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NPC Generator

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Advanced [show]


Tricking Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: She is in excellent shape and tends to wear a large brown jacket. Her fur is short and orange. Her eyes are a pleasant green.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. A friendly and beautiful Tabaxi, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Wants a kiss; and she has a crush on the local tanner

Ideals: Athletic, Gifted. Bonds: Family, Attractive, Criminal record, Has a crush. Occupation: Bounty Hunter

Voice: Gruff and masculine

Attributes [hide]

Tricking Wing, Female Tabaxi Fighter 10
Medium (5'2") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 9
Hit Points 86 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)9 (-1) 7 (-2)9 (-1)
Skills Investigation +3, Performance +3
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +3 / 3d6-1, Grapple +2

Possessions: 1700 gp.


Social Check DCs


Gomory Twist, Female Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears tight fighting clothing, which leaves very little to the imagination. She wears a broad hat to cover her moderate length chestnut hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She exudes charisma. She is a tour de force of persuasion. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born in the east, but her parents moved at a very young age to the north. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She moves from town to town, unable to find a place to settle.

Motivation: She is terrified, and will act out of fear; and she feels threatened by others

Ideals: Fighting. Flaws: Insomniac, Fearful. Bonds: Attractive, Immigrant. Occupation: Dilettante

Voice: Low and grunting

Attributes [hide]

Gomory Twist, Female Tiefling Sorcerer 4
Medium (6'2") Tiefling, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)17 (+3) 14 (+2)11 (+0)
Skills Medicine +4, Performance +2
Senses Passive Perception 12
Languages Common, Gnome, Auran, Ignan
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366300000

Possessions: Just what you see.


Social Check DCs


Sekhmet Fluke, Female Tiefling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She tends to wear a large green jacket. Her red hair is kept up in a ponytail inside a feathered hat. Her black eyes dart around the room hyper actively observing anyone and anything.

Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: When she was but 5 years old her parents immigrated from the west. Aside from being a slave or a gladiator, there isn't much legitimate work for Tieflings in Sekhmet's homeland. Sekhmet decided to take the middle way and become a bodyguard. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Bonds: Enemies, Immigrant, Slave. Occupation: Ploughman

Voice: Relaxed voice

Attributes [hide]

Sekhmet Fluke, Female Tiefling Wizard 8
Medium (4'8") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 40 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)13 (+1) 11 (+0)16 (+3)
Skills Acrobatics +4, Performance +6
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124433

Possessions: 300 gp.


Social Check DCs


Cask Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is dressed in an above average manner. He has cinnamon fur. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to make people angry or surprised. Around other people he will do his best to conceal his emotions and appear jolly.

History: His mother raised him in a mountain cabin. Cask liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Flaws: Insane, Antagonistic, Shy. Bonds: Attractive, Nature. Occupation: Tailor

Voice: Timid voice

Attributes [hide]

Cask Shore, Male Tabaxi Monk 2
Medium (5'9") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)13 (+1) 8 (-1)19 (+4)
Skills Deception +6, Insight +1
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 120 pp.


Social Check DCs


Azza Sympathy, Female Tiefling [Permalink]

Personal [hide]

Description: An older woman who wears an old set of leather armor, nicked and torn by the ravages of time and battle, she is not a threatening figure. Her blue hair is matted, messy, and big. Her eyes are silver and catlike.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She comes from a rich northern family. She made a point of taking high paying jobs and getting most of it up front. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature lance.

Motivation: She loathes her own lifestyle.

Flaws: Ugly, Depressed. Bonds: Adventurer, Rich. Occupation: Engraver

Voice: Speaks like tongue is numb

Attributes [hide]

Azza Sympathy, Female Tiefling Ranger 8
Medium (4'10") Tiefling, Lawful Good (CR 8)
Armor Class 10
Hit Points 46 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)7 (-2) 14 (+2)19 (+4)
Skills Arcana +1, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 3000 sp. Large well-done wool tapestry (300 gp). 1 Minor magic item.


Social Check DCs


Flask Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive woman, she has the majority of her body covered in plate. Her beige fur has been sun bleached extensively. Her blue eyes are passionate and lively.

Personality: A deeply religious woman she believes everything happens for a reason. She is lazy, self-centered, vain, and jealous.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Weaver arts, while her mother instructed her in etiquette, music and courtly manner. Her father had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.

Motivation: She has money and likes to spend it.

Flaws: Selfish. Bonds: Attractive, Religious, Rich. Occupation: Weaver

Voice: Rhymes sentences (sorry)

Attributes [hide]

Flask Blossom, Female Tabaxi Adept 4
Medium (6'3") Tabaxi, Lawful Evil (CR 4)
Armor Class 15
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 17 (+3)15 (+2) 12 (+1)9 (-1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Undercommon, Gnome
Attacks Melee +2 / 1d10+0, Ranged +7 / 1d10+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 600 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Dûgza Graham, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear white pants and tee shirts, and carries lances. His brown hair is heavily combed to the right. His gray eyes peer out from beneath his deerstalker white hat.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a font of random trivia from the lore and stories he has discovered

History: Sold as a small child to a wizard, Dûgza was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC; and to share knowledge with the world

Ideals: Fighting, Philantrophist, Logical. Flaws: Antagonistic. Bonds: Mentor. Occupation: Spice Merchant

Voice: Draws out vowels

Attributes [hide]

Dûgza Graham, Male Half-Orc Warrior 3
Medium (5'9") Half-Orc, True Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 10 (+0)8 (-1) 16 (+3)13 (+1)
Skills Intimidation +3, Nature +1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 2900 sp. 1 Masterwork Thieves’ tools.


Social Check DCs

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