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NPC Generator

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Advanced [show]


Perra Delmirev, Female Dragonborn [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dragonborn, and stands approximately 6'2". She wears baggy green pantaloons and a tan scarf, and her gloved hand is found clutching a nunchaku. Her long black crest is drawn into a two foot long braid. She has a tattooed face.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: When she was but 7 years old her parents immigrated from the north. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She tends to her Bounty Hunter job now, and dutifully fulfills any obligations she has.

Motivation: Doesn't want to be a Bounty Hunter and was forced into it by her family; and her relatives are trying to arrange a marriage

Ideals: Optimist. Bonds: In love, Immigrant, Job, Family. Occupation: Bounty Hunter

Voice: Breathy voice

Attributes [hide]

Perra Delmirev, Female Dragonborn Wizard 2
Medium (6'2") Dragonborn, Lawful Good (CR 2)
Armor Class 11
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)14 (+2) 12 (+1)15 (+2)
Skills Athletics +4, History +4
Senses Passive Perception 11
Languages Common, Giant, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 350 gp. 1 Smokesticks.


Social Check DCs


Wiggens Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: A 3'5" western man, he wears a custom-built plate barding that's adorned with tan lining and desert motifs. His black hair, when down, is lengthy. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is irascible and easily irritated. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Wiggens lived on a farm with his father, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tailor. He has achieved small success as a Tailor.

Motivation: Sabotage a competitor; and he's repulsed by the pc

Flaws: Antagonistic, Impulsive. Bonds: Attractive, Family, Job. Occupation: Tailor

Voice: Soft and melodious

Attributes [hide]

Wiggens Nopenstallen, Male Gnome Paladin 4
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)14 (+2) 14 (+2)13 (+1)
Skills Animal Handling +4, Performance +3
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Celestial
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 30000 sp.


Social Check DCs


Melech Divinity, Male Tiefling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears suspenders and black workpants. His shirt is white, and he wears a heavy black leather apron most of the time, and is pretty ugly. His silver hair is unkempt and raggedy. He has red eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He also has developed a complete distrust of the Marshal profession.

History: He was raised in a white middle class family as the only child. Like his mother and his sister before him, after school he went straight into learning to become a Architect. He ran away from his former home and has been making his living as a Architect for the past few years.

Motivation: Sabotage a competitor; and balancing his hectic life and new architect responsibilities is difficult

Flaws: Ugly, Shy, Mundane. Bonds: Poor, Job. Occupation: Architect

Voice: Old thin voice

Attributes [hide]

Melech Divinity, Male Tiefling Aristocrat 4
Medium (6'4") Tiefling, Lawful Good (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)15 (+2) 12 (+1)17 (+3)
Skills Investigation +4, Stealth +3
Senses Passive Perception 11
Languages Common, Abyssal, Giant
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 15000 sp. Jasper (50 gp). Coral (160 gp). Tourmaline (160 gp). Deep green spinel (160 gp).


Social Check DCs


Tawna Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She carries a battered sickle and tarnished trident as well. She has dyed her greying brown hair a little too much giving a sharp brown color. She has green eyes and a white hat with a grey feather.

Personality: She dislikes all the random violence that takes place in the west. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: The child of western immigrants she idolized her mother. She worked as a nervous Apothecary and found it very stressful. She tends to her Apothecary job now, and dutifully fulfills any obligations she has.

Motivation: To clean up the streets; and sabotage a competitor

Ideals: Fighting, Pacifist, Joker. Bonds: Immigrant, Job, Guardian. Occupation: Apothecary

Voice: Speaks with squeezed throat

Attributes [hide]

Tawna Fastfoot, Female Halfling Cleric 1
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)10 (+0) 11 (+0)14 (+2)
Skills Animal Handling +2, Arcana +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 500 sp. 1 Silk rope.


Social Check DCs


Gorga Dalton, Female Half-Orc [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she prefers to wear black clothing when she does not wear armor. Her chestnut hair is wavy and long. Her gray eyes dart from person to person.

Personality: She is irascible and easily irritated. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Gorga abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now travels the world, in search of power and loot.

Motivation: She's looking for her big break; and to reunite with her old friends

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Slave, Adventurer. Occupation: Assassin

Voice: Eastern European accent

Attributes [hide]

Gorga Dalton, Female Half-Orc Barbarian 7
Medium (5'8") Half-Orc, Lawful Good (CR 7)
Armor Class 9
Hit Points 46 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 12 (+1)9 (-1) 13 (+1)11 (+0)
Skills Deception +3, Medicine +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +2 / 2d8-1, Grapple +4

Possessions: 11000 sp. Brown-green garnet (90 gp). Carnelian (40 gp).


Social Check DCs


Griselda Milton, Female Human [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She is typically in her Apothecary uniform. Her brown hair is unkempt and raggedy. Her ears are large.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is a ruthless business woman, a trait she acquired from her father.

History: Born in the north to a Apothecary, Griselda learned a great deal about her father's area of expertise. She moved out south to avoid the crime she committed. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Poor, Criminal record. Occupation: Apothecary

Voice: Old Prospector

Attributes [hide]

Griselda Milton, Female Human Druid 1
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)16 (+3) 11 (+0)10 (+0)
Skills Acrobatics +3, Perception +2
Senses Passive Perception 12
Languages Common, Giant, Infernal, Aquan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 10 pp.


Social Check DCs


Lorilla Umbodoben, Female Gnome [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears very tight pants and wife beaters, though occasionally she sports a tan coat. Her black hair is kept up in a ponytail inside a deerstalker hat. Her green eyes dart from person to person to random spaces in the air.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is able to make almost anything out of random pieces of junk.

History: She was raised in a white middle class family as the only child. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She moves from town to town, unable to find a place to settle.

Motivation: She seems to be bored by most things; and to find somewhere to settle down

Ideals: Opinionated, Gifted. Flaws: Mundane. Bonds: Immigrant, Religious. Occupation: Miller

Voice: Sensual and smooth

Attributes [hide]

Lorilla Umbodoben, Female Gnome Fighter 4
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)13 (+1) 11 (+0)17 (+3)
Skills Nature +3, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Infernal
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 21000 cp. Amethyst (40 gp).


Social Check DCs

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