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NPC Generator

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Advanced [show]


Shax Honor, Female Tiefling [Permalink]

Personal [hide]

Description: She prefers to wear flannel, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'2" when asserting herself. Her blue hair is unkempt and raggedy. She has a tattooed face.

Personality: Her tongue was cut out and she uses sign language. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born to a poor family in the city she treasured whatever gifts she got. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Shax took refuge in the ruined castle and found the beat up club and armor she uses now. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: A need for knowledge about a nearby landmark; and to reunite with her old friends

Flaws: Ugly, Disease. Bonds: Poor, Adventurer, Nature. Occupation: Slave Trader

Voice: Thin and wheezing

Attributes [hide]

Shax Honor, Female Tiefling Fighter 7
Medium (6'2") Tiefling, True Neutral (CR 7)
Armor Class 11
Hit Points 56 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)16 (+3) 13 (+1)15 (+2)
Skills Nature +6
Senses Passive Perception 11
Languages Common, Elven, Ignan, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 900 gp. Sard (40 gp). Sard (40 gp).


Social Check DCs


Anselm Lancaster, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a very tight haircut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He does not trust anyone and sleeps with one eye open.

History: Born in a small village he learned the ways of the warrior from his mother. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He used his abilities to travel the world and help people.

Motivation: To get a good night's sleep.

Ideals: Fighting, Athletic, Philantrophist. Flaws: Insane, Insomniac. Occupation: Guard

Voice: Aggressive tone

Attributes [hide]

Anselm Lancaster, Male Human Cleric 8
Medium (5'1") Human, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 60 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)13 (+1) 15 (+2)17 (+3)
Skills Athletics +2, Intimidation +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: 150 pp. Jet (50 gp). Deep green spinel (50 gp). Blue sapphire (500 gp). Alexandrite (500 gp). Bloodstone (40 gp).


Social Check DCs


Azzakh Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears silk and lounges about seductively. His crest is silver and very short. His eyes, though not visible through his cowl, are gold.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is used to getting what he wants. In part because he is a meticulous planner.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His first spouse was a Marshal, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Marshal they were divorced and he won custody of their son. He worked as a Priest, and he later adopted a second son.

Motivation: Wants to raise his children well.

Ideals: Passionate, Professionalism. Bonds: Attractive, Slave, Family. Occupation: Priest

Voice: Puts emphasis on the wrong words

Attributes [hide]

Azzakh Raghthroknaar, Male Dragonborn Warrior 9
Medium (6'7") Dragonborn, Neutral Evil (CR 9)
Armor Class 13
Hit Points 41 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)16 (+3) 14 (+2)12 (+1)
Skills Arcana +6, Survival +5
Senses Passive Perception 12
Languages Common, Orc, Draconic, Ignan
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 700 gp.


Social Check DCs


Shedinn Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears a deerstalker hat to cover his moderate length scarlet crest. His eyes are likewise gold. His teeth are yellowed and unaligned.

Personality: He is witty, but his monotone delivery comes off as unnerving His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born into a rich family. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: Money/treasure.

Ideals: Joker. Flaws: Ugly, Insane. Bonds: Rich, Family. Occupation: Fortune-teller

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Shedinn Tiammanthyllish, Male Dragonborn Commoner 11
Medium (6'2") Dragonborn, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 50 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)12 (+1) 13 (+1)18 (+4)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: Red garnet (40 gp). Star rose quartz (40 gp). Red garnet (40 gp). Hematite (4 gp). Lapis lazuli (4 gp). Star rose quartz (40 gp). 1 Minor magic item.


Social Check DCs


Arumawann Offund, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man is well dressed, constantly wearing a blue suit, red shirt, and tan tie. His white hair is kept up in a ponytail inside a small hat. His skin is flawless and his green eyes scan people very quickly.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Sold as a small child to a necromancer, Arumawann was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Arumawann was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Arumawann's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he uses money and sex appeal to get what he needs

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Attractive, Mentor. Occupation: Ruler

Voice: Pirate accent

Attributes [hide]

Arumawann Offund, Male Gnome Fighter 8
Small (3'2") Gnome, Neutral Evil (CR 8)
Armor Class 14
Hit Points 69 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)14 (+2) 8 (-1)15 (+2)
Skills Arcana +5, History +5
Senses Passive Perception 9
Languages Common, Gnome, Ignan, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: Fire opal pendant on a fine gold chain (2200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). A necklace of small pink pearls (2000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Art Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She dresses well, wearing pastel shirts, loose pants, and blazers most of the time. Her whole body is exceptionally muscular. She wears a broad hat to cover her moderate length gray fur. She has several tiny amethyst earrings on each ear.

Personality: Art wants to be seen as a stoic, levelheaded, noble Cleric, so she tries to act the part. She does a good job, for the most part... She is a great chef.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She struck it rich when she found rare goods in large quantities. She moves from town to town, unable to find a place to settle.

Motivation: Money/treasure; and she is greedy

Ideals: Disciplined, Gifted. Bonds: Attractive, Immigrant, Rich. Occupation: Banker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Art Thunder, Female Tabaxi Cleric 6
Medium (5'10") Tabaxi, Lawful Good (CR 6)
Armor Class 12
Hit Points 21 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 7 (-2)14 (+2) 12 (+1)18 (+4)
Skills Athletics +2, Medicine +4
Senses Passive Perception 11
Languages Common, Sylvan, Aquan
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 1 Minor magic item.


Social Check DCs


Enialis Othronus, Male Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His chestnut hair is slicked back into a classic pompadour. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He plays an instrument quite well.

History: He was born a particularly ugly child, much to the horror of his parents. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He then took over the family business and is one of the better Stableman for hire.

Motivation: Wishes to resurrect an old love; and he'd like to take his coworkers down a peg

Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Religious, Job, In love. Occupation: Stableman

Voice: Jittery and nervous

Attributes [hide]

Enialis Othronus, Male Half-Elf Paladin 5
Medium (5'3") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)12 (+1) 9 (-1)13 (+1)
Skills Animal Handling +2, Athletics +3
Senses Passive Perception 9
Languages Common, Elven, Goblin
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Black pearl (600 gp).


Social Check DCs

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