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NPC Generator

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Advanced [show]


Three In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His beige fur is unkempt and raggedy. His eyes are blue and catlike.

Personality: His tongue was cut out and he uses sign language. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in the west to a Gardener, Three learned a great deal about his father's area of expertise. A gifted student he started as a Seamstress, but he got bored and became a Gardener. He has set out to sabotage the competition.

Motivation: He is terrified, and will act out of fear; and further expansion of business

Flaws: Ugly, Disease, Fearful. Bonds: Poor, Job. Occupation: Gardener

Voice: Soft and mumbly

Attributes [hide]

Three In the Wind, Male Tabaxi Barbarian 7
Medium (5'7") Tabaxi, Chaotic Good (CR 7)
Armor Class 12
Hit Points 55 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)13 (+1) 12 (+1)11 (+0)
Skills Perception +4, Religion +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1200 gp. Malachite (16 gp). Fiery yellow corundum (500 gp). Violet garnet (1500 gp). Aquamarine (1500 gp).


Social Check DCs


Orsik Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: This light-skinned male wears baggy grey pantaloons and a tan scarf. He is tall, broad shouldered and powerfully built. His long golden hair is drawn into a two foot long braid. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is fixated on the number 1. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He always tries to repair and not replace. It was this mentality that drove him into the Servant business.

History: His father raised him in a mountain cabin. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Ideals: Persistence. Flaws: Ugly, Insane. Bonds: Nature, Adventurer. Occupation: Servant

Voice: Scottish accent

Attributes [hide]

Orsik Daerdahk, Male Dwarf Cleric 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)12 (+1) 15 (+2)12 (+1)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 9000 cp.


Social Check DCs


Theodoric Hadley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a grey collared shirt and black pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His hair is short and white. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and regain custody of his daughter

Ideals: Gifted, Entrepeneur. Flaws: Greedy. Bonds: Attractive, Family. Occupation: Shipwright

Voice: American accent

Attributes [hide]

Theodoric Hadley, Male Human Warrior 1
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)9 (-1) 10 (+0)18 (+4)
Skills Nature +1, Performance +6
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 70 gp.


Social Check DCs


Beiro Amastacia, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a fine chain shirt which he covers with yellow colored cloaks and clothing. He has black hair. He has several tiny jet earrings on each ear.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Beiro is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Beiro lived on a farm with his mother, near the main road leading to a nearby town. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. After a long history of fighting, Beiro and his spouse have recently divorced.

Motivation: Doesn't want to be a Baker and was forced into it by his family; and he has money and likes to spend it

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich, Family. Occupation: Baker

Voice: Voice breaks

Attributes [hide]

Beiro Amastacia, Male Half-Elf Monk 1
Medium (5'11") Half-Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)16 (+3) 15 (+2)15 (+2)
Skills Arcana +5, Intimidation +4
Senses Passive Perception 12
Languages Common, Elven, Halfling, Ignan, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 300 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Carlin Pilwicken, Female Gnome [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She is typically in her Scribe uniform. Her chestnut hair is well kept. Her hazel unseeing eyes seem to look past you.

Personality: A deeply religious woman she believes everything happens for a reason. She is lazy and tries to find solutions quickly.

History: She was born blind and as such lacked many opportunities for work. She was an apprentice working in her mother's forge. She has set out to sabotage the competition.

Motivation: Balancing her hectic life and new Scribe responsibilities is difficult; and she is compelled to act according to her religious beliefs

Flaws: Ugly, Disease, Lazy. Bonds: Job, Religious. Occupation: Scribe

Voice: Forgets to breathe while speaking

Attributes [hide]

Carlin Pilwicken, Female Gnome Ranger 3
Small (3'1") Gnome, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)14 (+2) 13 (+1)10 (+0)
Skills Animal Handling +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Gnome, Giant, Druidic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp.


Social Check DCs


Joan Marleigh, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she very much looks the part of a Mason. Her chestnut hair, when down, is lengthy. Her green eyes dart from person to person.

Personality: She is irascible and easily irritated. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was raised in a white middle class family as the only child. As a young adult she joined a group advocating for an improvement in Human conditions. She has set out to sabotage the competition.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Fighting. Flaws: Antagonistic, Mundane, Racist. Bonds: Job. Occupation: Mason

Voice: Draws out vowels

Attributes [hide]

Joan Marleigh, Female Human Druid 1
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)14 (+2) 12 (+1)8 (-1)
Skills Performance +1, Stealth +4
Senses Passive Perception 11
Languages Common, Sylvan, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 60 gp.


Social Check DCs


Frug Murnig, Male Gnome [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is bald on top and has large auburn tufts of hair around his ears. His fierce brown eyes like to dwell on things.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Spy arts, while his father instructed him in etiquette, music and courtly manner. He has had some formal painting training, and achieved minor success. After a long history of fighting, Frug and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Artistic. Flaws: Ugly, Antagonistic. Bonds: Family, Rich. Occupation: Spy

Voice: Soothing and warm

Attributes [hide]

Frug Murnig, Male Gnome Aristocrat 4
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 37 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 19 (+4)11 (+0) 10 (+0)12 (+1)
Skills Arcana +2, Performance +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 200 gp.


Social Check DCs

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