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NPC Generator

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Advanced [show]


Charles Weld, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has wavy blonde hair. He wears large thick round spectacles.

Personality: He never swears and excessively uses polite adverbs when speaking. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born in the east. He was an athlete and attended two major summer competitions. He never won. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Athletic, Optimist. Flaws: Shy. Bonds: Immigrant, Family. Occupation: Ruler

Voice: Sounds elderly

Attributes [hide]

Charles Weld, Male Human Expert 7
Medium (5'5") Human, Lawful Evil (CR 7)
Armor Class 14
Hit Points 31 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)14 (+2) 9 (-1)10 (+0)
Skills Deception +3, Sleight of Hand +7
Senses Passive Perception 9
Languages Common, Elven, Auran
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4

Possessions: 800 gp. Freshwater pearl (4 gp). Coral (60 gp). Jet (60 gp). Alexandrite (1400 gp).


Social Check DCs


Lorm Windsor, Male Half-Orc [Permalink]

Personal [hide]

Description: This man prefers to wear white clothing when he does not wear armor, and sports empty pouches on his belt. His white hair is cut jaggedly and amateurishly. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He got into the Barkeep business at a young age. A gifted student he started as a Roofer, but he got bored and became a Barkeep. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lorm fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Expand his business; and revenge

Ideals: Disciplined, Fighting. Bonds: Slave, Job, Enemies. Occupation: Barkeep

Voice: Dutch accent

Attributes [hide]

Lorm Windsor, Male Half-Orc Warlock 13
Medium (6'0") Half-Orc, Neutral Evil (CR 13)
Armor Class 11
Hit Points 81 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 13 (+1)16 (+3) 17 (+3)11 (+0)
Skills History +7, Nature +7
Senses Passive Perception 13
Languages Common, Orc, Halfling, Sylvan, Gnome
Attacks Melee +8 / 4d4+4, Ranged +5 / 4d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154333331

Possessions: 4000 gp. Black pearl (700 gp). Carnelian (40 gp). Aquamarine (700 gp). Moss agate (9 gp). Alexandrite (700 gp). Golden yellow topaz (700 gp). Star rose quartz (40 gp). Tiger eye turquoise (9 gp). Emerald (800 gp). Jet (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Alby, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a brown vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his brown boots flare out at the collars. He has a small bristly mustache and wavy chestnut hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He loves telling others what to do and how they should feel about things. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born a particularly ugly child, much to the horror of his parents. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He got away from his former life and has fallen to alcoholism.

Motivation: He is compelled to act according to his religious beliefs; and he is not mentally stable, and does not behave rationally

Ideals: Opinionated. Flaws: Insane, Impulsive, Ugly. Bonds: Religious. Occupation: Spy

Voice: Farmer accent

Attributes [hide]

Trey Alby, Male Human Barbarian 5
Medium (6'3") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 48 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)10 (+0) 15 (+2)14 (+2)
Skills Athletics +3, Deception +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +5

Possessions: 300 gp. Gold dragon comb with red garnet eye (700 gp). Gold dragon comb with red garnet eye (700 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Large well-done wool tapestry (300 gp).


Social Check DCs


Kyle Barton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He is portly but not overly obese. His silver hair is cut jaggedly and amateurishly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: This man loves painting and to teach people painting more than just about anything. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised in a white middle class family as the only child. Like his father and his brother before him, after school he went straight into learning to become a Ruler. He's also a talented Sage, but doesn't like to broadcast it.

Motivation: Wants to work out more often; and he seems to be bored by most things

Ideals: Artistic, Gifted, Athletic. Flaws: Mundane. Bonds: Job. Occupation: Ruler

Voice: Cold and demanding tone

Attributes [hide]

Kyle Barton, Male Human Adept 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)16 (+3) 10 (+0)11 (+0)
Skills Deception +2, History +5
Senses Passive Perception 10
Languages Common, Giant, Goblin, Elven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Althaea Othronus, Female Elf [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears tight fighting clothing, which leaves very little to the imagination. Her blonde hair is singed and shortened. She wears crescent spectacles with a black brim.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was raised in a white middle class family as the only child. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She seems to be bored by most things; and to end her boredom

Ideals: Fighting, Extrovert. Flaws: Ugly, Mundane. Bonds: Nature. Occupation: Priest

Voice: Breathy voice

Attributes [hide]

Althaea Othronus, Female Elf Paladin 13
Medium (4'9") Elf, Lawful Good (CR 13)
Armor Class 14
Hit Points 91 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 10 (+0)12 (+1) 15 (+2)15 (+2)
Skills Performance +6, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 1000 gp. Eyepatch with mock eye of sapphire and moonstone (500 gp). Solid gold idol (1200 gp). Embroidered and bejeweled glove (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Right-Handed In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft red waves gently in the breeze. His feathered hat is riddled with cuts and holes. He wears crescent spectacles with a black brim.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is obsessed with his god.

History: He was born in the north, but his parents moved at a very young age to the west. He went to a religious school and was inspired by the priests there in charitable deeds. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant, Religious. Occupation: Tailor

Voice: Complex vocabulary, royal

Attributes [hide]

Right-Handed In the Wind, Male Tabaxi Druid 11
Medium (5'0") Tabaxi, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 76 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)12 (+1) 10 (+0)19 (+4)
Skills Animal Handling +4, Religion +5
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 220 pp. Moonstone (80 gp). Fire opal (400 gp). Amber (160 gp). White pearl (160 gp). Brown diamond (7000 gp).


Social Check DCs


Tim Carlyle, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large grey jacket. His red hair is cut jaggedly and amateurishly. His blue eyes peer out from beneath his feathered grey hat.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Flattery will make him almost putty in your hands.

History: Tim lived on a farm with his father, near the main road leading to a nearby town. Over the years he perfected his riding and shooting skills. He has since lost track of the people in his past.

Motivation: Marry his brother to traveling adventurers; and doesn't want to be a sage and was forced into it by his family

Ideals: Optimist. Flaws: Selfish. Bonds: Family, Nature. Occupation: Sage

Voice: Speaks fast with a slight lisp

Attributes [hide]

Tim Carlyle, Male Human Monk 1
Medium (6'6") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)10 (+0) 14 (+2)14 (+2)
Skills Deception +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 90 gp.


Social Check DCs

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