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NPC Generator

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Advanced [show]


Drogo Dryden, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing the road beaten gear of a warrior. He wears his chestnut hair up. His fair skin shows little sign of his aristocratic breeding.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted psionic powers by his dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker, Gifted. Flaws: Fearful. Bonds: Attractive, Religious. Occupation: Soapmaker

Voice: Strong lisp

Attributes [hide]

Drogo Dryden, Male Human Monk 1
Medium (6'4") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)13 (+1) 16 (+3)11 (+0)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 90 gp. 1 Banded mail.


Social Check DCs


Trail Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and wears an entirely pastel suit with tan socks and a vest with buckled shoes. He has no fur. He wears large thick round spectacles.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When Trail reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To be a Server again; and wants to open a new tavern

Flaws: Ugly. Bonds: Job, Immigrant, Rich, Military. Occupation: Fletcher

Voice: Dark and ominous

Attributes [hide]

Trail Thunder, Male Tabaxi Commoner 2
Medium (5'8") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 1 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 5 (-3)11 (+0) 16 (+3)13 (+1)
Skills Deception +3, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 6000 cp. 1 Masterwork Common Melee.


Social Check DCs


Azaki Holimion, Male Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He usually wears his tan robe and has his sai always slung over his shoulder. His chestnut hair is singed and shortened. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does not trust anyone and sleeps with one eye open.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying brother.

Motivation: To protect his home; and to get a good night's sleep

Ideals: Athletic, Gifted. Flaws: Ugly, Antagonistic, Insomniac. Occupation: Carpenter

Voice: Old Prospector

Attributes [hide]

Azaki Holimion, Male Elf Ranger 3
Medium (4'11") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 7 (-2)16 (+3) 15 (+2)14 (+2)
Skills Religion +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven, Giant, Druidic, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp. Red-brown spinel (70 gp).


Social Check DCs


Vezera Delmirev, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is constantly adorned with expensive silk clothing, often dyed in bright green and tan, and wears rings and necklaces with large, colorful gems, and sports empty pouches on her belt. Her crest, while still mostly white, has prominent grey streaks. Her gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Vezera was raised in a hard working conservative environment. She has had some formal singing training, and achieved minor success. She's also a talented Miner, but doesn't like to broadcast it.

Motivation: Wants her loneliness to end; and to settle down with her crush

Ideals: Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Rich, Job, Has a crush. Occupation: Dyer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Vezera Delmirev, Female Dragonborn Expert 11
Medium (6'3") Dragonborn, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 47 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)13 (+1) 11 (+0)16 (+3)
Skills Insight +4, Performance +7
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +3

Possessions: 3000 sp. Golden yellow topaz (200 gp). Eye agate (8 gp). Blue sapphire (500 gp). Deep green spinel (150 gp). Amethyst (150 gp). Fire opal (500 gp). Blue quartz (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aura Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of luck around his neck, and a flail on his belt. He is bristling with hidden weapons, mostly flails and falchions. His brown fur is braided into rings. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is obsessed with finding treasure.

History: Born in a small village he learned the ways of the warrior from his mother. His divine abilities were realized during a raid on his village. He has dedicated himself to building a better world.

Motivation: Meet up once more with his childhood friend.

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Criminal record, Adventurer. Occupation: Performer

Voice: Soft and mumbly

Attributes [hide]

Aura Of Clay, Male Tabaxi Adept 10
Medium (6'6") Tabaxi, Lawful Evil (CR 10)
Armor Class 12
Hit Points 48 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)13 (+1) 13 (+1)17 (+3)
Skills Performance +7, Persuasion +7
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133321

Possessions: 600 gp. Black pearl (600 gp). Violet garnet (600 gp). Banded agate (5 gp). Golden yellow topaz (600 gp). Azurite (5 gp). Jasper (50 gp). Black pearl (600 gp). Carnelian (50 gp).


Social Check DCs


Naeris Hildenman, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears long strands of opal and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths and is in decent physical shape. He wears a small hat to hide his balding. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father had invested heavily in several trade routes and wanted him to inherit them. After a long history of fighting, Naeris and his spouse have recently divorced.

Motivation: He is greedy.

Flaws: Ugly, Antagonistic. Bonds: Rich, Religious, Military. Occupation: Crown-heir

Voice: Sounds elderly

Attributes [hide]

Naeris Hildenman, Male Half-Elf Aristocrat 5
Medium (4'9") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)11 (+0) 15 (+2)13 (+1)
Skills Deception +4, Stealth +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Fallthra Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dwarf, and stands approximately 4'3". She dresses in collared shirts and wears a proper scarf over her head, and her gloved hand is found clutching a hammer. She has chestnut hair. She has gleaming, smiling blue eyes.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is obsessed with finding treasure.

History: Born in the north her family was never financially stable. She was an adventurer many years ago and she formed a blood bond with her Elven companion (her 'brother'). She now travels the world, in search of power and loot.

Motivation: She has passion for adventuring and risk; and someone believes her a fraud

Ideals: Persistence. Bonds: Adventurer, Poor, Enemies. Occupation: Body Guard

Voice: Raspy

Attributes [hide]

Fallthra Strakeln, Female Dwarf Aristocrat 12
Medium (4'3") Dwarf, Chaotic Neutral (CR 12)
Armor Class 9
Hit Points 76 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 13 (+1)11 (+0) 15 (+2)13 (+1)
Skills Athletics +7
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +3 / 3d10-1, Grapple +7

Possessions: 3000 gp. Jeweled gold crown (3000 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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