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NPC Generator

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Advanced [show]


Dagnal Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dwarf, and stands approximately 4'3". She dresses like a well dressed Tanner does, and her gloved hand is found clutching a halberd. Her hair is long and white with streaks of red, and is pulled back with small grey clips. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Abrasive and pushy, she has a hard time making friends. She would rather hide behind her crafts than deal with other people.

History: Dagnal was raised in a hard working conservative environment. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She has achieved small success as a Tanner.

Motivation: She's repulsed by the PC; and wants to open a new tavern

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Job, Religious. Occupation: Tanner

Voice: Mumbles to self between sentences

Attributes [hide]

Dagnal Frostbeard, Female Dwarf Rogue 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)10 (+0) 17 (+3)13 (+1)
Skills Acrobatics +4, Nature +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 30 pp.


Social Check DCs


Dee Smoothhands, Female Halfling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a lot of dark rich colors, with gold accents. Her golden hair is well kept. Her gray eyes have a joyful gleam in them most of the time.

Personality: She will rave to anyone who will listen. She does not believe in violence as a means to an end. She is a dedicated Bricklayer but believes her peers are too gung-ho.

History: Born in the north to a Bricklayer, Dee learned a great deal about her mother's area of expertise. A gifted student she started as a Slave Trader, but she got bored and became a Bricklayer. She now owns her own business.

Motivation: Wants to open a new tavern.

Ideals: Pacifist. Flaws: Insane. Bonds: Attractive, Immigrant, Job. Occupation: Bricklayer

Voice: Dutch accent

Attributes [hide]

Dee Smoothhands, Female Halfling Druid 4
Small (2'10") Halfling, Chaotic Neutral (CR 4)
Armor Class 15
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)8 (-1) 15 (+2)12 (+1)
Skills Perception +4, Stealth +6
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 40 pp. 1 Banded mail. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Miles Ryley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He carries with him a set of scythes, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His brown hair is smooth and relatively long. His eyes are amber.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a bit of a xeno-phobe, disliking non-Humans.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Miles was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: He is not mentally stable, and does not behave rationally; and many gnolls want him driven away

Ideals: Fighting, Justice. Flaws: Racist, Insane. Bonds: Religious, Enemies. Occupation: Slave Trader

Voice: Rhymes sentences (sorry)

Attributes [hide]

Miles Ryley, Male Human Wizard 10
Medium (6'2") Human, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 47 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)18 (+4) 14 (+2)12 (+1)
Skills Animal Handling +6, Insight +6
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Terran, Sylvan
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16444332000

Possessions: 2000 gp. Hematite (10 gp). Alexandrite (1500 gp). Tiger eye turquoise (10 gp). Chalcedony (60 gp). Citrine (60 gp). Bloodstone (60 gp). Chrysoberyl (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alston Folkor, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. His white hair is thinning but still full. He has a dull look in his green eyes.

Personality: Calm and collected, he is a well trained Bricklayer. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born on a small isolated farm. He worked as a nervous Bricklayer and found it very stressful. He now mingles about in high society.

Motivation: A deep hatred of brigands; and revenge

Bonds: Job, Slave, Nature, Rich, Enemies. Occupation: Bricklayer

Voice: Speaks with a cold

Attributes [hide]

Alston Folkor, Male Gnome Fighter 1
Small (3'7") Gnome, Chaotic Good (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)11 (+0) 18 (+4)9 (-1)
Skills History +2, Persuasion +1
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Garl Thackeray, Male Half-Orc [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears a white costume with the symbols of luck on his torso. He has a small bristly mustache and wavy chestnut hair. His eyes are brown.

Personality: Abrasive and pushy, he has a hard time making friends. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Garl hails from a village terrorized by giants. He made a point of taking high paying jobs and getting most of it up front. He has set out to sabotage the competition.

Motivation: A strong sense of loyalty to Halfling people; and he desires power and/or immortality

Flaws: Antagonistic, Racist. Bonds: Enemies, Adventurer, Job. Occupation: Architect

Voice: High pitched and raspy

Attributes [hide]

Garl Thackeray, Male Half-Orc Aristocrat 3
Medium (6'10") Half-Orc, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)9 (-1) 13 (+1)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Bardryn Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). She carries with her a set of sais, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. Her hair is cut close to her head. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Bardryn hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She is obsessed with a lost civilization.

History: She was born on a small isolated farm. Over the years she perfected her riding and shooting skills. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Half-Elven artifacts is her passion; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Insane. Bonds: Adventurer, Nature. Occupation: Architect

Voice: Shortens vowels

Attributes [hide]

Bardryn Balderk, Female Dwarf Druid 5
Medium (4'0") Dwarf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 45 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 19 (+4)13 (+1) 8 (-1)14 (+2)
Skills Athletics +4, Deception +5
Senses Passive Perception 9
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shava Dalanthan, Female Elf [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across her face, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her auburn hair is greasy and uncared for. Her otherwise smooth face is marked with small tiny scars.

Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Shava was raised in a hard working conservative environment. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.

Motivation: To share knowledge with the world; and sabotage a competitor

Ideals: Entrepeneur, Artistic, Logical. Flaws: Ugly. Bonds: Job. Occupation: Shipwright

Voice: Sounds elderly

Attributes [hide]

Shava Dalanthan, Female Elf Warrior 3
Medium (5'1") Elf, Neutral Evil (CR 3)
Armor Class 15
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)20 (+5) 9 (-1)10 (+0) 13 (+1)14 (+2)
Skills Acrobatics +7, Deception +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +7 / 1d8+5, Grapple +4

Possessions: 100 gp.


Social Check DCs

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