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NPC Generator

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Advanced [show]


Elama Ofandrus, Female Elf [Permalink]

Personal [hide]

Description: 4'9" and lanky with angular features, she is an attractive figure. She wears tight fitting clothing which further accentuates her frame. Her blonde hair is smooth and relatively long. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: The child of northern immigrants she idolized her father. From there she went from mercenary job to mercenary job. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature kukri.

Motivation: A rival would like her out of the picture; and she's looking for her big break

Flaws: Antagonistic, Fearful. Bonds: Attractive, Immigrant, Adventurer, Criminal record. Occupation: Painter

Voice: Middle-eastern accent

Attributes [hide]

Elama Ofandrus, Female Elf Barbarian 3
Medium (4'9") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 13 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 4 (-3)12 (+1) 13 (+1)12 (+1)
Skills Animal Handling +3, Religion +3
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Simon Blyth, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man has the majority of his body covered in plate, and a wedding ring on his right hand. His white hair is cut short with large spiked bangs in the front. He has a dull look in his gray eyes.

Personality: Aggressive, abrasive, and angry, Simon embodies much of what other species detest in the Humans. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: He was born into a rich family. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Days after completing his studies, news broke out that his hometown was attacked by brigands. Simon was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: He is greedy; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: In love, Enemies, Rich. Occupation: Cook

Voice: Draws out vowels

Attributes [hide]

Simon Blyth, Male Human Commoner 5
Medium (5'10") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)14 (+2) 10 (+0)11 (+0)
Skills Acrobatics +5, Performance +3
Senses Passive Perception 10
Languages Common, Gnoll, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Vanchu Moreno, Female Half-Orc [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is wearing a long, white cloak. Her hair is short and red. Her hazel eyes dart from person to person.

Personality: She will rave to anyone who will listen. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: From birth she was tutored by a cruel and relentless mentor. She struck it rich when she found rare goods in large quantities. She bought a trident and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She wants nothing more than to rejoin the army; and she has money and likes to spend it

Flaws: Insane. Bonds: Rich, Mentor, Nature, Military. Occupation: Carpenter

Voice: Nasally tone

Attributes [hide]

Vanchu Moreno, Female Half-Orc Druid 9
Medium (5'10") Half-Orc, Lawful Good (CR 9)
Armor Class 10
Hit Points 51 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)13 (+1) 9 (-1)6 (-2)
Skills Performance +1, Survival +2
Senses Passive Perception 9
Languages Common, Orc, Elven
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp. Embroidered and bejeweled glove (3000 gp). Brass mug with jade inlays (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anverth Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'2" and is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His right hand appears badly burned and disfigured. His golden hair has been sun bleached extensively. He has blue eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born to a pair of adventurers, Anverth grew up listening to his mother's many stories. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature axe.

Motivation: Find a way to reverse the transformation of his sister; and he desires power and/or immortality

Ideals: Justice. Flaws: Antagonistic. Bonds: Adventurer, Family. Occupation: Fortune-teller

Voice: Indian accent

Attributes [hide]

Anverth Cobblelob, Male Gnome Ranger 4
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 37 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)9 (-1) 11 (+0)12 (+1)
Skills Athletics +3, Nature +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 200 gp. Red-brown spinel (40 gp). Rose (40 gp). Golden pearl (40 gp). 1 Minor magic item.


Social Check DCs


Ulblyn Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He wears a fancy red suit. He carries a battered shortbow and tarnished sickle as well. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His violet unseeing eyes seem to look past you.

Personality: He is overprotective of those who hire his services. He receives visions of the future at random moments

History: Ulblyn was born in the west. At a young age he loved to build and create. A freak accident while working with his Spice Merchant mother left him crippled. He was granted martial powers by his dying brother.

Motivation: To protect his home; and to clean up the streets

Ideals: Fighting, Gifted, Persistence. Flaws: Disease. Bonds: Attractive, Guardian. Occupation: Carter

Voice: Pronounces O like U

Attributes [hide]

Ulblyn Goodearth, Male Halfling Aristocrat 6
Small (3'2") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 27 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)11 (+0) 8 (-1)12 (+1)
Skills Deception +4, Insight +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 700 gp.


Social Check DCs


Yurgunn Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears brown leather gloves, a brown jacket, and tight pants, and sports empty pouches on her belt. Her chestnut hair is smooth and relatively long. Her gray eyes lackadaisically let the world flow into them.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Yurgunn hails from a village terrorized by goblins. She helped her mother out around the business and became quite the natural. She ran away from her former home and has been making her living as a Marshal for the past few years.

Motivation: To get a good night's sleep; and she'd like to take her coworkers down a peg

Ideals: Athletic. Flaws: Secretive, Insomniac. Bonds: Enemies, Job. Occupation: Marshal

Voice: Dark and ominous

Attributes [hide]

Yurgunn Durthane, Female Dwarf Wizard 1
Medium (4'0") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)11 (+0) 17 (+3)7 (-2)
Skills Deception +0, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 50 gp.


Social Check DCs


Robert Upton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'5" and wears a brown costume with the symbols of the sun god on his torso. His right hand appears badly burned and disfigured. He has a long red beard with little hanging trinkets. His face is covered beneath a completely black helmet.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born a particularly ugly child, much to the horror of his parents. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and he is terrified, and will act out of fear

Flaws: Insomniac, Fearful, Ugly. Occupation: Server

Voice: Switch between two voices

Attributes [hide]

Robert Upton, Male Human Barbarian 11
Medium (5'5") Human, True Neutral (CR 11)
Armor Class 13
Hit Points 112 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)16 (+3) 13 (+1)20 (+5)
Skills Insight +5, Religion +7
Senses Passive Perception 11
Languages Common, Druidic, Goblin, Abyssal
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3

Possessions: 1100 gp. Tiger eye turquoise (5 gp). Smoky quartz (40 gp). Violet garnet (1000 gp). Clear bright green emerald (7000 gp). Pink pearl (150 gp). Hematite (5 gp). Malachite (5 gp). Bloodstone (40 gp). Deep blue spinel (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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