Laucian Raethran, Male Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His white hair is cut short with large spiked bangs in the front. His gray eyes dart from person to person to random spaces in the air.
Personality: He is witty, but his monotone delivery comes off as unnerving He never wears the same outfit twice, unless he absolutely has to.
History: He was born the only child of a wealthy merchant. Through the years after Laucian was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Laucian's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Laucian and his spouse have recently divorced.
Motivation: Retire the richest man in the south; and he's repulsed by the pc
Ideals: Joker, Artistic, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive. Occupation: Baker
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 10 (+0) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Druidic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 200 gp. Jet (100 gp). Red-brown spinel (100 gp). Azurite (15 gp).
Art Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: 6'2" and lanky with angular features, he is an attractive figure. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his orange fur down. His blue eyes are passionate and lively.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Art was born in the west. At a young age he loved to build and create. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To prove his worth to the world; and he has money and likes to spend it
Ideals: Athletic, Persistence. Flaws: Impulsive. Bonds: Attractive, Rich. Occupation: Glassblower
Voice: High pitched, excited
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 9 (-1) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnoll, Orc
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Ghesh Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is dressed in an above average manner, and sports empty pouches on his belt. His rusty crest is drawn into a tight pony tail with a butterfly scrunchie. He has a tattooed face.
Personality: Abrasive and pushy, he has a hard time making friends. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: He has a rivalry with the Church that dominates his actions; and he has money and likes to spend it
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Religious, Rich. Occupation: Mason
Voice: Spits words with contempt
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 11 (+0) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 1800 sp. Moss agate (8 gp). Jet (70 gp).
Nuthra Verthisathurgiesh, Female Dragonborn [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She is wearing a long, black, dusty cloak. Her whole body is exceptionally muscular. Her black crest is braided into rings. She wears a mask on her face.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Her mother raised her in a mountain cabin. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. Recently she has begun working with bootleggers and crooks.
Motivation: She is currently in port desperately looking for someone to get her out; and she has decided she is irredeemable
Ideals: Joker. Flaws: Terse. Bonds: Immigrant, Nature, Criminal record, Slave. Occupation: Cook
Voice: Sore throat, cough
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 50 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 16 (+3) | 17 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Ignan
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
Possessions: 600 gp. Black star sapphire (1600 gp). White opal (1600 gp). Black pearl (1300 gp). Citrine (20 gp). Alexandrite (1300 gp). Carnelian (20 gp). Alexandrite (1300 gp).
Alice Rayden, Female Human [Permalink]
Personal [hide]
Description: She dresses in grey turtlenecks beneath a black coat with yellow slacks. She carries with her a set of crossbows, each one with a opal on the hilt. She only wears one on her belt and the other on her back. Her golden hair is lengthy and is close to two feet long. Her face is covered beneath a completely black helmet.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She works hard and plays hard.
History: When she was but 5 years old her parents immigrated from the east. Alice was born on a far eastern plains where she grew up under the tutelage of her father, an expert Dyer. She moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Disciplined. Flaws: Hedonist. Bonds: Immigrant. Occupation: Dyer
Voice: Booming voice
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 15 (+2) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon, Orc
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp.
Bardryn Goblinbane, Female Dwarf [Permalink]
Personal [hide]
Description: This tall, slender woman wears long strands of sapphire and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She is bald on top and has large golden tufts of hair around her ears. Her violet unseeing eyes seem to look past you.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She can't help but pocket interesting objects she comes across
History: She is the product a well kept family trust fund and as such has never really known need. She moved out west to avoid the crime she committed. She has recently gotten a pet goose that steals things from people.
Motivation: Seeks redemption.
Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Rich, Criminal record. Occupation: Bookbinder
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (3'9") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 220 gp.
Herleva Quinten, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears tight fighting clothing, which leaves very little to the imagination. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her auburn hair is still thick. This violet eyed southerner is not easily forgotten.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She cannot resist a sob story and will often dote over anyone who has one.
History: Born in a small village she learned the ways of the warrior from her mother. Herleva was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Herleva fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions
Ideals: Fighting, Philantrophist. Bonds: Attractive, Religious. Occupation: Barber
Voice: Strong lisp
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 34 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 14 (+2) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Malachite (11 gp). Violet garnet (1200 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
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