Emeny Bradley, Female Human [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a grey coat over a yellow low-cut shirt, and a feathered hat upon her head. Her chestnut hair, when down, is lengthy. Her eyes are hazel.
Personality: She likes to make people angry or surprised. She is skeptical of what others tell her and is slow to trust.
History: She was born the only child of a wealthy merchant. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. After a long history of fighting, Emeny and her spouse have recently divorced.
Motivation: She is wracked by social anxiety.
Ideals: Athletic, Entrepeneur. Flaws: Antagonistic, Shy, Fearful. Occupation: Cartwright
Voice: Australian accent
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 9 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +1
Possessions: 30 gp.
Perra Ghaallixirn, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears suspenders and black workpants. Her shirt is green, and she wears a heavy black leather apron most of the time. She has a slight overbite and is overall scrawny. She wears a deerstalker hat to cover her moderate length gold crest. Her ears are large.
Personality: Perra speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: She was born to a pair of big game hunters, but was frequently ill as a child. While studying, she fell in love. They married and had a daughter. She has been saving her money to try and buy her brother's freedom.
Motivation: Wishes to resurrect an old love.
Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Family, In love. Occupation: Map Maker
Voice: Dark and ominous
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 9)
Armor Class 9
Hit Points 56 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 9 (-1) | 15 (+2) | 16 (+3) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Elven, Sylvan, Ignan
Attacks Melee +7 / 3d4+4, Ranged +2 / 3d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 gp. Rhodochrosite (6 gp).
Elizabeth Raethran, Female Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She has a large violet mantle and cape that has been intricately interwoven into her white robe. She has a long blonde ponytail with little hanging trinkets. She wears a mask on her face.
Personality: Abrasive and pushy, she has a hard time making friends. She is afraid of women and trembles around them
History: Born in a small village she learned the ways of the warrior from her father. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently she has begun working with bootleggers and crooks.
Motivation: Several ex partners dislike her way of doing things and want revenge; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Antagonistic, Shy. Bonds: Criminal record, Enemies. Occupation: Barrister
Voice: Aggressive tone
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 90 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 9 (-1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
Possessions: 290 pp. Chrysoberyl (70 gp). Sard (80 gp).
Dain Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: This man stands a little under 4'3" and is a bit bulky. He is very muscular particularly in the legs. He is well dressed, constantly wearing a grey suit, violet shirt, and green tie. His hair is white and curly. He tend to wears goggles to shield his eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is obsessed with a lost civilization.
History: He was born in the east. Dain abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He then took over the family business and is one of the better Bellfounder for hire.
Motivation: He is unsatisfied with his job; and he wants nothing more than to rejoin the army
Bonds: Job, Adventurer, Immigrant, Military. Occupation: Bellfounder
Voice: Jamaican accent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp. Pink pearl (40 gp).
Thea Thorngage, Female Halfling [Permalink]
Personal [hide]
Description: This fat western woman has a bulbous nose and wears white robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a shortspear, but if one is not available she will default to her sword. Her skin is also unnaturally pale. Her black hair is greying along the sides and has receded to reveal a widow's peak. She has hazel eyes.
Personality: She is a Bookbinder first and foremost. She believes firmly that knowledge should be universal. She is able to make almost anything out of random pieces of junk.
History: She was born in the west. Thea was born on a far western plains where she grew up under the tutelage of her mother, an expert Bookbinder. She was granted divine powers by her dying sister.
Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Bookbinder
Voice: Tuts and clicks tongue
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 13)
Armor Class 16
Hit Points 31 (13d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 21 (+5) | 9 (-1) | 15 (+2) | 5 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common, Halfling, Draconic, Dwarven
Attacks Melee +4 / 4d4+0, Ranged +9 / 4d4+5, Grapple +5
Possessions: 1000 pp. Black opal (800 gp). Alexandrite (1100 gp). Blue star sapphire (800 gp). 1 Medium magic item.
Bune Ennui, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is well dressed, but even with her fine clothing she looks run-down, and sports empty pouches on her belt. Her hair is cut close to her head. Her eyes, though not visible through her cowl, are white.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Bune was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Over the years she perfected her riding and shooting skills. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: To end her boredom.
Flaws: Mundane, Antagonistic. Bonds: Mentor, Poor, Nature. Occupation: Herbalist
Voice: Pronounces O like U
Attributes [hide]
Medium (5'0") Tiefling, True Neutral (CR 7)
Armor Class 13
Hit Points 78 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 18 (+4) | 18 (+4) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnoll, Gnome, Undercommon, Goblin
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 200 gp. 1 Minor magic item.
Skog Ansley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He usually wears his white robe and has his bow always slung over his shoulder. He has moderate length silver hair. His fierce gray eyes like to dwell on things.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born to a pair of adventurers, Skog grew up listening to his mother's many stories. When Skog reached his early adolescence his Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now spends his time doing works of charity.
Motivation: Obtaining odd cultural Elven artifacts is his passion; and he is currently in port desperately looking for someone to get him out
Ideals: Philantrophist. Bonds: Attractive, Military, Adventurer, Slave. Occupation: Blacksmith
Voice: Low and grunting
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Good (CR 13)
Armor Class 10
Hit Points 98 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 15 (+2) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Draconic
Attacks Melee +8 / 4d4+4, Ranged +4 / 4d4+0, Grapple +4
Possessions: 2000 gp. Chalcedony (80 gp). Zircon (80 gp). Hematite (5 gp). Rock crystal (80 gp). Red spinel (120 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!