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NPC Generator

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Advanced [show]


Sarah Harper, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 5'10". She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt, and her gloved hand is found clutching a pickaxe. Her tied-back hair is blonde. Her ears are large.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her necromantic abilities were realized during a raid on her village. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: To end her boredom; and she is content

Ideals: Gifted. Flaws: Ugly, Cynical, Mundane. Bonds: Rich, In love. Occupation: Stylist

Voice: Russian accent

Attributes [hide]

Sarah Harper, Female Human Druid 1
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)10 (+0) 10 (+0)9 (-1)
Skills Investigation +2, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 160 gp.


Social Check DCs


Trail In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: She is in excellent shape and has a large pastel mantle and cape that has been intricately interwoven into her black robe. Her gray fur is greasy and uncared for. Her yellow eyes are slightly larger than normal.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is obsessed with a lost civilization.

History: She was raised in a forest tribe. She was an athlete and attended two major summer competitions. She never won. After a long history of fighting, Trail and her spouse have recently divorced.

Motivation: Meet up once more with her childhood friend; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Nature. Occupation: Shoemaker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Trail In the Storm, Female Tabaxi Druid 1
Medium (6'2") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)10 (+0) 14 (+2)17 (+3)
Skills Perception +4, Stealth +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 100 gp.


Social Check DCs


Dûgza Beckwith, Male Half-Orc [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He tends to wear a large black jacket. He has a hunchback. His red hair is drawn into a tight pony tail with a clover scrunchie. His eyes are amber.

Personality: Stoic and calm, he prefers to meditate than take action. He is an amazing painter.

History: He was born on a small isolated farm. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Disciplined, Gifted. Flaws: Ugly, Fearful. Bonds: Adventurer, Nature. Occupation: Jeweler

Voice: Speaks with lips pursed

Attributes [hide]

Dûgza Beckwith, Male Half-Orc Warlock 7
Medium (6'5") Half-Orc, Lawful Good (CR 7)
Armor Class 10
Hit Points 67 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)9 (-1) 12 (+1)15 (+2)
Skills Athletics +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tenena Folkor, Female Gnome [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Gnome, and stands approximately 3'1". She prefers to wear flannel, and her gloved hand is found clutching a ceremonial dagger. With bright auburn hair. Her brown unseeing eyes seem to look past you.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was born to loving parents in a slum to the south. Her first spouse was a Stableman, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Nothing but the best is good enough for her; and to protect her home

Ideals: Impeccable. Flaws: Disease. Bonds: Guardian, Poor, Family. Occupation: Blacksmith

Voice: Speaks with back of mouth

Attributes [hide]

Tenena Folkor, Female Gnome Bard 8
Small (3'1") Gnome, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 50 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)18 (+4) 13 (+1)10 (+0)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 11
Languages Common, Gnome, Auran, Druidic, Goblin, Elven
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153331000

Possessions: 10000 sp. Deep green spinel (80 gp). Rock crystal (70 gp). Violet garnet (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hubert Mellegaard, Male Half-Elf [Permalink]

Personal [hide]

Description: A 5'4" eastern man, he wears dull violet sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed quarterstaff, just in case. His auburn hair is lengthy and is close to two feet long. His eyes are blue and beady.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He plays an instrument quite well.

History: His father raised him in a mountain cabin. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's repulsed by the PC.

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Nature, Adventurer. Occupation: Actor

Voice: Excited and jittery

Attributes [hide]

Hubert Mellegaard, Male Half-Elf Sorcerer 3
Medium (5'4") Half-Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 6 (-2)13 (+1) 16 (+3)10 (+0)
Skills Acrobatics +4, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 100 gp. 1 Smokesticks. 2 Thunderstones.


Social Check DCs


Ahrim Quest, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Server. He is bristling with hidden weapons, mostly greatswords and tridents. His brown hair is lengthy and is close to two feet long. He wears a mask on his face.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Ahrim was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is searching for what he claims is his rightful reward.

Motivation: He loathes his own lifestyle; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Insane, Depressed. Bonds: Criminal record, Attractive, Adventurer. Occupation: Server

Voice: Smoker's lung

Attributes [hide]

Ahrim Quest, Male Tiefling Rogue 11
Medium (6'0") Tiefling, Neutral Evil (CR 11)
Armor Class 10
Hit Points 44 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)17 (+3) 15 (+2)16 (+3)
Skills Acrobatics +4, Survival +6
Senses Passive Perception 12
Languages Common, Celestial, Orc, Gnome
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +6

Possessions: 170 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Morgran Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a grey collared shirt and green pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt, and is pretty ugly. He is bald on top and has large blonde tufts of hair around his ears. His eyes are blue.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A freak accident while working with his Engraver mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To end his boredom; and retire the richest man in the west

Ideals: Entrepeneur. Flaws: Ugly, Mundane, Disease. Bonds: Military. Occupation: Sellsword

Voice: Speaks with squeezed throat

Attributes [hide]

Morgran Gorunn, Male Dwarf Commoner 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)12 (+1) 14 (+2)11 (+0)
Skills Deception +2, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 500 sp.


Social Check DCs

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