Caramip Nackle, Female Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she dresses in blue turtlenecks beneath a green coat with pastel slacks. Her hair is silver and curly. Her gray eyes dart from person to person.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Caramip grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Caramip. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She has comitted a past crime that haunts her to this day.
Ideals: Disciplined, Justice. Bonds: Criminal record, Slave. Occupation: Miner
Voice: Sensual and smooth
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 5)
Armor Class 10
Hit Points 21 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 15 (+2) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple +3
Possessions: 600 gp. Violet garnet (200 gp). Sard (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hirrathak Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He tends to wear a large black jacket. His whole body is exceptionally muscular. He keeps his long scarlet crest kept up in a rat tail. He wears an eyepatch.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He believes the world needs to unite to get rid of dire rats once and for all.
History: He was born a particularly ugly child, much to the horror of his parents. His mother took him hunting and taught him how to get in the mind of other creatures. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Balancing his hectic life and new Guard responsibilities is difficult; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Flaws: Ugly, Secretive. Bonds: Immigrant, Enemies, Nature, Job. Occupation: Guard
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 7 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 7 (-2) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: 500 gp.
Oppleby Gummen, Male Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is golden and very short. He has hazel eyes.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Oppleby lived on a farm with his mother, near the main road leading to a nearby town. At some point he was captured by giants and was tortured. After several years of this he finally managed to escape. He has recently gotten a pet goose that steals things from people.
Motivation: He has a rivalry with the Church that dominates his actions; and several ex partners dislike his way of doing things and want revenge
Flaws: Ugly. Bonds: Enemies, Family, Slave, Criminal record, Religious. Occupation: Mortician
Voice: Eastern European accent
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 14)
Armor Class 13
Hit Points 121 (14d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +3 / 4d6-2, Ranged +7 / 4d6+2, Grapple +2
Possessions: 100 pp. Gold and topaz bottle stopper cork (1300 gp). Large well-done wool tapestry (300 gp). Fire opal pendant on a fine gold chain (1600 gp). Old masterpiece painting (1600 gp). Black velvet mask with numerous citrines (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ermina Barclay, Female Human [Permalink]
Personal [hide]
Description: She wears a simple burlap shirt and baggy pants. She conceals her morningstar with her veritable burlap sack of a shirt. She carries with her a set of morningstars on her belt, each one with a emerald on the hilt. She wears her red hair up in a very large beehive style do. Her half smiles and brown eyes are beguiling and draw you in.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Born to a poor family in the city she treasured whatever gifts she got. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Depressed, Antagonistic. Bonds: Attractive, Poor. Occupation: Map Maker
Voice: Voice breaks
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Abyssal, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: Red-brown spinel (50 gp).
Gilthur Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he prefers to wear brown clothing when he does not wear armor. He sports a flattop hair cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: Prone to second guessing himself, he comes off as nervous. He would rather hide behind his crafts than deal with other people.
History: He was born into a rich family. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Gilthur took refuge in the ruined castle and found the beat up bastard sword and armor he uses now. He has built up a small fortune and can afford his own way.
Motivation: Revenge; and a deep hatred of dire rats
Ideals: Artistic. Flaws: Shy. Bonds: Rich, Nature, Enemies. Occupation: Actor
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 11 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Dwarven, Halfling, Ignan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 90 gp.
Aelar Fasharash, Male Elf [Permalink]
Personal [hide]
Description: 5'2" and muscular, this northern man wears a blue tunic with black highlights, and long blue pants that bunch up around his shoes. He wears a top hat to hide his balding. His eyes are amber.
Personality: Aggressive, abrasive, and angry, Aelar embodies much of what other species detest in the Elves. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was born to loving parents in a slum to the north. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Priest work with an outfit from a few towns over. Priest work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has since lost track of the people in his past.
Motivation: Wants his loneliness to end; and he's attracted to the pc
Ideals: Athletic. Flaws: Antagonistic. Bonds: Family, Poor, Job, Has a crush. Occupation: Priest
Voice: Sensual and smooth
Attributes [hide]
Medium (5'2") Elf, True Neutral (CR 7)
Armor Class 12
Hit Points 45 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +5
Possessions: 400 gp.
Baradad Jharthraxyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears black painted combat armor at almost all times. His silver crest is heavily combed to the left. His red eyes are slightly larger than normal.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is obsessed with his god.
History: He was born blind and as such lacked many opportunities for work. He found a children's book about a Dragonborn Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To reunite with his old friends; and obtaining odd cultural halfling artifacts is his passion
Flaws: Antagonistic, Disease. Bonds: Religious, Adventurer. Occupation: Cartwright
Voice: Rolls R's
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 6)
Armor Class 11
Hit Points 31 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Terran, Draconic
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 7000 sp.
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