and wears a proper scarf over his head. He has a hunchback. He has wavy gray fur. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: A powerful wizard made him what he is. His parents enrolled him in a Warlock school at a young age so that he could practice his martial talents. He moves from town to town, unable to find a place to settle.
Motivation: To unite with his brother; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Immigrant, Mentor. Occupation: Detective
Voice: Can't modulate volume
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Good (CR 8)
Armor Class 11
Hit Points 49 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 17 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Celestial, Infernal, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nadarr Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: This man dresses in black turtlenecks beneath a tan coat with black slacks. He has a penchant for wearing a ring with an oversized jet on his left hand. He keeps his rusty crest in a flapper bob. His eyes are gold and he is always smoking a pipe.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He found a children's book about a Dragonborn Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now mingles about in high society.
Motivation: He has a crush on the local Mortician; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Disease. Bonds: Rich, Has a crush, Adventurer. Occupation: Body Guard
Voice: Australian accent
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 13 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 10 (+0) | 16 (+3) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnoll, Druidic, Auran
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 7000 sp. Rhodochrosite (10 gp). Rose (70 gp). Red spinel (50 gp).
Three Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a large pastel mantle and cape that has been intricately interwoven into his violet robe. His fur, while still mostly black, has prominent grey streaks. His yellow eyes dart from person to person to random spaces in the air.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He is the product a well kept family trust fund and as such has never really known need. Three was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Three decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.
Motivation: Money/treasure; and he is content
Flaws: Cynical, Mundane. Bonds: Immigrant, Rich, Criminal record. Occupation: Laborer
Voice: American accent
Attributes [hide]
Medium (6'10") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 40 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 7 (-2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
Possessions: 2300 gp. Aquamarine (200 gp). Jet (110 gp). Coral (110 gp).
Wobbles Leffery, Male Gnome [Permalink]
Personal [hide]
Description: This man is very fat, and wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shield, but if one is not available he will default to his greatsword. He has a small bristly mustache and wavy black hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the west.
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Disease. Occupation: Sculptor
Voice: Sensual and smooth
Attributes [hide]
Small (3'8") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 30 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Ignan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 39000 sp. 1 Half-Plate. 1 Masterwork Heavy wooden shield. 1 Half-Plate.
Skirt Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a pastel costume with the symbols of magic on his torso, and a wedding ring on his left hand. He wears a small hat to cover his moderate length orange fur. His fair skin shows little sign of his aristocratic breeding.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He pushes his goals aggressively. He is also a coward if confronted.
History: Gifted from a young age, Skirt studied abroad. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 9 years later his spouse died after the birth of his daughter. Heartbroken, Skirt never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: Wishes to resurrect an old love.
Flaws: Selfish, Insane, Fearful. Bonds: In love, Attractive. Occupation: Miner
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Good (CR 8)
Armor Class 12
Hit Points 37 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 6 (-2) | 11 (+0) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +5
Possessions: 1000 gp. Lapis lazuli (4 gp). Carnelian (50 gp). Smoky quartz (50 gp).
Tethren Muse, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears a colorful flower in his black hair. His eyes are likewise gold.
Personality: Tethren speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He served in the navy to pay for his family's outstanding loans. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He desires power and/or immortality; and he has passion for adventuring and risk
Ideals: Impeccable, Gifted. Bonds: Attractive, Adventurer, Military. Occupation: Spice Merchant
Voice: Spanish accent
Attributes [hide]
Medium (5'10") Tiefling, True Neutral (CR 8)
Armor Class 9
Hit Points 11 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 9 (-1) | 16 (+3) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Terran, Abyssal, Goblin
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 1200 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp). 1 Minor magic item. 1 Minor magic item.
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