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NPC Generator

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Advanced [show]


Namfoodle Pingun, Male Gnome [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a tan and yellow handkerchief worn on his left side. He carries a battered pickaxe and tarnished mace as well. His long silver hair is drawn into a two foot long braid. He wears an eyepatch.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born at the edge of vast desert. He moved out north to avoid the crime he committed. Being a Sailor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: In love, Nature, Criminal record. Occupation: Sailor

Voice: Scottish accent

Attributes [hide]

Namfoodle Pingun, Male Gnome Fighter 1
Small (3'6") Gnome, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)8 (-1) 6 (-2)11 (+0)
Skills Acrobatics +5, Nature +1
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +1

Possessions: 120 gp. Golden pearl (120 gp). 1 Breastplate.


Social Check DCs


Damakos Muse, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 6'0" and wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His left hand appears badly burned and disfigured. His brown hair is thinning but still full. His eyes are black and catlike.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He believes the world needs to unite to get rid of giants once and for all.

History: He got into the Spice Merchant business at a young age. He worked as a nervous Spice Merchant and found it very stressful. He's also a talented Ploughman, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and balancing his hectic life and new spice merchant responsibilities is difficult

Flaws: Shy. Bonds: Poor, Enemies, Job. Occupation: Spice Merchant

Voice: Hissing voice

Attributes [hide]

Damakos Muse, Male Tiefling Fighter 7
Medium (6'0") Tiefling, True Neutral (CR 7)
Armor Class 12
Hit Points 39 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)16 (+3) 6 (-2)16 (+3)
Skills Athletics +4, Medicine +1
Senses Passive Perception 8
Languages Common, Orc, Draconic, Celestial
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 90000 cp. Deep blue spinel (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vanchu Paxton, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman stands a little under 6'1" and is a bit bulky. She is very muscular particularly in the legs. She wears a black shirt with thin green vertical stripes and tan pants. Her hair is short and white. She has amber eyes.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: Vanchu was born in the south. At a young age she loved to build and create. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Sellsword work with an outfit from a few towns over. Sellsword work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now owns her own business.

Motivation: She'd like to take her coworkers down a peg; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Persistence. Flaws: Disease, Insane. Bonds: Criminal record, Job. Occupation: Sellsword

Voice: Old Prospector

Attributes [hide]

Vanchu Paxton, Female Half-Orc Monk 7
Medium (6'1") Half-Orc, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)9 (-1) 7 (-2)11 (+0)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3

Possessions: 100 pp. Fire opal (1100 gp). Red garnet (130 gp).


Social Check DCs


Umpen Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man wears a well pressed and immaculate suit (or dress). His chestnut hair is long and unkept. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is extraordinarily eccentric. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born at the edge of vast mountains. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Ugly, Insane. Bonds: Poor, Military, Nature. Occupation: Roofer

Voice: French accent

Attributes [hide]

Umpen Boondiggles, Male Gnome Ranger 4
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 14
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)9 (-1) 9 (-1)15 (+2)
Skills Insight +1, Investigation +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Zedaar Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears bulky black painted plate armor. His top hat is riddled with cuts and holes. He wears round tiny glasses practically rammed into his face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the south his family was never financially stable. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has worked as a Shoemaker like his father before him.

Motivation: Wants to open a new tavern.

Flaws: Ugly. Bonds: Job, Adventurer, Poor, Criminal record. Occupation: Shoemaker

Voice: French accent

Attributes [hide]

Zedaar Daardendrian, Male Dragonborn Expert 9
Medium (6'5") Dragonborn, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 37 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 11 (+0)14 (+2) 12 (+1)8 (-1)
Skills Athletics +1, Deception +2
Senses Passive Perception 11
Languages Common, Druidic, Goblin
Attacks Melee +1 / 3d4-2, Ranged +6 / 3d4+3, Grapple +3

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Cimer Grief, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. Beneath his clothing is a huge mess of scar tissue. He wears his dark red hair up. He has black eyes and a black hat with a green feather.

Personality: He is a Assassin first and foremost. He believes firmly that knowledge should be universal. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He is the product a well kept family trust fund and as such has never really known need. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 5 years.

Motivation: Money/treasure.

Flaws: Shy, Disease. Bonds: Rich, Slave, Job. Occupation: Assassin

Voice: Excited and jittery

Attributes [hide]

Cimer Grief, Male Tiefling Fighter 3
Medium (5'7") Tiefling, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)13 (+1) 11 (+0)13 (+1)
Skills Perception +2, Religion +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 3000 sp.


Social Check DCs


Hugolina Braxton, Female Human [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She wears rags and sports a simple walking cane. Her whole body is exceptionally muscular. She has done her best to style her auburn hair to look like a famous performer. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: When she was but 6 years old her parents immigrated from the south. She dropped out of school before completing her studies. Due to her spouse's obsession with being a Bowyer they were divorced and she won custody of their son. She worked as a Bricklayer, and she later adopted a second son.

Motivation: She feels threatened by others; and wants to raise her children well

Ideals: Logical. Flaws: Shy, Fearful. Bonds: Poor, Immigrant, Family. Occupation: Bricklayer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Hugolina Braxton, Female Human Cleric 1
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)14 (+2) 18 (+4)11 (+0)
Skills Arcana +4, Survival +6
Senses Passive Perception 14
Languages Common, Ignan, Goblin
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: 90 gp. Large well-done wool tapestry (200 gp).


Social Check DCs

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